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Thread: Chap 6 discussion for revision
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02-22-2005, 04:58 AM #71One thing that has always bugged me is that "Coasters", which would be roughly equivalent to a Pinnace or a Sloop, are dead the moment they enter the tactical grid with no chance to run away from a Caravel or a Galleon, due to their slower tactical speed. In truth, a Sloop or Pinnace would be able to outpace a Galleon or Caravel, primarily due to their more streamlined hull and their ability to sail closer to the wind.
This inaccuracy in the game throws the ages-old tactical doctrine of having the light ships on picket duty to detect enemy fleets into chaos and makwes the class of shp virtually useless.
I am working with someone locally to redevelop the naval aspect of the game, should the BRCS crew allow me to continue.
I don't think coasters are really the equivalent of sloops, I think they're smaller and less advanced as sailing ships.
IMC I made sloops a revolutionary medium ship ship designed, where cargo space is sacrificed for greater sailing speed (sloops were some of the fastest sailing ships of their day). Imagine taking a caravel or cog, then stretching it out to be longer and narrower, with a 2-3 masts plus a lateen sail in the fore, and this is a decent approximation of a sloop-of-war.
The sloop IMC isn't a feasible ship design until the advancement of naval science, and the invention of gunpowder, make it a practical fast warship. here were the stats I decided upon, incorporating later gunpowder technology (culverins and musket-era, similar to late Renaissance and the age of exploration):
Sloop: Medium Ship w/ Gunpowder 3; Sail 16, Move 2, Cargo 2, Bunks 1
Melee +2, Missile +6 (19-20/x2, Range: 6), Defense 14, Hits 2, Morale +4
Cost: 12 GB
A sloop without cannons would have much weaker missile stats (probably just one ballista and a few squads of archers, so +2 missile would be reasonable).
As you can see, it has the base speed of a coaster, but is far more battle-worthy. A coaster is more like a generic European medieval light cargo vessel, I think.
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