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  1. excel Domain manager including most of Anuire regents

    Started by Nakraal, 05-02-2015 04:07 PM
    2 Pages
    1 2
    anuirean, attitude, change, code, corrections, domain, feedback, force, free, heir, holdings, holds, law, loyal, loyalty, navigate, plan, player, province, regent, roads, season, tab, trade, tutorial
    • Replies: 12
    • Views: 4,254
    Last Post: 09-29-2015 09:58 PM
    by Arius Vistoon  Go to last post
  2. Troop production limit [9#28159]

    Started by oomalex, 07-19-2012 04:46 PM
    aerenwe, bang, damaged, elite, fan, force, games, gold, historic, holdings, infantry, knights, land, level, limited, limits, money, muster, point, potential, production, professional, province, purpose, realm, restriction, rules, som, unit, units, visit
    • Replies: 8
    • Views: 1,039
    Last Post: 08-19-2012 02:59 PM
    by Deathknyte  Go to last post
  3. Ghieste city

    Started by Marco Fossati, 01-18-2012 07:23 AM
    aegis, ancient, building, city, community, court, days, economy, empire, force, ghieste, ground, halivier, king, maellen, mighty, militant, moment, northern, order, province, southern, stone, town, trade, waters
    • Replies: 0
    • Views: 976
    Last Post: 01-18-2012 07:23 AM
    by Marco Fossati  Go to last post

    Wiki:
    Main

  4. Azrai`s Servants - Other Servan

    Started by Tim Nutting, 03-05-1999 07:47 AM
    azrai, fan, force, gods, golden, guard, guardian, history, moment, mortals, nobility, time, weapon
    • Replies: 0
    • Views: 323
    Last Post: 03-05-1999 07:47 AM
    by Tim Nutting  Go to last post
  5. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:45 AM
    bard, brute, character, dragon, dragons, experience, force, general, gold, horde, human, level, point, powerful, time, transfer, treasure, type
    • Replies: 0
    • Views: 303
    Last Post: 04-18-1999 07:45 AM
    by Alaric  Go to last post
  6. (Was T&T6SD)Experience

    Started by Pieter Sleijpen, 04-17-1999 09:42 AM
    actions, character, dexterity, effect, enforce, experience, fighter, force, game, range, stats, tribute
    • Replies: 0
    • Views: 321
    Last Post: 04-17-1999 09:42 AM
    by Pieter Sleijpen  Go to last post
  7. Imperial Starfire (waaaay off t

    Started by Tim Nutting, 01-14-1999 08:15 AM
    2nd, 2nd edition, alter, alternity, average, day, design, edition, expense, family, force, game, games, group, guys, holy, imperial, night, players, professional, role-play, rules, side, task, time, wotc
    • Replies: 0
    • Views: 469
    Last Post: 01-14-1999 08:15 AM
    by Tim Nutting  Go to last post
  8. And what`s behind Awnshegh #3?

    Started by Jim Cooper, 02-19-1999 11:49 PM
    asked, awnshegh, azrai, baker, blooded, champion, complete, cooper, demigod, focus, force, form, free, god, gods, haven, heir, news, physical, plane, potential, powers, secret, serpent, solmyr, sphinx, status, women
    • Replies: 9
    • Views: 504
    Last Post: 02-22-1999 08:30 PM
    by David Sean Brown  Go to last post
  9. Elven Rangers

    Started by the Falcon, 01-29-1999 05:06 PM
    2 Pages
    1 2
    access, balance, complications, cooper, couple, edition, elves, force, forest, gods, heir, land, mage, nature, point, power, powerful, powers, ranger, rangers, rule, spells, thunder, transfer, type, worship
    • Replies: 12
    • Views: 728
    Last Post: 02-07-1999 02:33 AM
    by JulesMrshn@aol.co  Go to last post
  10. More on Alignments

    Started by Brian Stoner, 09-25-1998 10:55 AM
    abilities, ability, actions, alignment, alignments, campaign, character, college, energy, evil, force, fun, game, heir, lawful, paladin, plane, players, setting, spells, understanding, universal, values, vampire, western, world
    • Replies: 8
    • Views: 636
    Last Post: 11-29-1998 12:07 AM
    by Gary V. Foss  Go to last post
  11. Faiths & Assassinations

    Started by Mark A Vandermeulen, 09-25-1998 11:25 AM
    ability, army, assassination, attacking, class, faiths, fighter, force, grim, heir, loyal, loyalty, size, time, wizard
    • Replies: 0
    • Views: 373
    Last Post: 09-25-1998 11:25 AM
    by Mark A Vandermeulen  Go to last post
  12. Faiths & Assassinations

    Started by James Ray, 09-30-1998 07:22 AM
    ability, army, assassination, athe, attacking, battle, bonuses, class, faiths, fighter, force, heir, history, lost, loyal, loyalty, point, shade, size, time, war, wizard
    • Replies: 0
    • Views: 283
    Last Post: 09-30-1998 07:22 AM
    by James Ray  Go to last post
  13. Troop Maximums

