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  1. #1
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    Do animals have CHA scores, and if so what do they mean?

    I’ve always rather imagined that in Anuire all paladins’ mounts are
    descendants of the horse Haelyn was riding at Deismaar. I like the idea that
    the church(es) of Haelyn have raised and bred the descendents of Haelyn’s
    horse since then; I think it matches the setting better than the idea of
    mounts as supernatural beings who appear out of nowhere when a paladin
    reaches a particular level. Plus it ties paladins in a little closer to the
    temple domains that dominate Cerilian religion, which I think is a good
    thing.

    So anyway, since Gary posted his expanded blood abilities I’ve been thinking
    about what kind of blood abilities would be appropriate for these mounts. I
    figure that they have to have animal affinity (human), but I’m not sure what
    else. Enhanced Ability seems logical, and I can certainly see a use for
    paladin’s mounts to be really strong if they’re going to ride around
    carrying blokes in steel giftwrap. However, another option for Anduiras’s
    Enhanced Ability is CHA, and I’m not sure what a horse would get out of
    that. I can see how a horse would be smarter, and I can see how it would be
    wiser (at least in terms of will saves), but I’m not sure what advantages a
    charismatic horse would have.

    Of course, one of the nice things about Gary’s upgrading system is that it
    allows me to expand the improvements beyond that of just STR/CHA, so I CAN
    make these mounts smarter or wiser if I choose.

    Mark V.

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  2. #2
    Site Moderator kgauck's Avatar
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    A horse with a high charisma might have the effect of a rally ability for
    other horses. Horses are a hierarchical species, and if mundane horses
    recognize the paladin`s warhorse as the "herd" alpha, it may well mean that
    horses in a radius have morale bonuses against fear and loss of control of a
    mount. A charge lead by a paladin`s warhorse would then mean that all of
    the following horses would be more likely to follow the leader into danger.

    Kenneth Gauck
    kgauck@mchsi.com

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  3. #3
    Site Moderator geeman's Avatar
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    At 07:48 PM 4/3/2003 -0600, Mark Vandermeulen wrote:

    >So anyway, since Gary posted his expanded blood abilities I`ve been
    >thinking about what kind of blood abilities would be appropriate for these
    >mounts. I figure that they have to have animal affinity (human), but I`m
    >not sure what else.

    At 09:51 PM 4/3/2003 -0600, Kenneth Gauck wrote:

    >A horse with a high charisma might have the effect of a rally ability for
    >other horses.

    Rather than AnAf (human) they could have AnAf (horses) to reflect their
    ability to influence their own kind.

    The first two BP of the Travel blood ability could also make sense for a
    "divine destrier" too, as would Direction Sense. A BP or two in Courage
    might be appropriate. In fact, any of the blood abilities that replicate
    the paladin-like powers could work, particularly Protective Aura, but maybe
    even a BP or two of Healing. The various derivations of Enhanced Sense has
    several powers that might be appropriate. It may seem strange to have a
    horse with the senses of a cat or eyes of an hawk (though it`s probably not
    much weirder than a horse with an affinity for horses) if one ignores that
    color commentary the powers themselves might be apt. Similarly, the actual
    game mechanical effects of the Iron Will ability (mostly additional hit
    points) could also work.

    One could then come up with for or five different "types" of such horses
    with various powers and abilities.

    Gary

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  4. #4
    Administrator Green Knight's Avatar
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    Animals have CHA; everything that has WIS also have CHA, and vice versa (ref. SRD).

    Cheers
    Bjørn

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    Cheers
    Bjørn
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  5. #5
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    In my opinion blooded war horses should follow the same rules then blood hounds (blooded war dogs).

    When the gods sacrificed themself at Mount Desmaar their essences rained upon all who stood on the battlefield, including animals involved in the conflict.

    These animals look just like others of there spiecies, with one notable expection: a bloodmark.

    There is a 5% chance that an animal has inherited an unusually strong bloodline and with it one additionnal, minor blood ability. If so, the ability can be chosen from the following list (keeping in mind the animals bloodline derivation):

    Courage
    Detect Illusion
    Detect Life
    Direction Sense
    Ironwill
    Long Life
    Poison Sense
    Resistance

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