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  1. #11
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    In my 3.0 game I assighn a CR = the base unmodified DC of the domain action -10. That way exp is related to the challenge rating. Exceptional successes yeilding RP as usual.

    I hope that helps.

  2. #12
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    I agree with the concept of awarding xp for non-combat encounters, just

    not for domain actions that are settled by a die-roll and a little discussion,

    per the domain-level rules. If I as DM work the whole thing up into an

    adventure (combat or no), I will also take the trouble to assign CRs to

    interrogations, attempts to make allies, and so on; as well as assigning "mission

    accomplished" xp, not just combat (something I think 3e could have kept from 2e).

    But, if it is a case of "I will attempt to Rule that holding, spending 4

    GB and 3 RP, and I roll ... ," then I will not assign xp to any characters.

    Really good die rolls or ideas will net them RP, or perhaps GB, or some other

    in-game reward.

    For me this is a case of fairness, since my campaigns generally feature a

    lot of non-regents, and only a few PC regents (if any). If I were to hand

    out xp for something the one player might do in 10 minutes of game time, while

    the others needed 2 or more sessions to pile up the same amount, it does not

    seem fair.



    Lee.



    P.S. Ken`s ogre-feud and boggie-interrogation scenario sounds really well

    done.

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