I've just returned from Conquest (Melbourne games convention) and am feeling pretty confident about growing (post COVID) interest in D&D and 'living' games at conventions.

A 3 or even 4 hour timeslot is a bit short for running domain turns, especially if the DM will need to explain the game world, all the domain actions etc. for each group. However, a game where the PCs have a regent as a patron (or some other vested interest) and have an adventure around a domain action or event would be easier to explain and run and give the players a taste of what the full game is like.

This could either be a number of 'one shots' that could showcase different realms around Cerilia and different realm types, or a series of connected games in the style of a living campaign.

So, what is the appetite for this?
As I've been requested to run 'something' at the next convention, I will write at least a couple of one-shots, but it would be nice to have something more organised.

Regards,
Doyle.