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Thread: Bloodline demographics.
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01-31-2004, 05:50 PM #11
At 04:36 PM 1/31/2004 +0100, irdeggman wrote:
> Unfortunately it never will since the unnotable scions will never be
> mentioned in any source document that can be used as a reference.
>
> That is to say there is no basis to determine the `proper` demographics
> and IMO there is none.
Let me try it this way... if one were going to make an estimate what kind
of distribution do you think there might be? Are there twice as many
tainted scions as minor, twice as many minor as major, etc? Is the
distribution top heavy in that there are more great bloodlines than would
be possible for a standard, curved demographic spread. I`m just curious
what people`s impressions are here.
Or, optionally, if one were going to make up a chart to determine the
bloodline strength of a random NPC scion using numbers that reflected the
actual distribution throughout the population of Cerilia what numbers would
you put in? Assume for the moment that one isn`t constrained by d100 if
one thinks great bloodlines should be 1 in 1,000 or something like that.
Personally, I always like using the halving method when doing such a
distribution because it`s so simple and easily conceptualized. That is,
half the scions in Cerilia are tainted, half the remainder are minor, on up
through all the strengths, but in this case I`m not so sure that works
since it comes out to something like:
Tainted 50%
Minor 25%
Major 15% (rounded up)
Great 7%
True 3%
In some old number crunching using the population levels in the published
materials the population of Cerilia came out to be somewhere in the
neighborhood of 6 or 7 million. (The population probably should be more in
the neighborhood of 15-20 million, but we needn`t worry about that at the
moment.) If one in a thousand Cerilians are scions that would make for
7,000 (rounded up) scions and a couple hundred true bloodlines, and around
500 great bloodlines, so halving alone doesn`t work very well--unless one
sees a lot more beefy bloodlines running around than I normally do.
Gary
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01-31-2004, 06:19 PM #12
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Originally posted by geeman@Jan 31 2004, 12:50 PM
Let me try it this way... if one were going to make an estimate what kind
of distribution do you think there might be? Are there twice as many
tainted scions as minor, twice as many minor as major, etc? Is the
distribution top heavy in that there are more great bloodlines than would
be possible for a standard, curved demographic spread. I`m just curious
what people`s impressions are here.
Or, optionally, if one were going to make up a chart to determine the
bloodline strength of a random NPC scion using numbers that reflected the
actual distribution throughout the population of Cerilia what numbers would
you put in? Assume for the moment that one isn`t constrained by d100 if
one thinks great bloodlines should be 1 in 1,000 or something like that.
Personally, I always like using the halving method when doing such a
distribution because it`s so simple and easily conceptualized. That is,
half the scions in Cerilia are tainted, half the remainder are minor, on up
through all the strengths, but in this case I`m not so sure that works
since it comes out to something like:
Tainted 50%
Minor 25%
Major 15% (rounded up)
Great 7%
True 3%
In some old number crunching using the population levels in the published
materials the population of Cerilia came out to be somewhere in the
neighborhood of 6 or 7 million. (The population probably should be more in
the neighborhood of 15-20 million, but we needn`t worry about that at the
moment.) If one in a thousand Cerilians are scions that would make for
7,000 (rounded up) scions and a couple hundred true bloodlines, and around
500 great bloodlines, so halving alone doesn`t work very well--unless one
sees a lot more beefy bloodlines running around than I normally do.
Gary
Kenneth's numbers come pretty close to backing up the % I listed from the 2nd ed material and the BRCS, assuming that the unnotables are filled in. My assumption is he started at the top and worked his way down.
Another variant for breakdowns works on the 10 X scale
There are 10 times as many majors as greats
there are 10 times as many minors as majors
there are 10 times as many tainted as minorsDuane Eggert
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01-31-2004, 08:40 PM #13
At 07:19 PM 1/31/2004 +0100, irdeggman wrote:
>Gary, didn`t I give you what I thought could be used? But you rejected it
>off the cuff and then went to ask for an opinion again? I have no idea
>what you are trying to do here?
What I`m asking here is for a simple percentage. Of the four bloodline
strengths how big a pie slice is each one? I`m not looking for an actual
nose count, just the general break down for the entire population.
If those percentages are based on an overall "population level to scion"
relationship then that`s great, but what`s the relationship and how are the
total percentages being derived? One could backward engineer that method
to come up with a simple percentage if one had all the population levels
and existing scions in a database--but unfortunately nobody`s mentioned any
actual numbers that might be used by that method, just that the
distribution of scions is based on population levels. Because I don`t know
what the relationship is I can`t really use that all by itself without some
sort of indication what the relationship actually is.