    Started by Whalejudge@aol.co, 10-05-1998 04:51 AM
    America, avanil, battles, duke, fan, force, infantry, invasion, legion, legions, level, maximum, nation, nick, organization, place, resources, rome, scouts, south, time, troop, troops, true, units, war, wilder
    • Replies: 1
    • Views: 404
    Last Post: 10-05-1998 06:05 PM
    by Trizt  Go to last post
  14. RE: Gheallie Sidhe and Alignment

    Started by Kariu, 10-14-1998 01:08 PM
    alignment, area, domains, elves, force, game, gheallie, gheallie sidhe, gross, heir, humans, npcs, pbem, rise, survival, system, turns
    • Replies: 0
    • Views: 355
    Last Post: 10-14-1998 01:08 PM
    by Kariu  Go to last post
  15. World Map & Size of Aybernis

    Started by The Olesens, 09-12-1998 12:44 PM
    alter, answer, blood, campaign, Cerilia, continental, days, empires of blood, force, fun, heir, map, moon, plane, size, spelling, standard, teleport, world, worlds
    • Replies: 0
    • Views: 336
    Last Post: 09-12-1998 12:44 PM
    by The Olesens  Go to last post
  16. World Map & Size of Aybernis

    Started by Ed Stark, 09-12-1998 08:17 PM
    aebrynis, answer, brand, Cerilia, coast, colin, continental, continents, days, force, map, physical, point, size, southern, spelling, standard, wizards, world
    • Replies: 0
    • Views: 388
    Last Post: 09-12-1998 08:17 PM
    by Ed Stark  Go to last post
  17. Construction speeds

    Started by Jonathan Ingram, 09-14-1998 05:39 PM
    action, alter, bonus, building, castle, complete, conquered, construction, costs, domain, enemy, force, king, level, provinces, regular, rules, simple, size, slightly, speed, standard, times, turn, variation, war
    • Replies: 1
    • Views: 338
    Last Post: 09-14-1998 11:35 PM
    by Gary V. Foss  Go to last post
  18. Core Rules 2.0

    Started by Tim Nutting, 09-21-1998 08:03 PM
    casting, chapter, construction, core, day, domain, force, heir, industry, magic, player, points, power, powers, product, rules, spells, story, the wizard, true, wizard
    • Replies: 0
    • Views: 484
    Last Post: 09-21-1998 08:03 PM
    by Tim Nutting  Go to last post
  19. Keepin ya busy with questions

    Started by Aedan Dosier, 08-10-1998 01:53 AM
    adventure, answer, attacks, battle, castles, defense, domain, empire, force, free, guilds, heir, magic, realms, regent, reserves, ruins, ruins of empire, run, siege, spells, time, troops, turns, war, wizards
    • Replies: 3
    • Views: 410
    Last Post: 08-10-1998 04:44 PM
    by LordSchmit@aol.co  Go to last post
  20. Another question about warding

    Started by Caleb Chitwood, 06-30-1998 02:15 PM
    access, army, completely, dead, force, free, group, level, mage, magic, magical, move, priest, province, random, ring, simple, size, small, spell, theory, time, undead, unit, units
    • Replies: 6
    • Views: 635
    Last Post: 07-02-1998 12:48 PM
    by Phil Burge  Go to last post
  21. Trade Routes and Castles

    Started by craig@finance.econ.usyd., 06-01-1998 04:44 AM
    armies, balance, castle, castles, cultures, enforce, farm, force, game, magic, nations, palaces, potential, raise, regent, route, routes, rule, small, terrain, theory, time, trade, types, wealth
    • Replies: 1
    • Views: 286
    Last Post: 06-01-1998 05:18 AM
    by Clayton F. Hinton  Go to last post
  22. SV: Magicians and sources

    Started by tduexx@students.aabc.d, 06-02-1998 09:48 AM
    access, acquire, arts, blooded, campaign, cast, completely, divination, force, guy, illusion, level, locate, magical, magician, magicians, point, power, realm, realm magic, rulebook, source, spell, spells, true, wizard
    • Replies: 5
    • Views: 489
    Last Post: 06-02-1998 08:47 PM
    by David Sean Brown  Go to last post
  23. Secular Sap

    Started by Wrb41977@aol.co, 06-02-1998 10:51 PM
    attack, bonuses, creature, experience, field, force, levels, magical, maximum, round, spell, strength, thief, times, weapon, wizard
    • Replies: 0
    • Views: 324
    Last Post: 06-02-1998 10:51 PM
    by Wrb41977@aol.co  Go to last post
  24. Realm Spells 4 Warriors

    Started by The Olesen`s, 06-04-1998 11:23 AM
    3rd, asked, blooded, cast, casting, character, dep, force, heir, holding, mage, magic, nature, paladins, rangers, realm, rulebook, sea, spells, tree, true, unblooded, warrior, warriors, worship
    • Replies: 5
    • Views: 496
    Last Post: 06-04-1998 07:10 PM
    by The Olesen`s  Go to last post
  25. Pilgrimage of the Five Oaths

    Started by Jonathan Picklesimer, 06-12-1998 06:23 PM
    3rd, ability, action, bloodline, building, casting, character, dead, folks, force, future, James, level, magic, oath, oaths, pilgrimage, plane, player, power, regent, run, spell, temple, unique, version, wizards
    • Replies: 6
    • Views: 427
    Last Post: 06-15-1998 03:47 PM
    by Rasmus Juul Wagner  Go to last post
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