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05-31-2007, 02:49 AM #1
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Can Cerilia handle: The plethora of paladins revisited!!
The plethora of paladins revisited!!
In a recent thread I read some DM’s have taken a view that only the L/G deities (oh and they mention L/N) can have the Paladin Holy Warriors. I am afraid I can’t support that viewpoint. In the game there is room for Paladin/Holy Warriors for every alignment and diety. It makes the class much more available for those who don’t like the alignment based restrictions that the L/G Paladin imposes.
In the games I have run I have allowed PC’s to chose from all alignments to find a Paladin/Holy Warrior (of 1 Faith) to play. The background material comes from the Dragon Magazine July 1980 for the Anti Paladin. (The first to introduce the non L/G type of paladin). It was carried on further in the Dragon Magazine February 1986 with the “A Plethora of Paladins” which supplied a nice set of those Paladin/Holy Warriors of the Faith that I mentioned. (I reworked some of the material to have them capable of using some of the arch typical Paladin Skills like healing touch, holy swords, and special mounts.
Those other paladins are: (L/N Lyan; L/E Illrigger; N/G Myrikhan; T/N Paramander; N/E Arrikhan; C/G Garath; C/N Fantra). Now the forces of the Druids and nature can have a Paladin of their own to defend their belief set.
The idea offers a certain flavor of adventure hooks for the Paladin conflicts that are bound to arise as the Holy Warriors of one deity square off against their nemesis deity’s forces. I has all sorts of campaign implications too if you place the alignment/deity chosen portfolio into play. What will the forces of bane with their Illrigger Paladins come into contact with the forces of Chanteau and her Myikhan Paladins meet. Maybe while the Banites are pillaging a simple farming community!!! (The outrage!!!).
It would be a slugfest and should our party run willy nilly into such a fray the consequences could well embroil them into the situation…..oooooooooo……the painnnnn……the hurting!!!!!
Not a bad idea really. Keeps those goody two shoe paladins in the place, and the next time the paladin sees that glowing blade that seems to resist magic detection that ol’ L/G Paladin might not be so eager to just go over and pick it up. (They always get that mine, mine, mine…..look in their eyes too).
So can your game handle this idea???
Later
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