>Kenneth`s numbers come pretty close to backing up the % I listed from the
>2nd ed material and the BRCS, assuming that the unnotables are filled in.
>My assumption is he started at the top and worked his way down.
Okay, but as you indicated that data is based on scions published in the BR
materials, which is probably not a representative sample of all scions, and
that`s what I`m curious about--all the scions in Cerilia, not just the ones
described in the published materials.
> Another variant for breakdowns works on the 10 X scale
>
> There are 10 times as many majors as greats
> there are 10 times as many minors as majors
> there are 10 times as many tainted as minors
OK, good. Here we go. If there are 6-7,000 scions in Cerilia that would
make for something like:
Tainted 6,000
Minor 600
Major 60
Great 6
Off the cuff... that seems a little low for major and great bloodlines. I
suspect a straight line relationship (halving or x10) won`t work. It might
require a curve.
Gary
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02-02-2004, 04:54 PM #14
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I made a similar database some time in the past, mapping out the bloodlines by strength, score, and derivation. My table only includes regents (with a few exceptions), not all scions. Here it is:
Code:True Azrai Gorgon Gorgon's Crown 100 Rhuobhe Rhuobhe 95 Spider Spiderfell 95 Leviathan 85 Raven Ust Atka 77 Serpent Isle of the Serpent 77 El-Sheighül Djira ? Great Anduiras Darien Avan Avanil 70 Caliedhe Dosiere Imperial City 64 Rhobher Nichaleir Western Imperial Temple of Haelyn 53 Wulfram Wainier Promontory (thane) 48 Rhiana Waynmuun Coullabhie 43 Shaemes Karlburgher Grevesmühl 40 Basaïa Thelma est Chauchen Treucht Chauchen 62 Rhuandice Tuarlachiem House Tuarlachiem 56 Belinda Ehrsdottal Treucht 40 Alford Oerwinde Rheulgard (Edlenna) 39 Markhab el-Aldezar Ghamoura 37 Gerad ibn Farid el-Arrasi Ariya 36 Dizel Lafirz Great Temple of Avani 31 Brenna Erik Danig Danigau 54 Llaeddra Lluabraight 50 Katherine Gauren Danig Danigau 47 Ludwig von Schaeffen Berhagen 42 Kurt Warkinde Stormlord Seerbrand 32 Reynir Fhileraene Tuarhievel 55 Masela Jollid Innkeeper Breadfruit North-South 38 Vorynn The Wizard Five Peaks 45 Marisha Rodelovisk Rzhlev 38 Morathos Everdark Bright Ember's Darkness 38 Azrai Seadrake Straits of Aerele 80 Vampire Vampire's Hold 49 Fulda Geissen Hag 39 Apocalypse 34 Major Anduiras Aeric Boeruine Boeruine 60 Daeric Mhoried Mhoried 46 Ruarch Rockhammer Moradin's Forge 41 Kalilah el-Mashil Khourane 39 Thrakkazz Blood Skull Barony 38 Liliene Swordwraith Aerenwe 37 Edvara Garrelban Burrows 32 Colier Caernson Dauren 31 Lavalan Briesen Orthodox Imperial Temple of Haelyn 30 Thuriene Donalls Talinie 30 Grimm Graybeard Baruk-Azhik 38 Medhlorie Haensen Life & Protection of Avanalae 36 Omar el-Zisef Zikala 36 William Moergen Osoerde rebels 35 Torele Anviras 35 Harald Khorien Taeghas 33 Brand Mournsinger Kiergiyarden 33 Peak Mage 32 Iocas Narvadae Medecian Way of Avani 30 Anea Kafalie Dragonsea Temple of Haelyn 29 Hubaere Armiendin Impregnable Heart of Haelyn 27 Stiele Ghieste 27 Vladimir Nikailov Kozlovnyy 27 Grovnikk Glössevik Grovnikken Stohlevvskyy 24 Luther Helmsen Ruornil's Silver Guard 23 Caelcorwynn 22 Basaïa