3 +1200, John Machin wrote:



>I think that Undetectable Alignment is just the boring vanilla D&D

>equivalent of the "Hide from Enemies" magic.



When PCs, however, have access to equally boring "Detect Enemies" magic

what better solution is there?



>I personally don`t like to have a lot of "invisible" evil villains. The

>coolest antagonists I think are "visible"; people with ideas that the

>players would, in other circumstances, agree with. ;)



I would agree with that, though can be a difficult thing to pull off

sometimes. I like having a nice range of enemies in a campaign; some that

are clearly meant as cannon fodder, others that are insidious and difficult

to define. Generally, the latter motivates and pulls the strings of the

former, but that`s the kind of thing the players have to find out for

themselves.



Gary