Here is something that has been popping up with increased frequency and I think it is time we tested the waters to find out what the majority think on this subject.

In 2nd ed Birthright was supposed to be a low magic item setting, even though not all of the publications reflected this the "rules" strongly leaned that way - well the descriptive text at any case.

Our sister site, Athas.org, the Official Dark Sun site has altered their world from the standard core rules to recognize differences from the setting. For example in Dark Sun metal is extremely rare, so in the DS 3 rules (check out their site for the download) they made the cost of metal items 100 times as much as normal. This increased the time to craft any item made of metal, including magic ones.

Note that this poll is not to determine exactly how we make them rarer but only that being rarer is the default or not. The exact mechanics can be worked out later, but this will give us an idea of how to build and conduct discussions on things like wizrds with wands of fireball being common.