Armour of the beloved fool
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Common knowledge is what anyone with the right skill or a Bardic check could know, further history is more of an Identify thing. It all boils down to flavor.
The armor is of fey origin, as the fey prefer light armour most such armor is light but a few suits of heavier armor exist. Contrary to common superstition the armor does not so much bring good luck, as exaggerate the wearer's existing luck, so they are both very lucky and very unlucky - a wearer rarely has a quiet life. The armor does however retain some of the vitality of the sidhe forests though and so its wearer rapidly heals from harm.
Like many fey gifts if the armour is stolen it will not work for the thief or any subsequent owner - it must be given (willingly, although trickery can be used) or if found 'awakened' by the sidhe before its magic has effect.
The armor is finely crafted and of fey work. Most sets have seen heavy repair. Leaf/vine motifs on the armour are common.
The armor is usually +2 in strength, provides fast healing at a rate equal to two less than the source level of the province it is in (so in a province with source level 5 the armor provides fast healing 3), and has the odd luck effect noted.
Luck is partly a McGuffin for the GM (the fleeing princess will always try to hide in the PC's wagon) but could have game effects (say increased chance of critical fumbles and successes, ability to re-roll some dice each session as a 'luck roll of mayhem', whatever suits the campaign). Overall the luck should be positive - this is supposed to be a fairly positive magic item.
Not creatable by non-fey characters.
, 05-08-2011 at 08:36 AM|
Last edited by , 10-23-2011 at 12:23 PM
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