I was pondering something like this myself, but searching the net for OGC
feats found me something close to what I wanted. This is from memory, but
it`s the gist.

Team fighting: when adjacent to one or more other characters with the
feat, gain +1 to melee attack and +1 AC.
I think this requires a +1 BAB as its prerequisite, so it would be open to
first level warriors.

What I was pondering:
Unit fighting: (Prereq: +1 BAB) For each character adjacent to you, who
also has the feat, gain either +1 to melee attack or +1 AC. Thus, a
character in a single line, with comrades on either side, would get +2
points to distribute to attack and AC as he saw fit. A character in a
double line, with five adjacent comrades, would get +5 to distribute; a
character in the middle of a tortise formation, surrounded by 8 comrades,
would get a +8 bonus.

Normal: characters can aid others in melee, by making an attack vs AC 10.
If successful, you can add +2 to either the attack or AC of the person
you are aiding.

I kind of like my version better, as it makes a cohesive unit a really
fearsome fighting force, and could make a group of well-disciplined
soldiers a threat to somewhat higher level characters, at least in melee.
--
Communication is possible only between equals.
Daniel McSorley- mcsorley@cis.ohio-state.edu

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