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  1. #11
    Site Moderator geeman's Avatar
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    At 04:36 PM 1/31/2004 +0100, irdeggman wrote:



    > Unfortunately it never will since the unnotable scions will never be

    > mentioned in any source document that can be used as a reference.

    >

    > That is to say there is no basis to determine the `proper` demographics

    > and IMO there is none.



    Let me try it this way... if one were going to make an estimate what kind

    of distribution do you think there might be? Are there twice as many

    tainted scions as minor, twice as many minor as major, etc? Is the

    distribution top heavy in that there are more great bloodlines than would

    be possible for a standard, curved demographic spread. I`m just curious

    what people`s impressions are here.



    Or, optionally, if one were going to make up a chart to determine the

    bloodline strength of a random NPC scion using numbers that reflected the

    actual distribution throughout the population of Cerilia what numbers would

    you put in? Assume for the moment that one isn`t constrained by d100 if

    one thinks great bloodlines should be 1 in 1,000 or something like that.



    Personally, I always like using the halving method when doing such a

    distribution because it`s so simple and easily conceptualized. That is,

    half the scions in Cerilia are tainted, half the remainder are minor, on up

    through all the strengths, but in this case I`m not so sure that works

    since it comes out to something like:



    Tainted 50%

    Minor 25%

    Major 15% (rounded up)

    Great 7%

    True 3%



    In some old number crunching using the population levels in the published

    materials the population of Cerilia came out to be somewhere in the

    neighborhood of 6 or 7 million. (The population probably should be more in

    the neighborhood of 15-20 million, but we needn`t worry about that at the

    moment.) If one in a thousand Cerilians are scions that would make for

    7,000 (rounded up) scions and a couple hundred true bloodlines, and around

    500 great bloodlines, so halving alone doesn`t work very well--unless one

    sees a lot more beefy bloodlines running around than I normally do.



    Gary

  2. #12
    Birthright Developer irdeggman's Avatar
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    Originally posted by geeman@Jan 31 2004, 12:50 PM
    Let me try it this way... if one were going to make an estimate what kind

    of distribution do you think there might be? Are there twice as many

    tainted scions as minor, twice as many minor as major, etc? Is the

    distribution top heavy in that there are more great bloodlines than would

    be possible for a standard, curved demographic spread. I`m just curious

    what people`s impressions are here.



    Or, optionally, if one were going to make up a chart to determine the

    bloodline strength of a random NPC scion using numbers that reflected the

    actual distribution throughout the population of Cerilia what numbers would

    you put in? Assume for the moment that one isn`t constrained by d100 if

    one thinks great bloodlines should be 1 in 1,000 or something like that.



    Personally, I always like using the halving method when doing such a

    distribution because it`s so simple and easily conceptualized. That is,

    half the scions in Cerilia are tainted, half the remainder are minor, on up

    through all the strengths, but in this case I`m not so sure that works

    since it comes out to something like:



    Tainted 50%

    Minor 25%

    Major 15% (rounded up)

    Great 7%

    True 3%



    In some old number crunching using the population levels in the published

    materials the population of Cerilia came out to be somewhere in the

    neighborhood of 6 or 7 million. (The population probably should be more in

    the neighborhood of 15-20 million, but we needn`t worry about that at the

    moment.) If one in a thousand Cerilians are scions that would make for

    7,000 (rounded up) scions and a couple hundred true bloodlines, and around

    500 great bloodlines, so halving alone doesn`t work very well--unless one

    sees a lot more beefy bloodlines running around than I normally do.



    Gary

    Gary, didn't I give you what I thought could be used? But you rejected it off the cuff and then went to ask for an opinion again? I have no idea what you are trying to do here?

    Kenneth's numbers come pretty close to backing up the % I listed from the 2nd ed material and the BRCS, assuming that the unnotables are filled in. My assumption is he started at the top and worked his way down.

