I am working on some rules for ruling province to level 10. Basically
they work like this.

a. Up until normal maximum the regent must get 10+ to rule the province
(effected by source holding only)
b. Above normal maximum the regent must get 10+level he is attempting to
rule to.
eg: a level 5/0 province would require a roll of 15+ to rule
successfully.
c. A level 10 province is only possible in plains (or province with
terrain maximum of 10)
d. To rule to level 10 require a natural 20
e. Once a province become level 10 it is possible to rule it again (20+
again). If you are successful part of the province splits off to become
a city (Urban terrain) while the rest remains as a province (5/0) or
(7/0) depending on the normal maximum. It can not be ruled again after
that.
This is something I was thinking about last night and would like see
what everyone thinks.

NOTE: In my campaign I do not allow RPs to be spent on rule action so it
become a lot harder to rule a province to level 10, especially if an
enemy mage is opposing the actions (or even a friendly mage)

- --
Ian Hoskins

e-Mail: hoss@box.net.au
ICQ: 2938300
Home Page: http://darkstar.cyberserv.com

From the Darkness we came,
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