> Raesene Andu wrote:

> I like the idea of allowing the establishment of diplomatic embassies, but I`d have to say that the creation of an embassy would need the support of the realm regent who rules the province where you intend to establish the embassy. If an embassy is created against the wishes of the realm regent then that really just undermines the whole idea of the embassy.

>

> I would make the creation of embassies a court action, and make success automatic, but require the regent to first have a permission from the realm where he wishes to establish the embassy.

>

> I would also make it more like a constructon, and lower the maintenance cost of 0.5 GB a turn. Perhaps make it a mini palace, with 4 GB construction cost, 0.5 GB maintenance cost, and allow a +2 bonus to all diplomacy attempts with that realm. You could also allow a diplomatic embassy to give a bonus to creation of a spy network in the province.



I think that this is a dramatic improvement to the rules and would ease quite a few probelems encountered.



I use a little house rule in my game that has an embassy (when not contraindicated in RoE) with each landed regent that you share a province with.



FREX: Maesil Shippers has a diplomatic embassy with Ghoere and Mhoried. The WIT & CJS both have diplomatic embassies with Endier. Avanil has Embassies with Diemed, Tournen, Brosengae, Mieres, and Taeghas. The exceptions to this rule are in biligerent holdings - niether Ghoere nor Mhoried have embassies though both own law in each others realms.



This does not allow SRT to have embassies with SAS or PCE.



Anyhow....I like the improvements.



Randy