View Poll Results: Should blood abilities be on any level?
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Adventuring level
4 6.15% -
6 9.23%
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Both levels of play
53 81.54% -
None of the above
2 3.08%
Results 1 to 10 of 15
Thread: Blood Abilities
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06-26-2008, 09:12 PM #1
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Blood Abilities
Here is a poll to determine rather blood abilities should be domain level only , adventuring level or both.
Please post comments below.
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06-26-2008, 09:19 PM #2
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Since I started this poll I'll give you my opion
Blood abilities are part of the character. But the abilities can have an encounter level ability and then a Domain action related to that ability because of the difference in maganitude if it is warranted.
Detect Lie would be the same as a domain action as it would be encounter level
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06-26-2008, 09:35 PM #3
If 4E blood abilities are to be considered fair and balanced, they must have effect in both domain and adventure play.
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06-26-2008, 09:52 PM #4
The difference between the adventure level and the domain level is a
matter of scope and time. That`s it. If a blood ability has an
influence at the adventure level then it should have an influence at
the domain level and vice versa. Those influences might not be
obvious or the relationships direct. That is some obscure power that
grants a +2 to rolls having to do with a particular check at the
adventure level might have a very different portrayal at the domain
level. For example, let`s say there was a blood ability that gave a
character a bonus to Endurance checks. That doesn`t mean much at the
domain level at first glance, but wouldn`t a character who had more
endurance be able to work longer into the night, engage in more
meetings, etc. so he might get an extra "free" action or some sort of
effect like that. It`s possible to come up with effects for all
blood abilities.
Gary
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06-26-2008, 10:09 PM #5
Well it all depends, doesn't it.
How were these blood abilities acquired? Did I spend a selection of a feat or power to obtain it? If so it should effect both. If I got it for free because I'm blooded, it should only effect the domain side.
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06-26-2008, 10:17 PM #6
That's true, Kenneth. Of course, no one has yet suggested how mechanically one might become blooded.
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06-26-2008, 10:35 PM #7
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The thought is get a feel of what is to be expected then come up with the mechanic for it once we decide if if should be on the domain level only, or adventure level to be affected or all of the above once that is determine then it can be decide on the mechanic to be used for it. Like in 2nd and 3rd it was determine buy another stat called bloodline which needs to be kept to keep the br feel but then again I was hoping to go to a feat system but these would be determine buy the BLD stat to determine how many a character can be decide at 1st level and that is the only time they can buy it just like it was in the previous additions, but the strength of the ability if it is needed can be based off of the characters level. But these type of things can be worked on later after the bld is determined what levels it is to be worked on.
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06-27-2008, 01:22 AM #8
Indeed they can, Wilenburg. It looks like your poll is becoming the most one-sided poll in the history of BR.net!
Ius Hibernicum, in nomine juris. Quidquid latine dictum sit, altum sonatur.
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06-27-2008, 01:47 PM #9
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I wonder why, since the 2nd ed (and by extrapolation the BRCS) versions had blood abilites that had an affect on the adventure level of play and on the domain level of play (although there were always much fewer that had an affect on the domain level).Duane Eggert
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06-27-2008, 02:34 PM #10
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I think it's because we all see bloodline as having an obvious and direct correlation to domain level play. I think anything beyond adventure level was so radical for 2e that they hadn't yet made the paradigm shift fully into domain level bloodline powers. After sticking with BR for a few years, though, I came to really wonder why there were adventure powers instead of domain powers--if anything, the domain powers seemed more appropriate.
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