Assan ibn Daouta Elinie 47 Carilon Alam Alamie 46 Eriene Mierelen Brosengae 41 Shandare Zikalan Temple of Avani 39 Kassim el-Dhousai Min Dhousai 38 Quirad al-Dinn 38 Omar el-Rehal Docandragh Coster 28 Goulan el-Zesande Merasaf 27 Kelda Auslawsen Mountain Brigands 23 Nikoli Brokeslav Belinik Tsarevic 23 Einar Kuppel Hjorig 23 Banira el-Reshid Binsada 22 Alnor Jankaping 22 Gastus Reigaart 20 Brenna Heirl Diem Diemed 42 Mheallie Bireon Stonecrown Coster 37 Jaison Raenech Osoerde 36 Ohlaak the Dragon 34 Larra Nielems Northern Reformed Church of Sarimie 32 Fin Haeaelfyn Fin's Harvesters 31 Kalien Endier 30 Ulrich Kvigmar 30 Tanbeir Lossen Fürveldt Trepkin 30 Richard Talbehr Müden 30 Moerele Lannaman Maesil Shippers 29 Bedoureg 29 Storm Holtson Stjordvik Traders 28 Colin Shaefpaete Zweilund Isles 28 Mieles Buired Suiriene 27 Yousef el-Mesir Mesire 26 Alaric I Rohrmarch 26 Elan Fairbairn Land's Protectorate 26 Sacha Kaptrev Northern Traders Guild 25 Marlae Roesone Roesone 24 Darius Asparta Society of the Serpent 23 Oden Rohrmarch 22 Reynir Gavin Tael Ghoere 49 Fhiele Dhoesone Dhoesone 46 Sirene Wassercrest Sailor's Home 36 Suris Enlien Medoere 32 Günther Brandt Oaken Grove of Erik 32 Rhynnwyd Innishiere 29 Bervinig Halskapa 28 Thorjak the Green 28 Camyrynnyd Bullahrie Sayer of Coullabhie 28 Darold Wohlkern Sera's Perfekt Symmetry 27 Lianna Rünjoral 27 Tjorgrim Stonesoul Khurin-Azur 26 Hruthvar Svinik 24 Uldviik Hjolvar 22 Hubrik Raeslund Red Sword Guarding 22 Niobhe 21 Yolanda Serif Extraordinary Traders of Turin 20 Dorin Utterlund Deep Steel Miners 20 Masela Fulda Spiritwalker Ela's Quick Fingers 32 Fiona bragh Garradhgynn Rhuannach 28 Karl Tehrbach Kirche's Tundarr 26 Kort Lap Tunraus Nachteben 25 Vorynn Mhistecai 45 Sword Mage 42 Isaelie Sielwode 42 Aelies High Mage 36 Eyeless One 35 Freila Hogunmark 32 Northri Guthvarsson Temple of Khurin-Azur 32 Regien 30 Gretta Seligsdotter Emerald Spiral 28 Richard Kaysun Rheulgard 28 Caine 27 Corazon bint Rilni Red Witch 27 Marya Nivernny Swan Mage 27 Jayim el-Zisef 26 Turanda el-Shaifal White Sorceress 26 Clumine Dhoesone 25 Hermedhie 24 Dargal Urga-Zai 24 Albrecht Graben Grabentod 23 Adara bint Reshoud 22 Dremmin Slyzky Morjägers 22 Azrai Basilisk Basilisk 48 Kraken Krakennauricht 47 Sphinx Sphinx 47 Magian Pipryet 44 Karl Bissel Massenmarch 39 Drago Malik One True Church of Vosgaard (Osoerde) 34 Parniel Bowspear Grabentod 33 Dzintar Temple of Torazan 28 Rigel min Namal Nuridan Temple of Sarma 27 El-Sirad Mour el-Sirad 27 Chernevik Temple of Might (Kozlovnyy) 25 Tie'skar Graecher Thurazor 24 Turiye min Saida Brotherhood of Khet 23 Burzuk the Great Iron Hand Tribes 22 Minor Anduiras Daeric Dhoesone 30 Diirk Watershold Royal Guild of Baruk-Azhik 29 Bannier Andien Andien & Sons 21 Ghorien Hiriele Highland/Overland Traders 20 Entier Gladanil Cariele 20 Faroud min Gheirut White Sword of Khirdai 19 Fhylie the Sword Militant Order of Cuiraecen 18 Onwen Späkhaert Kiergard 17 Golbrag Untswahl Kiergard's Broken Stave 16 Pieter Astridsen Old Father of Forests 15 Delma Fussen Haelyn's Warriors 13 Delia of Coeranys Saere Consortium 12 Omadi the Quick Gold Coast Coster 8 Basaïa Jihal el-Arrat Fiery Dawn of Avani 19 Darlure Smoothface Copper & Coke 19 Taril Herad Chosen of Khirdai 