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Tag: morale

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  1. Katherine Roslöw-Ulfer

    Started by Witness3, 03-20-2024 04:33 PM
    alisse, ancestor, ancient, army, city, council, day, days, domain, free, ghost, glory, harold, history, house, karl, katherine, kurth, lost, magic, morale, project, realm, river, roslöw, ruler, spell, time, ulfer, viktor, wiki, wizard
    • Replies: 0
    • Views: 12,197
    Last Post: 03-20-2024 04:33 PM
    by Witness3  Go to last post

    Wiki:
    Main

  2. (AD&D 2e) Blood Ability - Courage

    Started by Delazar, 01-11-2015 09:46 PM
    ability, area, battlefield, blood, blood ability, card, combat, craft, magecraft, morale, priestcraft, reserves, result, scion, scions, section, spells, time, times, troop, unit, units, war, war card
    • Replies: 4
    • Views: 19,240
    Last Post: 01-22-2015 10:40 AM
    by Delazar  Go to last post
  3. New War Cards Out There?

    Started by gloriousbattle, 12-18-2013 01:09 AM
    area, battles, battlesystem, birthright, card, cards, city, discussion, fan, general, guy, http, morale, order, pages, rulebook, rules, state, sun, system, tactical, units, war, war card, warfare
    • Replies: 3
    • Views: 16,410
    Last Post: 12-18-2013 08:47 PM
    by Birthright-L  Go to last post
  4. War & loyalty

    Started by Kenneth Gauck, 01-15-1999 03:49 AM
    America, campaign, class, death, effect, fighting, honor, influence, loyal, loyalty, modern, morale, nobility, perpetual, plane, product, range, rulers, shoot, strange, victory, volunteers, war, wars, weather
    • Replies: 0
    • Views: 10,809
    Last Post: 01-15-1999 03:49 AM
    by Kenneth Gauck  Go to last post
  5. War & loyalty

    Started by Pieter Sleijpen, 01-14-1999 12:35 PM
    America, ancient, armies, difference, effect, enemy, foreign, house, influence, loyal, loyalty, medieval, morale, pbem, plane, rulers, rules, shoot, spelling, victory, war, wars
    • Replies: 0
    • Views: 17,115
    Last Post: 01-14-1999 12:35 PM
    by Pieter Sleijpen  Go to last post
  6. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, device, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 3,488
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  7. Country/Army Morale (was: Faith

    Started by Trizt, 09-26-1998 08:48 AM
    archers, area, army, attacking, attacks, battle, church, class, country, faith, fighter, guys, kingdom, land, loyal, loyalty, morale, point, priest, regent, rules, size, thief, unit, world
    • Replies: 0
    • Views: 2,998
    Last Post: 09-26-1998 08:48 AM
    by Trizt  Go to last post
  8. Country/Army Morale (was: Faiths &

    Started by The Olesens, 09-25-1998 01:34 AM
    archers, area, army, attacking, attacks, change, church, country, death, faiths, game, human, kingdom, lost, loyal, loyalty, morale, mounted, pikemen, point, regent, ruled, size, templars, unit
    • Replies: 0
    • Views: 3,110
    Last Post: 09-25-1998 01:34 AM
    by The Olesens  Go to last post
  9. RE: Unit Experience

    Started by Harding Nick MMUk, 09-02-1998 08:13 AM
    armies, change, evil, experience, field, morale, time, troops, unit, units
    • Replies: 0
    • Views: 1,760
    Last Post: 09-02-1998 08:13 AM
    by Harding Nick MMUk  Go to last post
  10. RE: Unit Experience

    Started by enq@completesystems.com., 09-02-1998 12:20 AM
    ability, application, army, attack, combat, conflicts, defence, elite, experience, fourth, king, level, melee, missile, morale, september, stat, strength, time, transfer, type, unit, veteran, war, weak, wondering
    • Replies: 0
    • Views: 7,503
    Last Post: 09-02-1998 12:20 AM
    by enq@completesystems.com.  Go to last post
  11. RE: Dragons in battle

    Started by Ed Stark, 09-16-1998 04:39 PM
    ability, attack, battlefield, cards, coast, combat, dangerous, dragon, forge, guess, level, magic, missile, morale, original, powerful, realm, solmyr, spell, step, story, symbol, tales, tragic, weapons
    • Replies: 0
    • Views: 2,628
    Last Post: 09-16-1998 04:39 PM
    by Ed Stark  Go to last post
  12. Minotaurs as PC`s

    Started by John, 11-30-1997 12:00 AM
    2 Pages
    1 2
    attack, barony, blood, blood skull barony, bonuses, Cerilia, curses, damage, fighter, head, intelligence, mage, morale, multi, natural, priest, province, race, ranger, resistance, results, skin, skull, slave, strength, surprise, the wizard, time, true, wisdom, wizard
    • Replies: 18
    • Views: 8,194
    Last Post: 03-30-1998 10:18 PM
    by Gabriel Eggers  Go to last post
  13. Minotaurs

    Started by Wrb41977, 03-16-1998 07:27 PM
    abilities, attack, blood, bonuses, curses, damage, evil, fighter, hair, head, mage, morale, multi, natural, nature, priest, province, race, ranger, skin, strength, suitable, the wizard, time, true, wisdom, wizard
    • Replies: 0
    • Views: 2,438
    Last Post: 03-16-1998 07:27 PM
    by Wrb41977  Go to last post
  14. A New Magic Item - Stormreaver