    Another variant for breakdowns works on the 10 X scale

    There are 10 times as many majors as greats
    there are 10 times as many minors as majors
    there are 10 times as many tainted as minors
    Duane Eggert

  3. #13
    Site Moderator geeman's Avatar
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    At 07:19 PM 1/31/2004 +0100, irdeggman wrote:



    >Gary, didn`t I give you what I thought could be used? But you rejected it

    >off the cuff and then went to ask for an opinion again? I have no idea

    >what you are trying to do here?



    What I`m asking here is for a simple percentage. Of the four bloodline

    strengths how big a pie slice is each one? I`m not looking for an actual

    nose count, just the general break down for the entire population.



    If those percentages are based on an overall "population level to scion"

    relationship then that`s great, but what`s the relationship and how are the

    total percentages being derived? One could backward engineer that method

    to come up with a simple percentage if one had all the population levels

    and existing scions in a database--but unfortunately nobody`s mentioned any

    actual numbers that might be used by that method, just that the

    distribution of scions is based on population levels. Because I don`t know

    what the relationship is I can`t really use that all by itself without some

    sort of indication what the relationship actually is.



    >Kenneth`s numbers come pretty close to backing up the % I listed from the

    >2nd ed material and the BRCS, assuming that the unnotables are filled in.

    >My assumption is he started at the top and worked his way down.



    Okay, but as you indicated that data is based on scions published in the BR

    materials, which is probably not a representative sample of all scions, and

    that`s what I`m curious about--all the scions in Cerilia, not just the ones

    described in the published materials.



    > Another variant for breakdowns works on the 10 X scale

    >

    > There are 10 times as many majors as greats

    > there are 10 times as many minors as majors

    > there are 10 times as many tainted as minors



    OK, good. Here we go. If there are 6-7,000 scions in Cerilia that would

    make for something like:



    Tainted 6,000

    Minor 600

    Major 60

    Great 6



    Off the cuff... that seems a little low for major and great bloodlines. I

    suspect a straight line relationship (halving or x10) won`t work. It might

    require a curve.



    Gary

  4. #14
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    I made a similar database some time in the past, mapping out the bloodlines by strength, score, and derivation. My table only includes regents (with a few exceptions), not all scions. Here it is:

    Code:
    True
    Azrai
    Gorgon	Gorgon's Crown	100
    Rhuobhe	Rhuobhe	95
    Spider	Spiderfell	95
    Leviathan 85
    Raven	Ust Atka	77
    Serpent	Isle of the Serpent	77
    El-Sheighül	Djira	?
    
    Great
    Anduiras
    Darien Avan	Avanil	70
    Caliedhe Dosiere	Imperial City	64
    Rhobher Nichaleir	Western Imperial Temple of Haelyn	53
    Wulfram Wainier	Promontory (thane)	48
    Rhiana Waynmuun	Coullabhie	43
    Shaemes Karlburgher	Grevesmühl	40
    Basaïa
    Thelma est Chauchen	Treucht Chauchen	62
    Rhuandice Tuarlachiem	House Tuarlachiem	56
    Belinda Ehrsdottal	Treucht	40
    Alford Oerwinde	Rheulgard (Edlenna)	39
    Markhab el-Aldezar	Ghamoura	37
    Gerad ibn Farid el-Arrasi	Ariya	36
    Dizel Lafirz	Great Temple of Avani	31
    Brenna
    Erik Danig	Danigau	54
    Llaeddra	Lluabraight	50
    Katherine Gauren Danig	Danigau	47
    Ludwig von Schaeffen	Berhagen	42
    Kurt Warkinde	Stormlord Seerbrand	32
    Reynir
    Fhileraene	Tuarhievel	55
    Masela
    Jollid Innkeeper	Breadfruit North-South	38
    Vorynn
    The Wizard	Five Peaks	45
    Marisha Rodelovisk	Rzhlev	38
    Morathos Everdark	Bright Ember's Darkness	38
    Azrai
    Seadrake	Straits of Aerele	80
    Vampire	Vampire's Hold	49
    Fulda Geissen	Hag	39
    Apocalypse 34
    
