Dhoesone » Dhoesone military » Interesting_people_in_Dhoesone » Grofnab Ironfang
Male Goblin Fighter 6, Barbarian 4; CR:10

Goblin captain from Thurazor

Lineage of Lesser Nobility (goblin)

Minor Bloodline of Azrai, 12

LE Medium Humanoid

VP/WP x/x

Init +x

Languages Anuirean, Goblin, Sidhe

AC x, touch x, flatfooted x

Fort +x, Ref +x, Will +x

Speed 30 ft

Melee Atk x

Ranged x

Base Atk x

Abilities Str 18, Dex 10, Con 16, Int 14, Wis 8, Cha 12.



Special Qualities: including linked blood abilities

Description: A huge goblin nearly 7 feet tall and powerfully built, Grofnab is an imposing sight even ignoring his ever-present armor and axe. His crude looks and manners conceal keen intelligence and a memory for grudges like a steeltrap. Grofnab wears full plate armour that he scavenged from a knight - its blazon is defaced and unreadable, but the finework can only have come from one of the great realms - Avanil or Boeruine perhaps - a such suits are made only for the nobility.

Possessions: Gugak's kiss: Battleaxe +2, human bane. Fullplate of regeneration - wearer heals naturally at triple the usual rate. Gift of the Mire: Grofnab can use the spell dimension door, once per day. Bull's Strength potion *3.
Typical Dialogue:

Bah! Elves? Break their pretty little necks and suck the marrow from their broken bones! I fear no elf!


Grofnab is the captain of the goblin soldiers sent from Thurazor. Exiled due to the increasing threat he posed to the throne of Thurazor, Grofnab seethes in Dhoesone unable to maintain his tenuous alliances with the various goblin clans of the fractured goblin realm while he is away from the throne.

Grofnab has recently however begun to consider the possibilities of claiming his own land. He is one of the few goblins to have safely walked the Grimpen Mire and though unable to draw upon its might he was inspired by dreams of glory from the spirits within it.

Grofnab truly loathes the knights of Avanil and considers them a deadly threat to his hazy plans; he has frequently warned the goblins of Dhoesone of impending assaults by the knights, and has goaded several of the knights into fatal duels.

Grofnab would like to see raids into neighboring lands to gain loot and fame, preferably a lightly defended realm such as Stjordvik. He frequently suggests raids to the baroness as a way for her to replenish her treasury, and remove troublemakers from her realm if she so desires.

Grofnab is on good terms with several of the guilders, each of which sees a use for the unpredictable goblin, and none of whom seem to realize his true intelligence, buried as it is beneath crudity and belligerence.

Grofnab has been building ties to the Red Fist clan of goblins, he is slightly concerned that some of them are not merely scions of Azrai but outright awnsheghlien. The true disagreement between the goblins of Thurazor and eastern Dhoesone is however the Stone God, Grofnab is deeply suspicious of the eerie idol and avoids going near it believing it offensive to Kartathok.

[top]Plots and rumors

[top]Mad cousins

The Red Fist Clan goblins could be a force to be reckoned with - if they turned away from their bizarre superstitions, took up metal weapons, and above all, shunned that cursed idol in favor of a true god! Grofnab has been trying to interest the goblins of Dhoesone in mercenary work, iron weapons, and Kartathok for some time, so far without success - but perhaps if some of the more vocal supporters of the idol were to be brought to Kartathok's grace...

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