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Thread: War Moves & Sequence of Play
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06-26-2003, 06:27 PM #11Birthright Developer
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On Wed, Jun 25, 2003 at 11:37:47PM +0200, Kalien wrote:
>>They contradict. The playtest text should indicate that War moves are resoved after domain actions are resolved. Added to the errata list. Thanks.
> Are you sure this should be the order of precedence, Doom?
Nope. Not at all. Thats how the inconsistency got in the playtest document.
IMC I often run warmoves first (depending on what kind of session I want to plan
for the night) but it is very ad hoc.
There was a fairly strong arguement for resolving warmoves before domain actions
in order to "guarantee" that the regent was personally available for a domain action
or "on the field" with their army, but the resulting system had just as many
(but different) problems. In the end, we recognized that the basic system
doesn`t work perfectly, but that we couldn`t think of a simple fix for it.
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06-27-2003, 01:03 AM #12KalienGuestFair enough :)There was a fairly strong arguement for resolving warmoves before domain actions in order to "guarantee" that the regent was personally available for a domain action or "on the field" with their army, but the resulting system had just as many (but different) problems. In the end, we recognized that the basic system doesn`t work perfectly, but that we couldn`t think of a simple fix for it.
Dan did tell us how things get resolved (I knew I'd forgotten something). And there's nothing stopping the regent accompanying units when making their War Moves, provided the player hadn't specifically placed their regent in a locality where it wasn't feasible to move with their troops.
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06-27-2003, 01:47 AM #13Junior Member
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Is there something in the rules that says the targeted regent gets to make reactive war moves within his/her territory? Or was that something that was being clarified in this thread? If it is in the rules can someone point out where? Thanks.
From the statement above, the target regent would get his war movesduring his next initiative after getting invaded correct? For example. Regent A w/ initiative of 10 invades regent B who has an initiative of 13 during the first war move. Regent B would not get to make his war moves until his intiative of 2nd war moves, correct?
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06-27-2003, 03:30 AM #14Birthright Developer
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On Fri, 27 Jun 2003, zshahroody wrote:
> Is there something in the rules that says the targeted regent gets to
> make reactive war moves within his/her territory? Or was that something
> that was being clarified in this thread? If it is in the rules can
> someone point out where? Thanks.
p 64 of the original rulebook. If this isn`t clear in the 3e draft, it
needs to be revised.
When one regent declares war, he gets a month`s worth of war moves (4
moves).
The `agressor` is the side which has invaded territory. If both sides
have entered enemy territory, then the one with units in the most
provinces is the agressor. If they have the same number of provinces
occupied, the regent that declared war first is the agressor. The role of
agressor can change from week to week.
For each war move, the agressor moves some or all of his troops, then the
defender can move. You can move your troops up to their movement
points/war move, provided you have the GB or RP to pay for it. You don`t
have to move them all at once- see below.
If the agressor moves into a province with defending units in it, either
the defender units retreat, or there will be a battle. Once a unit
retreats, it can`t move any more that war move (except to retreat again,
if necessary).
After the defending side has moved, if the agressor has units with
movement left (say a fast unit like cavalry or scouts, which might not
have moved its full distance yet), he can move them, and then the defender
can go again. They continue until both sides are happy, or run out of
movement to do.
Special: If a defender unit has retreated, it can`t move again that move,
except to retreat again if an agressor unit enters its new province (to
the limit of its movement).
Likewise, if an agressor unit moves, it cannot retreat even if defender
units enter its province. If it has not moved yet when the defenders
confront it, it has the option of retreating.
After all moves are done, then you resolve battles for that week, then you
do it all again for the next War Move.
The defender doesn`t have to declare war to move troops within his own
territory, so he can always take war moves. If he wants to
counter-invade, he has to wait until he can declare war, which is where
the domain initiative and holding action system comes in.
--
Daniel McSorley
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06-27-2003, 10:14 AM #15Junior Member
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Thanks Dan. It seems the whole issue of declaring war needs to be clarified b/c nothing in the 3e rules really point it out as significant in terms of its impact on war moves etc.
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06-27-2003, 10:37 PM #16Birthright Developer
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Originally posted by zshahroody
Thanks Dan. It seems the whole issue of declaring war needs to be clarified b/c nothing in the 3e rules really point it out as significant in terms of its impact on war moves etc.
As Dan and Travis pointed out the war moves descriptions had a flaw in their order. Based on what is written in the Playtest document here is why it doesn’t specifically state that a defender gains 4 war moves.
Pg 105 – under Decree Actions Declare War is listed. This is a Court Action and on pg 101 Court Actions are described as similar to a free action in combat. A regent is limited to a number of court actions based on the level of his court, but can always use a standard action to accomplish a court action.
Pg 109 Move Troops (Court/Standard)
As a Court Action units can move in provinces held by their regent without use of this action. This action is required to move troops through a friendly province whose ruler has granted permission.
Standard Action – units moving through potentially hostile provinces require the use of a Standard Action.
Basically moving troops through your own provinces is a free action, not even a court action. This allows a regent to respond to an invading force regardless of the level of his court or having to use a standard action. Combat of units is basically the end result of a movement, that is when opposing forces are in the same location a battle ensues unless one or the other "retreats". Moving troops through or into a potentially hostile province requires the use of a standard action. So the aggressor uses a court action to declare war and a standard action to move troops (this is basically the standard action that is comprised of the 4 war moves – remember there are 4 war moves for every standard action). The defender gets to move troops to defend his territory as a free action, even less than a court action – so it is not dependant on his court level. So the net use of available domain actions is consistent with what was don in the 2nd ed rules only the phrasing is different in order to more closely match that used in 3rd ed. In order to "respond" with a counter invasion the original defender must "declare war" and use a standard action to move troops into a hostile province, hence the situations would be reversed.
Now when I said "free" action that doesn't mean it doesn't cost anything, the GB cost is thesame regardless of the reason for moving troops the action just doesn't count against the regent's total number of available actions in a turn.
Also note that in the playtest document there is no "set" time that court or "free" actions must occur they can basically occur at anytime as long as the domain initiative order is followed.
:)Duane Eggert
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06-28-2003, 03:13 AM #17Junior Member
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cool! thanks.
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