Quote Originally Posted by Beruin View Post
Continuing here....

On religion in general, I always thought that this is a weak point in all published settings, BR included, with the Scarred Lands setting as the only exception I know of. For the most part, the published settings offer a haphazard collection of deities, some good, some bad, some in-between with no internal coherence. What's worse, the existence of these gods is universally accepted by all races and cultures. This is not how it works in our world and not what I want IMC. Religion is an important distinguishing factor between cultures, and I want my cultures to be distinct.
True - it is also a distinguishing factor within cultures.

I do think that BR (via Book of Priestcraft) did more towards "politicizing" religion than did other settings/material. The differences between the different "sects" of Haelyn for example are done fairly well - although like almost everything BR they were designed for a lot of DM interpretation and fill in of missing information, but the skeletal structure is there.