    Major
    Anduiras
    Aeric Boeruine	Boeruine	60
    Daeric Mhoried	Mhoried	46
    Ruarch Rockhammer	Moradin's Forge	41
    Kalilah el-Mashil	Khourane	39
    Thrakkazz	Blood Skull Barony	38
    Liliene Swordwraith	Aerenwe	37
    Edvara Garrelban	Burrows	32
    Colier Caernson	Dauren	31
    Lavalan Briesen	Orthodox Imperial Temple of Haelyn	30
    Thuriene Donalls	Talinie	30
    Grimm Graybeard	Baruk-Azhik	38
    Medhlorie Haensen	Life & Protection of Avanalae	36
    Omar el-Zisef	Zikala	36
    William Moergen	Osoerde rebels	35
    Torele Anviras 35
    Harald Khorien	Taeghas	33
    Brand Mournsinger	Kiergiyarden	33
    Peak Mage 32
    Iocas Narvadae	Medecian Way of Avani	30
    Anea Kafalie	Dragonsea Temple of Haelyn	29
    Hubaere Armiendin	Impregnable Heart of Haelyn	27
    Stiele Ghieste 27
    Vladimir Nikailov	Kozlovnyy	27
    Grovnikk Glössevik	Grovnikken Stohlevvskyy	24
    Luther Helmsen	Ruornil's Silver Guard	23
    Caelcorwynn 22
    Basaïa
    Assan ibn Daouta	Elinie	47
    Carilon Alam	Alamie	46
    Eriene Mierelen	Brosengae	41
    Shandare	Zikalan Temple of Avani	39
    Kassim el-Dhousai	Min Dhousai	38
    Quirad al-Dinn 38
    Omar el-Rehal	Docandragh Coster	28
    Goulan el-Zesande	Merasaf	27
    Kelda Auslawsen	Mountain Brigands	23
    Nikoli Brokeslav	Belinik Tsarevic	23
    Einar Kuppel	Hjorig	23
    Banira el-Reshid	Binsada	22
    Alnor	Jankaping	22
    Gastus Reigaart 20
    Brenna
    Heirl Diem	Diemed	42
    Mheallie Bireon	Stonecrown Coster	37
    Jaison Raenech	Osoerde	36
    Ohlaak the Dragon 34
    Larra Nielems	Northern Reformed Church of Sarimie	32
    Fin Haeaelfyn	Fin's Harvesters	31
    Kalien	Endier	30
    Ulrich	Kvigmar	30
    Tanbeir Lossen	Fürveldt Trepkin	30
    Richard Talbehr	Müden	30
    Moerele Lannaman	Maesil Shippers	29
    Bedoureg 29
    Storm Holtson	Stjordvik Traders	28
    Colin Shaefpaete	Zweilund Isles	28
    Mieles Buired	Suiriene	27
    Yousef el-Mesir	Mesire	26
    Alaric I	Rohrmarch	26
    Elan Fairbairn	Land's Protectorate	26
    Sacha Kaptrev	Northern Traders Guild	25
    Marlae Roesone	Roesone	24
    Darius Asparta	Society of the Serpent	23
    Oden	Rohrmarch	22
    Reynir
    Gavin Tael	Ghoere	49
    Fhiele Dhoesone	Dhoesone	46
    Sirene Wassercrest	Sailor's Home	36
    Suris Enlien	Medoere	32
    Günther Brandt	Oaken Grove of Erik	32
    Rhynnwyd	Innishiere	29
    Bervinig	Halskapa	28
    Thorjak the Green 28
    Camyrynnyd Bullahrie	Sayer of Coullabhie	28
    Darold Wohlkern	Sera's Perfekt Symmetry	27
    Lianna Rünjoral 27
    Tjorgrim Stonesoul	Khurin-Azur	26
    Hruthvar	Svinik	24
    Uldviik	Hjolvar	22
    Hubrik Raeslund	Red Sword Guarding	22
    Niobhe 21
    Yolanda Serif	Extraordinary Traders of Turin	20
    Dorin Utterlund	Deep Steel Miners	20
    Masela
    Fulda Spiritwalker	Ela's Quick Fingers	32
    Fiona bragh Garradhgynn	Rhuannach	28
    Karl Tehrbach	Kirche's Tundarr	26
    Kort Lap Tunraus	Nachteben	25
    Vorynn
    Mhistecai 45
    Sword Mage 42
    Isaelie	Sielwode	42
    Aelies	High Mage	36
    Eyeless One 35
    Freila	Hogunmark	32
    Northri Guthvarsson	Temple of Khurin-Azur	32
    Regien 30
    Gretta Seligsdotter	Emerald Spiral	28
    Richard Kaysun	Rheulgard	28
    Caine 27
    Corazon bint Rilni	Red Witch	27
    Marya Nivernny	Swan Mage	27
    Jayim el-Zisef 26
    Turanda el-Shaifal	White Sorceress	26
    Clumine Dhoesone 25
    Hermedhie 24
    Dargal	Urga-Zai	24
    Albrecht Graben	Grabentod	23
    Adara bint Reshoud 22
    Dremmin Slyzky	Morjägers	22
    Azrai
    Basilisk	Basilisk	48
    Kraken	Krakennauricht	47
    Sphinx	Sphinx	47
    Magian	Pipryet	44
    Karl Bissel	Massenmarch	39
    Drago Malik	One True Church of Vosgaard (Osoerde)	34
    Parniel Bowspear	Grabentod	33
    Dzintar	Temple of Torazan	28
    Rigel min Namal	Nuridan Temple of Sarma	27
    El-Sirad	Mour el-Sirad	27
    Chernevik	Temple of Might (Kozlovnyy)	25
    Tie'skar Graecher	Thurazor	24
    Turiye min Saida	Brotherhood of Khet	23
    Burzuk the Great	Iron Hand Tribes	22
    
