Main Page » Locations
|This article is Fan Fiction|
The contents herein are entirely player made and in no way represent official Birthright lore or history.
The characters and events listed are of an independent nature and are applied for roleplaying purposes only.
Locations are historic, mystical, or other unusual places in the Birthright universe. These include fairy glades, portals to the Shadow World, caerbhaighlien (places of great natural mebhaighl), and also monster lairs, castles, inns, and all the other accoutrement's of a D&D world...
When adding a location please try to explain how it would be used in game play and what makes it special / the embodiment of the norm. If unsure how to layout a location look at the brwiki templates or copy an existing page. Link it to your user name if you don't want it modified - although these pages can still be edited it shows that you would prefer people didn't mess with your creation.
Locations are currently classified as follows:
Magical locations could be descriptions of sources, portals to the Shadow world, fey areas in elven woods, or magical constructions. In BR magical places will generally be 'natural' in nature rather than constructed locations although the elves and possibly the Khinasi have sufficient magic to build a handful of places with substantial magical aspects.
Celestial Glyph Observatory (Wierech)
Natural locations include descriptions of 'wilds' - glaciers, deserts, mountains and the like where only fools and adventurers travel, battle-sites or naturally defensible locations, mines, quarries, and other potential sources of wealth.
Red river spa A spa with famed healing waters
The rip rocks A dangerous stretch of water avoided by wise sailors
, 10-31-2010 at 11:21 AM|
Last edited by , 02-26-2013 at 12:23 AM
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By Sorontar in forum MainComments: 0Last Post: 06-15-2010, 05:46 AM