Page 3 of 3 FirstFirst 123
Results 21 to 27 of 27
  1. #21
    Senior Member Elton Robb's Avatar
    Join Date
    Dec 2001
    Location
    Salt Lake City, Utah, USA
    Posts
    593
    Downloads
    2
    Uploads
    0
    1) You can cast a spell to prove your God is real.
    Oh dear.

    Regent of Medoere

  2. #22
    Site Moderator kgauck's Avatar
    Join Date
    Mar 2002
    Location
    Springfield Mo
    Posts
    3,562
    Downloads
    2
    Uploads
    0
    I disagree that Haelyn and Cuiraecen have differences in philosophy. THey seem very much in harmony. Where they differ is in the acceptance of disription to achieve moral ends. Haelyn has difficulty doing anything more than withdrawing his support for the bad ruler, leaving them to their fate. Cuiraecen goes right in and topples the bad ruler, but both are in fundamental agreement about who is good and who is bad. Cuiraecen's description of chaos is a way of describing his impetusousness, unpredictability, and his willingness to cause a mess and be distruptive. But there is no ideological conflict with Haelyn, and of all the family's described, the Haelyn, Nesirie, Cuiraecen family seems more cooperative and interactive than Erik, Avani, and Lara, who seem cooperative and interactive, or Ruornil, Sera, Eleole, which seesm strained.

    I take the descriptive text far more than the alignment tags they have been given. Without the alignment tags, I would not have emphasized Cuiraecen's unpredictability, his impetuousness, and so on campared to Haelyn. So I am pleased with them as far as that goes, but I go with the descriptive material first. Haelyn and Cuiraecen get along well.

  3. #23
    Senior Member Dcolby's Avatar
    Join Date
    May 2006
    Location
    Dover N.H.
    Posts
    128
    Downloads
    58
    Uploads
    0
    Quote Originally Posted by kgauck View Post
    Haelyn and Cuiraecen get along well.
    I would tend to agree, when one looks at the physical locations of the Haelyn and Cuiraecen churchs one will usualy find the other in close quarters. Beoruine, Tuornen, Ghoere, Mhoried... etc etc all have both churches of H & C and they rarely are described in descriptiove texts of "openly" thwarting the other. There may be some positioning between the two, and each D.M. is free to run things as he see's fit but to me it is clear that in most nations the two Churches are if not complimentary they are at least willing to co-exist.

    It could even be said that it is to a rulers benifit to patronize the church of both the father and the son. One supports his rule and the feudal order upon which it is based and the other gives support to his martial ambitions and channels the warlike Anuirean nature of his more aggresive and younger nobility.

    I know the game material does not support it, but you can almost see how as a youth a man might favor Cuiraecen, and as he grows in maturity and responsibilities he favors Haelyn.

    Perhaps even priests of the two migrate as well.

    At least in my campaigns these two worships are very close. Not always agreeing, but often allied.
    Good Morning Peasant!!

  4. #24
    Birthright Developer
    Join Date
    Feb 2003
    Posts
    388
    Downloads
    0
    Uploads
    0
    On 6/7/07, Dcolby <brnetboard@birthright.net> wrote:
    > ------------ QUOTE ----------
    > Haelyn and Cuiraecen get along well.
    > -----------------------------
    > I would tend to agree, when one looks at the physical locations of the Haelyn and
    > Cuiraecen churchs one will usualy find the other in close quarters. Beoruine, Tuornen,
    > Ghoere, Mhoried... etc etc all have both churches of H & C and they rarely are described
    > in descriptiove texts of "openly" thwarting the other. There may be some positioning
    > between the two, and each D.M. is free to run things as he see`s fit but to me it is clear
    > that in most nations the two Churches are if not complimentary they are at least willing to
    > co-exist.
    >
    > It could even be said that it is to a rulers benifit to patronize the church of both the father
    > and the son. One supports his rule and the feudal order upon which it is based and the
    > other gives support to his martial ambitions and channels the warlike Anuirean nature of
    > his more aggresive and younger nobility.
    >
    > I know the game material does not support it, but you can almost see how as a youth a
    > man might favor Cuiraecen, and as he grows in maturity and responsibilities he favors
    > Haelyn.
    >
    > Perhaps even priests of the two migrate as well.
    >
    > At least in my campaigns these two worships are very close. Not always agreeing, but
    > often allied.

    You can go a bit farther with this. In my early-modern Birthright
    game, not only were the churches of Cuiraecen and Haelyn allied, the
    churches of Nesirie fit into this group as well. She is Haelyn`s
    wife, after all, and Cuiraecen`s mother.

    So you ended up with a triple alliance of faith, all three gods
    worshipped in all Anuirean temples. Nesirie tend to be most prominant
    along the coasts and with women, Haelyn with the ruling classes, and
    Cuiraecen with the warrior class. There were obviously orders,
    abbeys, nunneries, and such devoted to each of them separately, but
    the most prominent church in Anuire was the Unified Imperial Temple.

