Anuire » Northern Marches » Dhoesone


Barony of Dhoesone
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Capital
250,000
Government
Precarious


Exports
Wooden goods, lumber, animal hides
GB Income
GB (Province GB; Law GB)
RP Income
RP (Province RP; Law RP)
GB Expenses
GB (Army GB; Fortifications GB; Court GB)
Treasury
14 GB
Acc. Regency
33'21 RP


[top]Introduction


Dhoesone is a land where the forces of decomposition threaten to pull the realm apart into a dozen directions. Changes in Anuirean culture, long connections to the Rjurik culture, the conflict between elf and man, the rough wilderness and its particular dangers, all of these things and more beset the realm and its a full time job for the baroness to create the semblance of a realm.
The ruler of Dhoesone must be skilled in diplomacy to persuade the rival factions of the realm to unite - or strong enough militarily to crush those that would oppose them.


[top]Life and Society


The large expanses of Dhoesone give way to some diversity of terrain. Windswept moor, birch and oak forest, coastal life on the Tael Firth, and upland living in the foothills of the Silverhead Mountains give the people many different lifestyles to occupy their days.

The people of the moor are shepherds, ever wary of dangers. This hardy breed is only vaguely Anuirean, many having descended directly from Rjurik stock, and others seeking to emulate the adaptation to the cold winds and harsh climate. Just across the Northbyrn River, all semblance of Anuirean culture ends, and a true Rjurik culture blossoms. Many of the people marry back and forth across this political boundary.

The people of the coast have a curious mixture of Anuirean and Rjurik culture. The sea route from Nolien to Nowelton, in Talinie, keeps Anuirean news and ideas flowing into the country. Fishing, trading, and the life of the sea is common to both Rjurik and Anuirean cultures, but they bring such a different sensibility and technology, that the hybrid culture of the moor and forest is not seen here. Rather, fisherman and sailors tend to be either Rjurik and work in their own tradition, or Anuirean and use the techniques and technology of Anuire.

The forests are a scene of great conflict, many of the people live in fear of guilds, goblins or elves. It is in the forest where the conflicts in Dhoesone are most acute and most intense.

[top]The Land

[top]Geography


Dhoesone is a sprawling realm of moors, hills and forests. Lightly populated for the most part, the realm has a wild feel far from the civilized air of most of Anuire. Dhoesone is home not only to Anuirean villagers and the like, but also nomadic Rjurik, goblin clans and elusive sidhe, none of whom consider themselves part of any Anuirean realm. Since Fhiele, a half-elf, took the throne the number of nomads has increased sharply as many of her people recoiled from a sidhe queen and retreated into ancient ways.

The south coast of Dhoesone is noted for a multitude of rocky inlets and also sweeping beaches of golden sand, although the ocean is said to be chill enough to make a boy of any man.

The mighty Northbryn river forms Dhoesone's western border. The river is fast flowing near its source deep in the Silverheart mountains, but slower and calmer in southern Dhoesone. The river is rich in fish, turtles, eels and even fresh-water clams in places. Plant-life is abundant within and alongside the river and it is home to many folk from fishers to bargemen who transport goods between the coast and hilly northern provinces.

The majority of the realm's grains are grown in the floodplains of the river, while the hills in the north provide much of the realms mineral wealth. In the hillier areas sheep are common, indeed more sheep than people live in the western provinces and the area exports much mutton and wool.

The east of Dhoesone is heavily forested, indeed the border with Tuarheviel is often a matter of local perspective rather than geographical fact; before Fhiele became baroness the border was a matter of frequent contention between the folk of Dhoesone and Tuarheviel. Farms in the west tend to have smaller plots of land, and raise livestock such as goats, pigs, chickens, rabbits and the like.

[top]Weather


Dhoesone is a land of short summers and long winters. Rain is frequent as is fog; snowstorms are common in winter and most folk only travel when absolutely necessary. The weather has left an inviolable tradition of sanctuary in times of harsh weather and a series of shelters are maintained by the baroness across the land.

Rare but feared hazards in winter are storms known as the breath of Karesha. These sudden intense blizzards sweep down from the north without warning, even the once legendary Downs Rovers were said to flee before such storms for without sturdy shelter or magic only those most blessed by Sera with luck can survive them.