    Minor
    Anduiras
    Daeric Dhoesone 30
    Diirk Watershold	Royal Guild of Baruk-Azhik	29
    Bannier Andien	Andien & Sons	21
    Ghorien Hiriele	Highland/Overland Traders	20
    Entier Gladanil	Cariele	20
    Faroud min Gheirut	White Sword of Khirdai	19
    Fhylie the Sword	Militant Order of Cuiraecen	18
    Onwen Späkhaert	Kiergard	17
    Golbrag Untswahl	Kiergard's Broken Stave	16
    Pieter Astridsen	Old Father of Forests	15
    Delma Fussen	Haelyn's Warriors	13
    Delia of Coeranys	Saere Consortium	12
    Omadi the Quick	Gold Coast Coster	8
    Basaïa
    Jihal el-Arrat	Fiery Dawn of Avani	19
    Darlure Smoothface	Copper & Coke	19
    Taril Herad	Chosen of Khirdai	18
    Talis Sheklen	Red Sword Striking	18
    Hollisande Burnlaffen	Burnlaffen, Chillde, & Tallrow	17
    Arlinda Aldor	Black Ice Traders	17
    Alassin el-Maïr	Mairada	16
    Kallen Pickbiter	Daikhar Zhigun	16
    Brenna
    Laela Flaertes	Tuornen	35
    Elamien Lamier	Points East Trading Guild	25
    Sarand Fasir	Merchant Consortium of Suiriene	20
    Beysim el-Duatim	Sendoure	19
    Ouisira bint Falih	Djafran Merchant League	19
    Volse Redbedtehr	Burgundy Slepsid	19
    Frederika Liebshül	Rheulgard	19
    Delma Nauren	Grabentod	18
    Arron Vaumel	Mieres	17
    Jasmina el-Mesir	Temple of the Ancients	17
    Varri	Stjordvik	17
    Mor Drachen	Drachenward	17
    Parnien Anuvier Iniere	Prince's Pride	15
    Aswan bin Serhouf	Zhaïnge Merchant Guild	15
    Kalilah Sun-Eyes	Darkblades	15
    Fulgar the Bold	Rjuvik	14
    Ilse Redbedtehr	Burgundy Tolsted	13
    Matilend Freiss	Fortune's Forethought	13
    Melisande Reaversbane	Müden	13
    Ilse Rheiter	Unbrausen Temple of Kirche	12
    Reynir
    Kiel Adler	Wierech	19
    Adaere Doneim	Northern Imports & Exports	17
    Caliene Llwelyn 16
    Gelda Fresmund	Drachenchauchen	16
    Arlando el-Adaba	Red King of Aftane	15
    Arien Borthein	Boeruine Trading Guild	14
    Ahrek	Coastal Temple of Nesirie	14
    Azusena ap-Drin	Wachen an Sonnlacht	10
    Masela
    Eluvie Cariele	Coeranys	23
    Beshid el-Djafara	Djafra	22
    Rogr Aglondier	Ilien	21
    Siele Ghoried	Spider River Traders	21
    Rahil the Falcon 19
    Theofold	Brecht Seelundkaufen	18
    Mourde Alondir	Erebannien Guild	15
    Cedriane Alghasne	Church of the Eternal Seas	15
    Mal Puiren	Fingers of Azrai	14
    Malik el-Djafara	El-Deyir	12
    Vorynn
    Arlen Innis 19
    Taeric Uluine	Gray Shadow	19
    Nashal ibn Remil	Wind Mage	19
    Jabil min Rilni	Temple of Rilni	19
    Skaviks Redfurrow	Slave Drivers	17
    Dashid the Astronomer 16
    Chesspola Fröschen	Winter Witches	16
    Finn 12
    Halimah el-Nasib	Gradny Coster	12
    Haswan Mandil	Binsadan Temple of Leira	9
    Azrai
    Hydra	Harrowmarsh	47
    Danita Kusor	Chimaera	38
    Lamia	Besaïam	38
    Maalvar	Maze of the Minotaur	36
    Justina Heulough	Banshegh	33
    Manticore	Morrins	31
    Siren	Siren's Realm	29
    White Witch	White Witch	20
    Ghuralli	Giantdowns	19
    Ghus Feuerscorn	Yeenoghu's Dark Curse	19
    Shalilah min Nurida	Nurida	15
    Gabrend Sontrene	Almighty Temple of Belinik (Pipryet)	15
    Helmut Gruber	Ghoudaïa Coster	14
    Garak zul Turbun	Black Spear Tribes	12
    