    The poorer, discontent classes worship at the unified church, but also
    favor the third generation of gods, the sanctities. The most popular
    of these is the daughter of Cuiraecen and Laerme. It`s a dangerous
    time to be a ruling noble. Her name, of course, is Liberty.

    It`s been a while since I ran this, I can`t remember what the other
    sanctities were. I think one was the child of Cuiraecen and Eleole,
    but I don`t remember what I called her (him?). The sanctities were
    the saints of various virtues. Liberty, Charity, Equality,
    Fraternity, that sort of thing. Saint Liberty was the one that
    figured most in the game.
    --
    Daniel McSorley

  5. #25
    Senior Member
    Join Date
    Dec 2002
    Location
    Malden, MA
    Posts
    761
    Downloads
    2
    Uploads
    0
    Quote Originally Posted by Dcolby View Post
    you can almost see how as a youth a man might favor Cuiraecen, and as he grows in maturity and responsibilities he favors Haelyn
    This is an eminently sensible idea, and one I heartily encourage.


    Ryan

  6. #26
    Senior Member cccpxepoj's Avatar
    Join Date
    Mar 2007
    Location
    Neoplantis, Republic of Serbia
    Posts
    207
    Downloads
    96
    Uploads
    0
    Quote Originally Posted by DanMcSorley View Post
    You can go a bit farther with this. In my early-modern Birthright game, not only were the churches of Cuiraecen and Haelyn allied, the churches of Nesirie fit into this group as well. She is Haelyn`s wife, after all, and Cuiraecen`s mother.

    So you ended up with a triple alliance of faith, all three gods worshipped in all Anuirean temples. Nesirie tend to be most prominant along the coasts and with women, Haelyn with the ruling classes, and Cuiraecen with the warrior class. There were obviously orders, abbeys, nunneries, and such devoted to each of them separately, but the most prominent church in Anuire was the Unified Imperial Temple.

    The poorer, discontent classes worship at the unified church, but also favor the third generation of gods, the sanctities. The most popular of these is the daughter of Cuiraecen and Laerme. It`s a dangerous time to be a ruling noble. Her name, of course, is Liberty.

    It`s been a while since I ran this, I can`t remember what the other sanctities were. I think one was the child of Cuiraecen and Eleole, but I don`t remember what I called her (him?). The sanctities were the saints of various virtues. Liberty, Charity, Equality, Fraternity, that sort of thing. Saint Liberty was the one that figured most in the game.
    man you where inspired with a French Burgoase Revolution.(" Burgoase" maybe i'm not writing it right but cant find a word in dictionary)
    Last edited by Thelandrin; 06-13-2007 at 03:45 PM. Reason: Massively overblown quote

  7. #27
    Senior Member Jaleela's Avatar
    Join Date
    Jan 2007
    Location
    New England
    Posts
    248
    Downloads
    30
    Uploads
    0
    Quote Originally Posted by ryancaveney View Post
    We have this argument a lot, it seems; most recently just three weeks ago at http://www.birthright.net/forums/showthread.php?t=3796.

    My summary of that discussion is no, you can't prove anything by casting spells except that you can cast spells, because you can be an atheist and still cast spells -- in fact, the best wizards on Cerilia are all elves, none of whom believe in gods.


    Ryan
    I should also point out that historically, polytheistic societies have never had a problem in believing in other socities' gods. They tended to honour different gods worshiped in different locations and circumstances, but believed in the especial efficiency, or relevance of their own gods. The Romans are a great example of this, but the tendancy was all over the ancient world.

    You could look at it like modern Catholics look at their patron saint - they believe in them all, but are especially attatched to their patron. A foreign deity would be seen as a deity, but the person may believe that the foreign deity might be ambivalent to them, or even hostile, or that 'when in Rome'... in regards to worship.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Balance issues
    By Thelandrin in forum BRCS 3.0/3.5 Edition
    Replies: 34
    Last Post: 05-15-2007, 04:19 PM
  2. Religious Chapter Houses
    By furt in forum BRCS 3.0/3.5 Edition
    Replies: 4
    Last Post: 08-13-2004, 10:04 PM
  3. Dwarven Religious Life
    By Green Knight in forum The Royal Library
    Replies: 4
    Last Post: 03-27-2004, 11:23 PM
  4. Balance Issues
    By Yair in forum BRCS 3.0/3.5 Edition
    Replies: 0
    Last Post: 10-09-2003, 09:56 PM
  5. Re: Racial balance issues in BRCS
    By Shade in forum BRCS 3.0/3.5 Edition
    Replies: 47
    Last Post: 02-09-2003, 04:07 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.