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Thread: Detect Evil at will?
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07-28-2003, 11:02 PM #20
3 +1200, John Machin wrote:
>I think that Undetectable Alignment is just the boring vanilla D&D
>equivalent of the "Hide from Enemies" magic.
When PCs, however, have access to equally boring "Detect Enemies" magic
what better solution is there?
>I personally don`t like to have a lot of "invisible" evil villains. The
>coolest antagonists I think are "visible"; people with ideas that the
>players would, in other circumstances, agree with. ;)
I would agree with that, though can be a difficult thing to pull off
sometimes. I like having a nice range of enemies in a campaign; some that
are clearly meant as cannon fodder, others that are insidious and difficult
to define. Generally, the latter motivates and pulls the strings of the
former, but that`s the kind of thing the players have to find out for
themselves.
Gary
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