[top]Provinces of Dhoesone

[top]Bjondrig


Bjondrig is where the highlands and the moors give way to lowlands and coastal plains. As such, Bjondrig is much more like Nolien or Ustkjuvil than it is like Riveside or the other highlands. The count is Thjobald Bjondrig.

[top]Dharilein


Dharilein

Vertico Dhariel is the Count of Dharilein.

[top]Giant's Fastness


Giant's Fastness

Ingrid Redwolf is the Countess of Giant's Fastness.

[top]Hidaele


Hidaele

Rogr Dhariel is the Count of Hidaele.

[top]Nolien


Nolien

Nolien, city
Aedric Nolien is the Count of Nolien

[top]Riveside


Riveside
Gaelen Riven is count of Riveside

[top]Romiene


Romiene is a windswept moor inhabited by more sheep than people. Its countess is Clumine Dhoesone, who also serves as Court Astrologer of Dhoesone.

[top]Ruidewash


Ruidewash
Marcus Holst is count of Ruidewash

[top]Sidhuire


Sidhuire
Alaric Huire is lord of Sidhuire.

[top]Soniele


Soniele is a forested province where the encroachment of the guilds is well regulated and administered by the count, Daeric Dhoesone. It certainly helps that Daeric owns a considerable part of the land, and he is willing to forgo the incomes of forestry to protect the land.

[top]Sonnelind


Sonnelind
There is no independent count for Sonnelind, the Baroness holds the direct fealty of its inhabitants.

[top]Tradebhein


Tradebhein
Rogr Gaskard is count of Tradebhein

[top]History


Dhoesone was once the Rjurik kingdom of Hjalsone. Hjalsone was conquered during the formation of the Anuirean empire. In time the people became more Anuirean than Rjurik and took on the name of Dhoesone, believed by some to be a corruption of one of the names of a minor tribe of the Andu.


[top]Political




[top]Important Figures

[top]Fighting Orders

[top]Plots and Rumors

[top]Domain Holding Table

Fhiele Dhoesone is the Baroness of Dhoesone, but also controls holdings in Tuarhievel. These are considered seperatly.

[top]Dhoesone

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Dhoesone domain tabel

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Bjondrig (1/4)
SH (1)
FD (0)
GB (1)
SH (1)
CD (4)
Dharilein (1/4)
FD (1)
AD (0)
JA (1)
AD (1)
CD (4)
Gth (1)
FD (0)
JA (1)
Gth (1)
DD (5)
Hidaele (2/3)
FD (1)
BA (0)
JA (1)
BA (1)
CD (3)
Nolien (3/2)
FD (2)
SH (0)
LN (3)
JA (0)
SH (2)
CD (3)
Riveside (2/3)
SH (1)
FD (0)
GB (2)
SH (2)
CD (3)
Romiene (1/4)
BA (1)
FD (0)
GB (1)
BA (1)
CD (4)
Ruidewash (2/5)
FD (1)
AD (0)
JA (1)
LN (1)
AD (2)
Sidhuire (2/5)
FD (1)
AD (0)
JA (2)
LN (0)
AD (2)
DD (5)
Soniele (1/6)
Gth (1)
FD (0)
GB (1)
Gth (1)
DD (6)
Sonnelind (4/3)
FD (3)
MB (1)
LN (3)
JA (1)
MB (2)
AD (2)
DD (3)
FD (1)
MC (0)
LN (2)
JA (0)
MB (2)
DD (5)

[top]Tuarhievel

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Dhoesone's holdings in Tuarhievel domain table

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Avallaigh (2/6)
FD (1)
Fh (0)
-
MB (2)
FH (5)
FD (2)
Fh (2)
-
Fh (2)
AD (2)
Fh (4)
Cwmbheir (6/5)
Fh (4)
FD (2)
-
AD (3)
MB (2)
Fh (0)
Fh (5)


  • Law: The baroness holds half the kingdon's law as well as some law in Tuarhievel, the guilders hold the rest.
  • Temples: The Oaken Grove of Aeric, Haelyn's Bastion of Truth, and the Northern Reformed Church of Sarimie all compete for the devotion of the people.
  • Guilds: The realm is beset by conflicts between the guilds, although they join forces to oppose the baroness.
  • Source: Clumine and Daeric are cousins and rivals.



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