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  1. #11
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    So, how about something very different.
    I have placed Cerilia and Mystarra (also known as the Known World) in the
    same universe. In Mystarra, mortals can become immortals- which is basically
    the same as gods. The Gorgon wants to be a god, and has so far failed, so he
    goes abroad to find knowledge. In Mystarra, he learns of on of their paths
    of immortality, which involves creating a stable and permanent kingdom. He
    engenders an heir and puts him in a position to inherit a minor kingdom - in
    my case, Coeranys.

    The rest of the gods take him up on the challenge. Instead of trying to put
    down this scion of the shadow, they provide him with companions. Soon the
    kingdom is prospering. It seems destined to build an empire. But what kind
    of an empire?

    To finalize his plan and make the empire permanent, the Gorgon needs his son
    to "defeat" him, so he is basically setting himself up as a giant straw man.

    All the usual rivalries and plot elements still exist. The cold rider is
    still a major player and might ruin it all - as might The Raven. But the
    plan has worked almost too well - a lack of "harvesting bloodlines" by the
    Gorgon for the last fifty years has allowed unprecedented prosperity in
    Anuire, and the heir turned out to be a guilder, not a warlord.

    As a part of this, it will become apparent that bloodlines and regency is a
    curse for the land rather than a boon. It is what elevated men to semi-gods,
    but it is also what keeps Cerilia poorer and less developed than either
    Djapar or Mystarra. The Cold Rider is using the Shadow World as a vessel to
    imprison the vital energies of Cerilia, channeling some of it back in the
    form of regency.

    Will the heroes of the tale fulfill the Gorgon`s desire for empire and
    continue to gather regency, or will they realize the threat, try to break
    the prison of the shadow world, and loose their birthright in order to free
    Cerilia?



    I realize that this is very far from the canon Birthright setting. But it is
    a summary of what my game is all about. It is much more high fantasy than a
    regular Birthright game. We have played one and a half years now, and I
    expect to be finished this year - probably this summer. The characters have
    gone from level 1 to level 14 so far, and I expect them to get to level 20.



    /Carl





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  2. #12
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    For my first BR campaign I replaced Kiedel in Rohrmarch with Phlan (from Ruins of Adventure, the 'old' Pool of Radiace, the adventure module based upon the 'golden box' rpg).

    Rohrmarch and Kiedel fit in perfectly with the idea of an isolated nation with a city that could become an important trading relay. What with the civil war and it's neighbours I could be sure not to interrupt any surrounding procedures or plots with the change, although I kept the civil war as well, just moving both original factions to the north, allowing 'the Boss' rule of the south.

    Adventure started with one blooded non-ruler coming to help retake Phlan/Kiedel from the nasties and hopefully become ruler. When that proved slow to achieve one player (who died) made a guilder replacement who I allowed to rule the 'nice guys' guild holdings as a regent.

    Actually I think he might qualify as smallest regent ever, with a grand total of one level 1 guild holding and nothing more.

    However the adventure continued for yet some time until RL dispersed the group. (More children, more work, more studies and moving away, respectively) I'm currently working to start a solo campaign in Ilien.


    Getting around to a reply to the original posters question, the goal was to subjugate or eradicate the three factions in the prolonged civil war and make Rohrmarch a viable state. A likely continuation would have been bashing the Chimaira, the Hydra or the Vampire and/or help Kiergard to freedom/unification. As for my new campaign I have no goals so far, but with the player a bastard son of the Avan family some sort of reckoning will likely be faced down the road.

  3. #13
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    On Fri, 31 Jan 2003, Lord Shade wrote:

    > >Reunite the Brecht League, kill the Gorgon, live happily ever after.
    > >Reunite the Khir-aften el-Arrasi, kill the Magian, live happily ever after.
    > >Unite Vosgaard into an empire, kill the Raven, live happily ever after.
    > >Unite all the Rjurik, kill the White Witch, live happily ever after.
    etc.

    > Well this is all well and good, but I`m looking for something a little
    > different. Did your campaigns go like this?

    Have I run all of these? Not by a long shot. Would I like to? Yes.

    > Reuniting the Empire seems a bit too obvious for me as a campaign goal.

    Well, I am a wargamer at heart. The reason I got interested in BR to
    begin with was the domain level rules, and I would not be happy in any BR
    campaign that didn`t have the domain level of play as its primary focus.
    Actually, "Birthright" and "Cerilia" mean completely different things to
    me: Birthright is the domain rules themselves, and Cerilia is a particular
    example of a campaign world built with reference to the Birthright rules.


    Ryan Caveney

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  4. #14
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    On Sat, 1 Feb 2003, Raesene Andu wrote:

    > It also should be noted that most the player realms are not really
    > powerful enough to conquer all of Anuire to start with. Certainly a
    > realm like Roesone would be little match for Ghoere, Avanil, Boeruine,
    > and Mhoried, the big four powers. Therefore, even if the players set
    > the claiming of the Iron Throne as an ultimate goal, it will take
    > many, many years to achieve this, and while they are doing so, the
    > other nations will not be standing by and letting it happen easily.

    Oh, I agree completely. In fact, if I were to run a human campaign in
    Anuire, I`d probably have the players take (one or more of) the big four
    you mention, and have the *minor* powers be NPC realms, which is more
    conducive to ambitions of imperial conquest.

    > Sure in Khinasi you had the Magin, but what about the Sphinx,
    > el-Sheghul, or the Serpent. All are equally dangerous in my opinion.

    Serpent = Magian, maybe. The other two are much less dangerous than
    either of those, though. IMC, el-Sheghul is actually just one of the
    Magian`s Riders. As for Anuire, I`d put the Spider on a par with the
    Sphinx, and the Manslayer between him and the Gorgon. For now, Rhuobhe is
    content to let the humans kill each other off, but I think he`s really
    just preparing a bigger and better construct army to annihilate humanity
    the moment it looks like reunion might be achieved.


    Ryan Caveney

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  5. #15
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    I`d created a mebhaighl gauth who drained
    >power from sources, who was going to end up being the servant of a new
    >awnsheghlien called, yes, The Beholder.

    >-Scott

    This is a great idea. Mind if I use it in my campaign?

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