Runes are the basic form of lettering used by dwarves when writing their language. It was originally written by scoring a combination of straight lines on surfaces. This has now also been transferred to ink on parchment. The alphabet has been borrowed by the Brecht for their own tongue but has been modified to such an extent that the Brecht alphabet can not be used for Karamhul.
A different form of runic symboling is used in both the Rjurik and Vos communities. Neither uses runes as a writing alphabet. The Vos have no alphabet to speak of and their runes are just a simple way of recording sales and ownership. There is widespread variation between realms. To one Vos, another Vos's runes may be meaningless unless they are frequent trading partners or in the same tribe.

[top]Runes and Magic

The Rjurik and Vos also use marks that carry power in their meaning. These "runes" are enchanted by priests using magic that harks back to the days before Deismaar. However, the two groups use these runes in quite different ways.
The Vos use runes as enchanted tattoos. The tattoo holds within it a spell which may be activated by the bearer on demand. Once activated, the rune vanishes. While casting such runic magic is a rare skill, it was originally an art of the Vorynn priests. After Diesmaar, it was seen as too secretive a magic for the followers of Avani. Instead, it was continued by some of the priests of Kriesha and Ruornil and was seen as a sign of power within the Vos community.
In contrast, the Rjurik runes originate from the secret druidic language which was taught by Reynir. These runes represent not letters but elements of the world that druids hold so dear - animals, plants and places. They are commonly placed on small stones or "runestones". A trained Rjurik can divine messages from a set of runestones. This is an art that is not restricted to druids, though they are main users of such divination. However, druids can lay enchantments upon runestones that allow them to be activated by their bearer as a magical item for the length of the spell. While some of these spells are no more than protective glyphs, others are very powerful and are effectively an alternative to scrolls or potions, both things that druids do not commonly use. Hjalmar Helder of Stjordvik is a common creator of such magical stones.
Runes carved in this way can be spell storage devices that follow the rules for potions.
Anuireans do not use runes but sometimes use the term to refer to the symbols or marks used by wizards. No distinction is made between those used to write magical formulas, a wizard's personal symbols and those which are glyphs, similar to the Rjurik rune.

Tags for this Page

Similar Pages

  1. Rune Domain (Cleric Domain)
    By AndrewTall in forum D20 system reference document
    Comments: 0
    Last Post: 08-26-2007, 03:22 PM


Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may not edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.