18 Talis Sheklen Red Sword Striking 18 Hollisande Burnlaffen Burnlaffen, Chillde, & Tallrow 17 Arlinda Aldor Black Ice Traders 17 Alassin el-Maïr Mairada 16 Kallen Pickbiter Daikhar Zhigun 16 Brenna Laela Flaertes Tuornen 35 Elamien Lamier Points East Trading Guild 25 Sarand Fasir Merchant Consortium of Suiriene 20 Beysim el-Duatim Sendoure 19 Ouisira bint Falih Djafran Merchant League 19 Volse Redbedtehr Burgundy Slepsid 19 Frederika Liebshül Rheulgard 19 Delma Nauren Grabentod 18 Arron Vaumel Mieres 17 Jasmina el-Mesir Temple of the Ancients 17 Varri Stjordvik 17 Mor Drachen Drachenward 17 Parnien Anuvier Iniere Prince's Pride 15 Aswan bin Serhouf Zhaïnge Merchant Guild 15 Kalilah Sun-Eyes Darkblades 15 Fulgar the Bold Rjuvik 14 Ilse Redbedtehr Burgundy Tolsted 13 Matilend Freiss Fortune's Forethought 13 Melisande Reaversbane Müden 13 Ilse Rheiter Unbrausen Temple of Kirche 12 Reynir Kiel Adler Wierech 19 Adaere Doneim Northern Imports & Exports 17 Caliene Llwelyn 16 Gelda Fresmund Drachenchauchen 16 Arlando el-Adaba Red King of Aftane 15 Arien Borthein Boeruine Trading Guild 14 Ahrek Coastal Temple of Nesirie 14 Azusena ap-Drin Wachen an Sonnlacht 10 Masela Eluvie Cariele Coeranys 23 Beshid el-Djafara Djafra 22 Rogr Aglondier Ilien 21 Siele Ghoried Spider River Traders 21 Rahil the Falcon 19 Theofold Brecht Seelundkaufen 18 Mourde Alondir Erebannien Guild 15 Cedriane Alghasne Church of the Eternal Seas 15 Mal Puiren Fingers of Azrai 14 Malik el-Djafara El-Deyir 12 Vorynn Arlen Innis 19 Taeric Uluine Gray Shadow 19 Nashal ibn Remil Wind Mage 19 Jabil min Rilni Temple of Rilni 19 Skaviks Redfurrow Slave Drivers 17 Dashid the Astronomer 16 Chesspola Fröschen Winter Witches 16 Finn 12 Halimah el-Nasib Gradny Coster 12 Haswan Mandil Binsadan Temple of Leira 9 Azrai Hydra Harrowmarsh 47 Danita Kusor Chimaera 38 Lamia Besaïam 38 Maalvar Maze of the Minotaur 36 Justina Heulough Banshegh 33 Manticore Morrins 31 Siren Siren's Realm 29 White Witch White Witch 20 Ghuralli Giantdowns 19 Ghus Feuerscorn Yeenoghu's Dark Curse 19 Shalilah min Nurida Nurida 15 Gabrend Sontrene Almighty Temple of Belinik (Pipryet) 15 Helmut Gruber Ghoudaïa Coster 14 Garak zul Turbun Black Spear Tribes 12 Tainted Anduiras Orthien Tane Southern Anuire Shipping & Imports 8 Basaïa Rashid min Uighera Tarvan Waste 11 Teira min Uighera Raging Heart of Avani 9 Tihara min Buseri Shield of Halaïa 9 Fazouk Zuarim Fosslumbren 7 Madina el-Wasir Djiran Temple of Leira 6 Brenna Gaelin Thuried Upper Anuire Traders 12 El-Hadid Port of Call Exchange 10 Huseti Trosane Dragonsea Coster 10 Everard von Schleiss Sera's Blessing 7 Talin bin Shantil League of Pious Merchants 6 Ailein 5 Reynir El-Badein 5 Masela Vorynn Duriene Peracain Second Swamp Mage 15 Lakial Sons of the Serpent 10 Harlmut King's Men 8 Barouya 7 Godar Thurinson Mur-Kilad 5 Azrai Harpy Isle of the Harpy 18 Boar Thuringode 16 Wolf Wolfgaard 11 Kral Two-Toes Goblins' Triumph 10 Tyrus Yurdvik Bannalach Spoilers 9 Razzik Fanggrabber Markazor 2
. Half of Great Anduiras bloodlines are not in Anuire (again, interestingly they include an elf and a dwarf). Great Brenna bloodlines at least seem mostly be Brecht, though one is again held by an elf (how come there are no goblins with Great bloodlines?)
