List,
Forgive me if this has been said before but I rereading my Naval Battles
Rules and the rule for grounding got me thinking. I be just dizzy in the
head but is says that "A check for grounding succeeds if a player rolls a
1d20 result lower than the ship's seaworthiness rating or the pilots
Navigation proficiency score-whichever is lower." Now this is all and good
but the seaworthiness score for the roundship, the most seaworthy boat in
cerilia is 18, the score for the galleon is 15, so it would be easier to
ground a roundship than a galleon? It doesn't make sense. If am just
looking at this wrong sorry.

T