Anuire » Heartlands » Heartlands Outfitters » Kalien
Male half-Elf Rogue 5; CR 6
Count of Endier and Director of the Heartlands Outfitters
Major Bloodline of Brenna, 30
NE Medium Humanoid (Elf)
Hit Dice 4d6+5 (28 hp)
Languages Anuirean, Low Brecht (native), High Brecht, Sidhelien
AC 20 , touch 14 , flatfooted 16
Fort +2 , Ref +8 , Will +2 (or +4 vs Enchantment spells or effects)
Speed 30 ft
Melee Atk +9 (1d6+5/19-20, short sword +4) and +6 (1d4+1/19-20, masterwork dagger)
Ranged +8 (1d4+1/19-20, masterwork dagger)
Base Atk +3 ; Grapple +4
Abilities Str 13, Dex 18, Con 12, Int 16, Wis 12, Cha 16
Feats: Weapon Finesse, Two-Weapon Fighting
Skills: Administrate (Wis) +9, Appraise (Int) +5, Balance (Dex) +8, Bluff (Cha) +11, Diplomacy (Cha) +15(+13), Forgery (Int) +7, Gather information (Cha) +11(+9), Hide (Dex) +8, Intimidate (Cha) +7(+9), Knowledge (Local) (Endier) (Int) +4, Lead (Cha) +13, Listen (Wis) +6, Move Silently (Dex) +8, Profession (Merchant) (Wis) +5, Search (Int) +5, Sense Motive (Wis) +9, Sleight of hand (Dex) +8, Spot (Wis) +6, Swim (Str) +2, Warcraft (Int) +5
Special Qualities: Immunity to magic sleep, +2 save vs. enchantment, Low-light vision, Infamous reputation, Trapfinding, Evasion, Trap sense +1, Uncanny dodge, Sneak Attack +3d6, Shadow Form
Description: Height 5' 4", Weight 145 lbs
Possessions: Guilder Kalien favors bracers of armor +6 and a short sword +4 that he calls the Diplomat; masterwork dagger.
Immunity to magic sleep spells and a +2 racial saving throw bonus against enchantment spells or effects.
Low-light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
+2 racial saving throw bonus against disease and aging attacks.
+1 racial bonus on Listen, Search, and Spot checks.
Infamous reputation: Elves are infamous for pursuing campaigns against entire races, including gnolls, goblins, and even humans in many regions (including most of Anuire). Half-elves receive a -2 racial penalty to Diplomacy, a -2 racial penalty to Gather Information, and a +2 racial bonus to Intimidate in areas where they have an infamous reputation. (corresponding skill scores in brackets)
Kalien is the founder and director of the Heartlands Outfitters and, as the acknowledged ruler of the Free City of Endier, the de facto Count of Endier. The infamous half-elf Brecht-born guilder was a former adviser to the Counts of Endier, who took power to stabilize the realm after a catastrophic series of accidents removed all the heirs to the throne.
He was born somewhere in Brechtür - he never says exactly where. He tends to discourage anyone from prying into his past too closely - forcefully and permanently. Most folks know he'd tired of life in the Brecht lands, but they aren't certain if he left of his own volition or someone else's.
Kalien came to Endier over 30 years ago with a small force of mercenaries and several ships loaded with trade goods. Immediately popular for bringing needed trade to the economically depressed region and for defying the mobsters who ran the countryside, Count Jorain Endier adopted Kalien as his prime lieutenant.
As Kalien (who had by now adopted the title 'Guilder') fought the bandits and curbed the corruption of the City of Endier's seedy underworld, the Endier family began to die off in an appalling series of coincidences, despite Kalien's best efforts to protect them. Finally, rule of the county could fall to no one but Guilder Kalien. The old count Jorain died soon after, and Kalien began rebuilding Endier according to his plans.
In the space of 20 years, the domain has become a traders' haven. As a mercantile city, it soon will rival Ilien or the City of Anuire itself. Most of the profit flows to Kalien's pockets, and he uses it to ensure his people's loyalty - and to take good care of himself, too (as evidenced by the precise coif of his dark hair and his selection of expensive hats). As cunning as a serpent, the half-elf has a snake-like face to match. One can't trust this blue-eyed merchant, and he can tell an enemy when he sees one.
Though evil, Kalien hides his taint under a mask of civility and diplomacy. His court is renowned for its splendid celebrations, its glittering balls, and its fabulous feasts. Kalien always has time at these affairs for diplomacy, as that's what pulls in the money - what's a small investment for so huge a return?
The guilder works hard to put others in his debt and constantly hatches new schemes to wring the most benefits from any situation. He likes playing two sides against each other, preferably in such a way that neither can spot his influence. He's always in the market for information and his spies cover the land to bring him the most up-to-date details they can find.
, 12-11-2010 at 12:24 PM|
Last edited by , 05-14-2012 at 01:24 PM
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