    Started by Shade, 03-09-1998 07:59 AM
    artifact, bastard, character, group, hide, kingdom, leadership, levels, lost, magic, morale, nation, overpowered, paladin, player, power, regent, return, ruler, ruling, shade, spire, sword, throws, time, true, weather
    • Replies: 3
    • Views: 3,669
    Last Post: 03-10-1998 11:43 PM
    by Shade  Go to last post
  15. Tribes of the Heartless Wastes

    Started by John, 11-30-1997 12:00 AM
    area, artist, artwork, conventions, cover, days, flow, guys, haven, heartless, heir, member, morale, nature, players, product, sczudlo, spear, time, tony, tribes, true, waste, wastes, weak, world, wotc
    • Replies: 6
    • Views: 4,155
    Last Post: 02-06-1998 05:09 PM
    by Ed Stark  Go to last post
  16. The Art Of War

    Started by Dan Medeiros, 11-30-1997 12:00 AM
    2 Pages
    1 2
    arms, army, battles, borders, campaign, care, chaos, damaged, enemy, fortifications, history, king, land, leader, liberation, mighty, minor, morale, occupy, realm, rebellion, reputation, rose, ruins, source, strike, terrain, terror, time, turn, war, weather
    • Replies: 16
    • Views: 7,918
    Last Post: 01-29-1998 03:57 AM
    by Samuel Weiss  Go to last post
  17. War Cards and Wargaming

    Started by Nicholas, 12-31-1997 10:47 AM
    cards, dragon, heir, lost, miniature, modifier, morale, multi, players, resolve, rules, simple, spear, system, type, units, version, war, warcards
    • Replies: 0
    • Views: 1,893
    Last Post: 12-31-1997 10:47 AM
    by Nicholas  Go to last post
  18. New Realm Spells

    Started by Craig Greeson, 11-09-1997 07:21 PM
    allowed, area, average, beings, borders, campaign, costs, damage, divination, domain, elf, gold, level, magic, mass, morale, point, powerful, province, realm, source, spell, transfer, type, unit, usable
    • Replies: 0
    • Views: 3,087
    Last Post: 11-09-1997 07:21 PM
    by Craig Greeson  Go to last post
  19. RE: Rules Clarifications for a BR N

    Started by Dustin Evermore, 09-22-1997 07:14 PM
    attitude, board, claims, class, control, cost, dangerous, duel, game, holding, house, james, king, law, level, morale, province, ranger, ruler, ship, tax, temple, trade, turn, warrior, world
    • Replies: 0
    • Views: 5,985
    Last Post: 09-22-1997 07:14 PM
    by Dustin Evermore  Go to last post
  20. war card zero ratings

    Started by EJARVIS@yaleads.ycc.yale, 08-18-1997 01:19 PM
    archer, attack, battle, card, defense, fan, game, guess, infantry, minor, missile, morale, random, unit, war, war card
    • Replies: 0
    • Views: 2,365
    Last Post: 08-18-1997 01:19 PM
    by EJARVIS@yaleads.ycc.yale  Go to last post
  21. Circle of Sunmotes

    Started by Sepsis, 11-19-1996 04:19 AM
    area, attacks, cast, char, circle, converting, fire, gold, heir, holding, level, missle, morale, move, quest, regency, spell, symbol, unit, units, war
    • Replies: 0
    • Views: 2,750
    Last Post: 11-19-1996 04:19 AM
    by Sepsis  Go to last post
  22. Anuirean Pikemen (Cry Havoc)

    Started by Sorontar, 06-11-2010 04:23 AM
    ability, anuirean, attack, category, chain, class, equipment, feat, focus, havoc, house, human, iron, level, mod, morale, nobility, pikemen, save, skill, speed, unit, warrior, weapon, wiki
    • Replies: 0
    • Views: 10,301
    Last Post: 06-11-2010 04:23 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  23. Decimation

    Started by Sorontar, 02-22-2010 05:20 AM
    accepted, anuirean, army, attack, cast, category, disgrace, effect, heir, legion, legions, massacre, morale, nights, order, page, rank, resolve, result, rise, show, slay, strength, troop, wiki
    • Replies: 0
    • Views: 10,248
    Last Post: 02-22-2010 05:20 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  24. Undead Qualities (Divine Ability)

    Started by Arjan, 06-24-2009 11:17 AM
    ability, critical, d20, damage, dead, death, deity, dexterity, divine, document, effects, energy, healing, intelligence, modifier, morale, physical, resurrection, save, score, strength, true, turn, type, undead, wiki
    • Replies: 0
    • Views: 6,083
    Last Post: 06-24-2009 11:17 AM
    by Arjan  Go to last post
  25. Morale (Cry Havoc)

    Started by Sorontar, 06-06-2009 06:31 AM
    attacking, bonus, category, class, combat, consequences, d20, damage, enemy, fashion, havoc, hero, house, melee, morale, player, score, size, skill, speed, terrain, time, turn, unit, wiki
    • Replies: 0
    • Views: 5,167
    Last Post: 06-06-2009 06:31 AM
    by Sorontar  Go to last post

    Wiki:
    Main

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