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Thread: Flavour Vs. Game-mechanics
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10-08-2003, 05:05 PM #1
Throughout my rather short life, I have to admit, I came up time and time again with unfairness caused by the inability of people having the exact same experience and feelings others have on most matters. Knowing from first-hand experience that such things can only ruin our role-playing sessions on a level that can hurt almost everyone - that of being criticised and call things, like power-player, meta-gamer, and such things - I am here making an effort at clearing things up on a level of balancing two very different aspects of role-playing: Flavour, the distinct feeling that provides as with verisimilititude above all, and Game-Mechanics, that present us with game-balance.
It has been discussed many times in the past, and it won't stop being discussed any time soon. That much, I assure you, I am aware of pretty well... What matters to me most is that we clear Birthright-related things up on a level that will leave grudges behind. I, first of all, promise to keep a low tone and not insult anyone. This will be the ultimatum of this thread, I hope, that we discuss things in reason.
To keep things in check, I will present the first issue, and things can go on as they like, but it would be best if you presented others to me first through email; when the current issue is resolved, the next one will be discussed.
If you are fine with that, so that such issues are not a problem, we will go on in a few hours notice. See you all!

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