Hi all,
A character in my weekly BR game set in Brechtur recently had his bloodline derivation changed to Azrai by killing a nasty Orog cleric. The character is LG and destined to be the King of a liberated Zweilunds, so this is very much bad news. We've poured thru the canon material, the BRCS, and forums, but we are still looking for inspiration about what to do with this new bad blood. Any and all ideas/comments welcome.

Simply keeping the new derivation, and hoping that a fall to evil never happens, doesnt seem to be a good option. Are there tons of scions in Cerelia that gain the blood of Azrai and lead happy, Good lives? Should our character's view this change as a serious and bad thing? From a poetic justice and storytelling point of view, placing a scion of Azrai at the helm of your new LG nation seems to be begging for trouble. Either the new King or someone in his line seems destined to fall hard eventually.

The other obvious thing to do, bloodtheft lots of people with non-Azrai blood and hope for a derivation change doesnt look very LG and is also out.

So we are looking for new and creative ways to play around this development. Some of the idea's we've come up with are,

Suicide.
Character walks a goodly distance away and offs himself. Blood of Azrai pours out harmlessly, then our high level party cleric raises dead the next day. Loss of level and loss of all blood (and thus kingship/destiny) results, but has the benifit of being a quick fix.
We've havent used resurrection in our campaign up to this point, so we might not allow this just to keep that rare/impossible.

Bloodline Investiture
A careful reading of the BRCS reveals that if you transfer your bloodline to someone stronger than you that person has no chance having their bloodline derivation changed. Basically the character would 'donate' his bloodline to the Count of Danigau (Bld 50+) and continue as a commoner.
This of course brings on the question, why dont more scions do this? Several Awnies are good people who dont want to be corrupted (Siren, Manticore, Harpy, ...). Are they just selfishly holding onto their bloodline? A simple realm spell any temple knows, and bingo! no more good people turning bad against their will.

Bloodline Destruction
Similar to above. Higher level and perhaps rarer realm spell, but still provides a ready solution inside the rules.

Some random quest...
Not loosing the bloodline, but rather having it purified and returned to the derivation of Masela it used to be would be nice. We play an adventure-level game, so something involving getting attacked by monsters would be a nice solution. A good version of the Magian's Bloodline Corruption spell known by a far off wizard maybe... Finding a powerful Erghsegh... becoming a paladin and questing for divine salvation... Any deas?

Generally, how should a LG scion familiar with the lore of blood and Awnshegh view this development? Is this a 'hmmm, thats interesting' moment, or a 'burn myself at the stake moment'?