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Thread: Asian classes and monsters
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07-14-2006, 12:55 PM #1Senior Member
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Asian classes and monsters
While browsing through lots of classes (see my other post on such a list), I started wondering about the notable number of Asian-flavor classes, such as samurai, monk, or wu jen. I had been striking these as unsuitable to BR, but I have a charitable streak, and tried to come up with a way to squeeze them in. I'm not saying anyone *must* shoehorn them in, just playing with ideas.
One suggestion would be emphasize the non-human ("alien" if you will) mindset of the sidhe, by allowing (only) them to use these kind of classes. Then I realized that some of them are primarily lawful-- would a sidhe samurai really seem likely? One who would willingly (and quickly) sacrifice their life for a point of honor? While I could see them taking up the monk class (spending long periods of time studying in isolation, and being able to do seemingly superhuman deeds), it also is lawful.
Dwarves are rather lawful, but that seemed to run against their grain.
Of course, as DM, I can change either the class or race restrictions, but I don't like doing that on a whim. Besides, elves seem popular among my players, and I wasn't sure I wanted them running all over the place. {I'll show off my 1980's gaming roots by saying that I have a knee-jerk aversion to everything ninja.}
My next thought was to postulate Asian-flavor classes as one of the monster races, perhaps one that is warlike and sometimes well-organized. Goblins, ogres, giants and gnolls are too chaotic, IMO. Ogres and giants (to me) seemed too uncivilized. {I'm willing to accept, nay champion, the concept of giant civilization in Cerilia, but only in the prehistoric past.}
Orogs, however, are both aggressive and somewhat organized. In my experience, whatever culture they have has not been explored. (Has it been hidden away, underground?) Further checking of the BRCS says they are "usually neutral evil" and looking at some of these classes says they are not all lawful.
As a result, then, I am thinking over the idea that there may be more to orogs than is seen by humans/sidhe on the surface. There may not be a very advanced society like medieval Japan/China, but there certainly could be a deeper culture than the goblins display. It might prove an interesting concept if my players ever try to adventure long-term under the earth, to find this alien, unknown culture to help along the concept that they are not in their comfortable Cerilian world any longer.
Opinions?
Lee.
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