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02-20-2004, 09:33 PM #15
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My apologies for reviving a dead thread, but I just registered here.
IMHO the central question here - the distribution of bloodline types - has cultural answers, not an absolute one. It depends on how many blooded folks you have and their density. Southern Anuire is densely populated, and marriages to the unblooded are probably uncommon. That would lead to a curve with a swollen belly near the average (probably upper minor would be the peak.) In a frontier region, on the other hand, marriages to commoners would be more frequent and tainted bloodlines would be the most numerous.
Which brings me to a different but related topic - does Anuire have a gentry? What do they do for a living?
I like Birthright, but it always bugged me that the feudal hierarchy wasn't built into the game. In fact fealty is barely mentioned in the original boxed set. I'm perfectly happy tacking rules for vassalage onto the game, but it struck me as odd that they weren't already there.
Obviously we have lots of spare heirs floating around, destabilizing the system - they're a plot necessity anyhow. Seems to me that Cerilia should have a permanent underclass of non-regent blooded folks, though - what's their social role? Is Anuire full of manors and serfs, for example? (I'm sure there is a diversity of types of commoners - probably free farmers in the Brecht domains, etc.) The regency/holding system doesn't require these minor blooded families, so how do they typically put food on the table? Are most knights blooded?
I'm not upset by the omission - I'm a big boy and can narrate my own game without help - but I feel an important untold story here. How do you handle this in your games?
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02-20-2004, 11:00 PM #16
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> I`m not upset by the omission - I`m a big boy and can narrate my own
> game without help - but I feel an important untold story here. How do
> you handle this in your games?
My campaign has a little more of a comic book or highlander style feel
to it. I take it as a basic assumption that bloodlines influence
personality and many of the non-regent blooded (and maybe some of the
regent blooded) are still involved in an ages-old divine war that none
of them understand or remember. Bloodtheft, for example, can`t be used
against someone with your derivation. You can stab `em and stab `em,
but it`s only in stabbing a blood enemy that gets you power. (This
solved my scion-breeding problem but unfortunately removed some of the
intrigue.)
I have a whole class of scions of all different races who are still
continuing the war, consolidating power, and developing into powerful
ersheigh and awnsheigh.
And now new bloodlines are being discovered...
--Lord RahvinNOTE: Messages posted by Birthright-L are automatically inserted posts originating from the mailing list linked to the forum.
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02-21-2004, 02:20 AM #17
----- Original Message -----
From: "pmcaveney" <brnetboard@BIRTHRIGHT.NET>
Sent: Friday, February 20, 2004 3:33 PM
> My apologies for reviving a dead thread, but I just registered here.
Threads never die, they just go into hiding.
> Which brings me to a different but related topic - does Anuire
> have a gentry? What do they do for a living?
I think Anuire (and the rest in their own ways) all have a gentry class. By
gentry, I include not just smaller landlords, but also (in the context of
guilds) burghers, and (in temples) clergy.
> What`s their social role?
They run things on the village, town, and fief level. The game seems to
operate at the level of multi-provinces, so I imagine a single province
level nobility (which the BR materials like to refer to as counts), and
below them a class of knights and other gentry.
The idea I think is key here is that RP and GB are so abstract they can
represent what you want them to. There are are no wrong answers in this
department. If you like a Roman social order, great, feudal, no problem,
Aztec, go for it.
As I see it, much of the BR tables support a feudal interpretation.
Military units are so cheap they certainly seem to be only a small part of
the real cost, as if you were calling up people with military obligations.
The structure of the tax income compared to the huge increases of population
as province levels increase seem to suggest to me that more levels of nobles
have been added between the over-all ruler and the gentry class.
> The regency/holding system doesn`t require these minor blooded families,
> so how do they typically put food on the table?
The regency/holding system doesn`t discuss them, but I don`t find a totally
flat social order, where the ruler directly rules every subject directly
without intermediaries, to be plausible.
> Are most knights blooded?
Not as far as I am concerned.
YMMV, but this is my take on these questions.
Kenneth Gauck
kgauck@mchsi.com
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