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    • Replies: 0
    • Views: 312
    Last Post: 05-31-2018 08:45 PM
    by Rowan  Go to last post
  1. New tabletop campaign - asking for feedback

    Started by sperigny101, 02-21-2018 05:58 PM
    anuirean, campaign, character, complete, conflicts, count, crafting, empire, feedback, greed, level, military, minor, origin, pondering, power, province, ruins, secret, setting, skills, tabletop, tainted, turn, western
    • Replies: 2
    • Views: 637
    Last Post: 02-27-2018 02:17 PM
    by sperigny101  Go to last post
  2. Vassal Game Engine

    Started by Rowan, 05-02-2017 04:47 PM
    actions, automation, birthright, board, card, familiar, game, games, holding, http, index, level, map, module, modules, pbem, players, province, sides, system, turn, vassal, war
    • Replies: 6
    • Views: 1,932
    Last Post: 12-05-2017 09:34 AM
    by Green Knight  Go to last post
  3. Rhuobhe Manslayer

    Started by Delazar, 04-01-2017 06:28 PM
    ability, anuirean, area, awnshegh, cold, creature, critical, day, dexterity, effect, fire, history, level, manslayer, mass, melee, plan, point, shield, strength, terrain, throws, time, turn, vision, weapons
    • Replies: 1
    • Views: 1,149
    Last Post: 06-04-2018 06:23 PM
    by Elton Robb  Go to last post
    • Replies: 12
    • Views: 3,428
    Last Post: 09-07-2016 06:22 PM
    by Rowan  Go to last post
  4. A question regarding vassals in PBEM

    Started by arpig2, 07-15-2015 04:44 AM
    action, actions, bloodline, bonuses, character, courts, cut, domain, generally, guild, heir, level, pbem, pbems, player, realm, realms, regent, roe, strength, time, tribute, turn, vassal
    • Replies: 7
    • Views: 4,023
    Last Post: 07-31-2015 10:19 AM
    by linde  Go to last post
  5. (ADnD2e) Ley Lines

    Started by Delazar, 05-06-2015 01:57 PM
    adnd, attack, attacking, book of magecraft, domain, enemy, entry, game, games, heir, house, house rule, level, magecraft, mentions, point, power, province, provinces, rulebook, ruled, setting, source, turn, wizard
    • Replies: 8
    • Views: 1,936
    Last Post: 05-13-2015 01:43 PM
    by Magian  Go to last post
  6. city of Kopingdal

    Started by Marco Fossati, 11-27-2014 08:16 AM
    building, city, construction, deep, frontier, king, nation, permanent, rivers, royal, season, stone, turn, waters
    • Replies: 0
    • Views: 793
    Last Post: 11-27-2014 08:16 AM
    by Marco Fossati  Go to last post

    Wiki:
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  7. playing as Chaos (Gorgon's Alliance)

    Started by Creature, 11-23-2014 03:50 AM
    alliance, alliances, bloodline, chaos, city, conquer, foreign, game, heir, holdings, level, levels, map, pick, plan, province, realm, realms, regency, rule, scenario, strength, troops, turn, unknown
    • Replies: 8
    • Views: 2,057
    Last Post: 12-17-2014 02:00 PM
    by vota dc  Go to last post
  8. Brecht Fencing Maneuveers

    Started by Sheigh, 10-03-2014 10:33 PM
    armor, attacking, attacks, benefits, bonus, campaign, character, class, damage, defensive, feat, fencing, fighter, fighting, focus, king, manoeuvre, purposes, rules, shield, swashbuckler, turn, weapon
    • Replies: 2
    • Views: 2,812
    Last Post: 11-18-2014 03:08 PM
    by Arentak  Go to last post
  9. Gorgon 5e

    Started by Delazar, 09-21-2014 09:33 PM
    ability, andu, anuirean, class, cold, costs, creature, day, effect, energy, fire, history, level, magic, melee, missile, save, shield, sword, throws, tighmaevril, time, true, turn, wizard
    • Replies: 0
    • Views: 1,101
    Last Post: 09-21-2014 09:33 PM
    by Delazar  Go to last post

    Wiki:
    Main

  10. (ADD&D 2e) Domain Actions: Training

    Started by Delazar, 09-13-2014 12:44 PM
    ability, action, actions, bonus, character, class, current, d20, domain, feedback, fighting, house, language, level, maximum, nwp, point, proficiencies, public, ruling, score, skills, training, turn, weapon, wizard
    • Replies: 5
    • Views: 1,478
    Last Post: 09-17-2014 10:03 PM
    by arpig2  Go to last post
  11. Domain Tracking and Upkeep

    Started by Invoker47, 07-10-2014 08:11 PM
    3rd, 3rd edition, actions, alter, assets, birmail, campaign, community, domain, edition, generally, house, http, modifiers, player, quality, realms, rules, sought, tool, tools, track, turn, type, upkeep
    • Replies: 3
    • Views: 1,485
    Last Post: 07-19-2014 01:41 AM
    by arpig2  Go to last post
  12. (PC) Gorgon's Alliance modding

    Started by Morgul, 03-30-2014 10:17 AM
    2 Pages
    1 2
    alliance, change, character, code, complete, day, dead, doom, elves or dwarves, forge, fun, future, game, gold, guess, identify, lieutenant, map, mod, movie, peaks, point, social, turn, wizard
    • Replies: 10
    • Views: 4,741
    Last Post: 06-30-2014 11:57 AM
    by Morgul  Go to last post
  13. What's the difference between henchmen and lieutenants?