    Tainted
    Anduiras
    Orthien Tane	Southern Anuire Shipping & Imports	8
    Basaïa
    Rashid min Uighera	Tarvan Waste	11
    Teira min Uighera	Raging Heart of Avani	9
    Tihara min Buseri	Shield of Halaïa	9
    Fazouk Zuarim	Fosslumbren	7
    Madina el-Wasir	Djiran Temple of Leira	6
    Brenna
    Gaelin Thuried	Upper Anuire Traders	12
    El-Hadid	Port of Call Exchange	10
    Huseti Trosane	Dragonsea Coster	10
    Everard von Schleiss	Sera's Blessing	7
    Talin bin Shantil	League of Pious Merchants	6
    Ailein 5
    Reynir
    El-Badein 5
    Masela
    
    Vorynn
    Duriene Peracain	Second Swamp Mage	15
    Lakial	Sons of the Serpent	10
    Harlmut	King's Men	8
    Barouya 7
    Godar Thurinson	Mur-Kilad	5
    Azrai
    Harpy	Isle of the Harpy	18
    Boar	Thuringode	16
    Wolf	Wolfgaard	11
    Kral Two-Toes	Goblins' Triumph	10
    Tyrus Yurdvik	Bannalach Spoilers	9
    Razzik Fanggrabber	Markazor	2
    It is interesting that all the Great Basaia bloodlines seem to be in Brechtur (and one is held by an elf&#33. Half of Great Anduiras bloodlines are not in Anuire (again, interestingly they include an elf and a dwarf). Great Brenna bloodlines at least seem mostly be Brecht, though one is again held by an elf (how come there are no goblins with Great bloodlines?)

  5. #15
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    My apologies for reviving a dead thread, but I just registered here.

