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Thread: Blood Level & Blood Points
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07-08-2002, 02:16 PM #40
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<< This is the one thing that worries me about your model. Two 5s have 4s;
two 35s have 11s; and a marriage of an Avan to a Boeruine (70 and 60)
produces children whose bloodline is only 15!
>>
Well, the thing is, under this system, Avan and Boeruine donot have BL 70
and 60 respectively. Blood levels range from 1 to 20, just like character
levels do. Only very exceptional beings can have a blood level higher than
that. I imagine the Gorgon is BL 30 or 40 maybe, but no more than that.
Remember, it takes a ridiculous amount of blood points to get there.
<< So what you`re saying is that marriage of a high noble to a low noble
produces children who are low nobles, rather than high ones. Some
inheritance systems have worked this way, and some the other. What
bothers me is that in your model, two high nobles still have only low
nobles for children! This might reflect a culture in which deeds are far
more important than birth, but I don`t think it fits Cerilia very well.
What I would be inclined to do instead is say that the child`s starting
blood points are the average of the parents` blood points. This produces
the same result as the "average the levels" approach of the standard rules
when the bloodlines are identical (whereas yours is roughly twice the
square root of the average), and when they are far apart tilts the result
in favor of the higher bloodline (a system of inheritance that treats
mixed marriages as closer to the higher class). For 70+0 (Prince Avan and
the milkmaid?) the standard method gives 35, whereas yours gives 11 and
mine gives 49; I can see all of these as reasonable answers. For 60+70,
my suggestion gives the children 65, same as the standard; your method`s
answer of just 15 strikes me as much too low, especially the way I
perceive Anuire as working. There also seems to be almost no way that, in
your model, there could be noble families with bloodlines of 60 or 70
after over 1,500 years (about 60 generations!) of mating.
>>
Here`s a new way of bloodline inheritance I came up with: Child gets the
same blood level as the parent with the lowest bloodline, plus a number of
blood points equal to the other parent`s blood level. Of course, later on,
both parents can still invest both of their blood lines into the child,
giving it an additional number of blood points equal to the total of both
their blood levels.
How about that?
<< I`ve also envisioned (but
not run) a plot in which a commoner happens to be touching (dressing,
selling fruit to, being healed by, etc.) a blooded scion who is killed by
an assassin using a missile weapon, which inadvertently provides the
commoner with the slain noble`s bloodline through accidental "bloodtheft".
>>
Actually, that`s possible in my campaign too. If someone is killed by a
critical hit, but the killer is not in direct contact with the victim,
anyone else who is might get the bloodline instead.
<< I`d make tighmaevril much more efficient -- give the slayer a fraction
(half, perhaps) of the victim`s BP to add to his/her own. This makes them
much more important when dealing with really powerful bloodlines, as seems
mythically appropriate to me.
>>
Half is a lot. I`m not sure I would do it like this at all, but if I would,
something like one-fifth seems better.
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