    Started by Naughtical, 10-23-2013 01:01 PM
    2 Pages
    1 2
    action, actions, adventuring, book of regency, building, care, character, control, core, count, difference, domain, henchman, lieutenant, lieutenants, loyal, loyalty, player, realm, regency, regent, rps, rule, serve, time, title, turn
    • Replies: 10
    • Views: 2,048
    Last Post: 10-27-2013 07:43 PM
    by AndrewTall  Go to last post
  14. religious vassalage

    Started by cccpxepoj, 09-15-2013 08:40 PM
    core, diplomatic, douta, events, evil, faith, family, game, general, gods, greed, group, Haelyn, heretic, imperial, king, leader, noble, paladin, players, religious, side, temple, temples, turn, vassalage
    • Replies: 6
    • Views: 1,235
    Last Post: 09-17-2013 04:05 PM
    by cccpxepoj  Go to last post
  15. Pathfinder's Ultimate Campaign rules

    Started by Elton Robb, 08-19-2013 12:41 PM
    adventure, andrew, andrewtall, building, campaign, combat, core, download, edition, game, http, kingdom, kingmaker, mass, page, paizo, path, pathfinder, product, rule, rulebook, rules, sequence, series, turn, version, wiki
    • Replies: 5
    • Views: 7,225
    Last Post: 11-06-2013 12:33 AM
    by JakobLiar  Go to last post
    • Replies: 1
    • Views: 1,133
    Last Post: 06-03-2013 01:50 PM
    by Jaleela  Go to last post
  16. Religion and Holy signs

    Started by ebatalis, 05-20-2013 08:51 AM
    boxset, campaign, concern, concerns, dead, empire, evil, god, gods, heir, holy, magic, morning, religion, religious, sacrifice, shield, sign, signs, sun, sword, turn, undead, variant, witch
    • Replies: 6
    • Views: 1,226
    Last Post: 05-25-2013 05:05 PM
    by AndrewTall  Go to last post
    • Replies: 2
    • Views: 1,234
    Last Post: 05-22-2013 09:19 PM
    by DM-Isaelie  Go to last post
  17. PnP:Liberation of Osoerde Turn Five

    Started by Thelandrin, 04-26-2013 04:50 PM
    actions, ancient, attack, blood, coin, creature, death, discussion, enemy, events, fire, hydra, liberation, lost, magic, place, plan, point, raven, recent, return, rule, setting, shadow, time, true, turn, winter
    • Replies: 0
    • Views: 1,059
    Last Post: 04-26-2013 04:50 PM
    by Thelandrin  Go to last post

    Wiki:
    Main

  18. PnP:Liberation of Osoerde Turn Seven

    Started by AndrewTall, 04-25-2013 10:34 PM
    abomination, allowed, ancient, battles, blood, crafting, creature, day, dead, evil, familiar, guard, human, level, liberation, mage, magic, place, section, servant, shadow, strength, surprise, time, turn, war, world
    • Replies: 1
    • Views: 650
    Last Post: 04-25-2013 10:35 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  19. PnP:Liberation of Osoerde Turn 5

    Started by AndrewTall, 04-25-2013 10:17 PM
    actions, ancient, attack, blood, coin, creature, death, discussion, enemy, events, fire, liberation, lost, magic, place, plan, point, raven, recent, rule, setting, shadow, time, true, turn, winter
    • Replies: 0
    • Views: 27
    Last Post: 04-25-2013 10:17 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  20. PnP:Liberation of Osoerde Turn Three

    Started by AndrewTall, 04-25-2013 10:05 PM
    actions, advice, asked, attack, attacks, captured, character, current, damaged, days, dead, evil, fire, formation, guard, leadership, liberation, place, plan, potential, proceed, retreat, roads, shadow, strike, time, town, true, turn
    • Replies: 0
    • Views: 563
    Last Post: 04-25-2013 10:05 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  21. PNP:The liberation of Osoerde

    Started by AndrewTall, 04-25-2013 09:33 PM
    adventure, category, domain, level, liberation, pbem, slightly, system, turn, wiki
    • Replies: 0
    • Views: 948
    Last Post: 04-25-2013 09:33 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

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