    IMHO the central question here - the distribution of bloodline types - has cultural answers, not an absolute one. It depends on how many blooded folks you have and their density. Southern Anuire is densely populated, and marriages to the unblooded are probably uncommon. That would lead to a curve with a swollen belly near the average (probably upper minor would be the peak.) In a frontier region, on the other hand, marriages to commoners would be more frequent and tainted bloodlines would be the most numerous.

    Which brings me to a different but related topic - does Anuire have a gentry? What do they do for a living?

    I like Birthright, but it always bugged me that the feudal hierarchy wasn't built into the game. In fact fealty is barely mentioned in the original boxed set. I'm perfectly happy tacking rules for vassalage onto the game, but it struck me as odd that they weren't already there.

    Obviously we have lots of spare heirs floating around, destabilizing the system - they're a plot necessity anyhow. Seems to me that Cerilia should have a permanent underclass of non-regent blooded folks, though - what's their social role? Is Anuire full of manors and serfs, for example? (I'm sure there is a diversity of types of commoners - probably free farmers in the Brecht domains, etc.) The regency/holding system doesn't require these minor blooded families, so how do they typically put food on the table? Are most knights blooded?

    I'm not upset by the omission - I'm a big boy and can narrate my own game without help - but I feel an important untold story here. How do you handle this in your games?

  6. #16
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    > I`m not upset by the omission - I`m a big boy and can narrate my own

    > game without help - but I feel an important untold story here. How do

    > you handle this in your games?



    My campaign has a little more of a comic book or highlander style feel

    to it. I take it as a basic assumption that bloodlines influence

    personality and many of the non-regent blooded (and maybe some of the

    regent blooded) are still involved in an ages-old divine war that none

    of them understand or remember. Bloodtheft, for example, can`t be used

    against someone with your derivation. You can stab `em and stab `em,

    but it`s only in stabbing a blood enemy that gets you power. (This

    solved my scion-breeding problem but unfortunately removed some of the

    intrigue.)



    I have a whole class of scions of all different races who are still

    continuing the war, consolidating power, and developing into powerful

    ersheigh and awnsheigh.



    And now new bloodlines are being discovered...



    --Lord Rahvin
    NOTE: Messages posted by Birthright-L are automatically inserted posts originating from the mailing list linked to the forum.

  7. #17
    Site Moderator kgauck's Avatar
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    ----- Original Message -----

    From: "pmcaveney" <brnetboard@BIRTHRIGHT.NET>

    Sent: Friday, February 20, 2004 3:33 PM





    > My apologies for reviving a dead thread, but I just registered here.



    Threads never die, they just go into hiding.



    > Which brings me to a different but related topic - does Anuire

    > have a gentry? What do they do for a living?



    I think Anuire (and the rest in their own ways) all have a gentry class. By

    gentry, I include not just smaller landlords, but also (in the context of

    guilds) burghers, and (in temples) clergy.



    > What`s their social role?



    They run things on the village, town, and fief level. The game seems to

    operate at the level of multi-provinces, so I imagine a single province

    level nobility (which the BR materials like to refer to as counts), and

    below them a class of knights and other gentry.



    The idea I think is key here is that RP and GB are so abstract they can

    represent what you want them to. There are are no wrong answers in this

    department. If you like a Roman social order, great, feudal, no problem,

    Aztec, go for it.



    As I see it, much of the BR tables support a feudal interpretation.

    Military units are so cheap they certainly seem to be only a small part of

    the real cost, as if you were calling up people with military obligations.

    The structure of the tax income compared to the huge increases of population

    as province levels increase seem to suggest to me that more levels of nobles

    have been added between the over-all ruler and the gentry class.



    > The regency/holding system doesn`t require these minor blooded families,

    > so how do they typically put food on the table?



    The regency/holding system doesn`t discuss them, but I don`t find a totally

    flat social order, where the ruler directly rules every subject directly

    without intermediaries, to be plausible.



    > Are most knights blooded?



    Not as far as I am concerned.



    YMMV, but this is my take on these questions.

    Kenneth Gauck

    kgauck@mchsi.com

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