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  1. Hex Map of Cerilia

    Started by Magian, 07-01-2018 04:31 PM
    car, cartographer, claim, features, game, hex, map, mapping, mmo, screenshots, star, til, world
    • Replies: 4
    • Views: 184
    Last Post: 07-16-2018 01:54 AM
    by Arjan  Go to last post
  2. Hex mapping, domains and provinces

    Started by Arion_Lightseeker, 12-16-2013 06:04 PM
    birthright, building, campaign, domains, features, forge, glory, hex, kingmaker, map, mapping, maps, maximum, pathfinder, population, province, provinces, rules, running, size, skill, source, terrain, ultimate, world
    • Replies: 2
    • Views: 975
    Last Post: 12-17-2013 05:24 PM
    by Arion_Lightseeker  Go to last post
  3. Composite realm map of Anuire

    Started by Green Knight, 02-22-2013 01:17 PM
    • Replies: 9
    • Views: 5,671
    Last Post: 02-27-2013 09:46 AM
    by ebatalis  Go to last post
  4. Mhoried Map Preview

    Started by lucky, 07-24-2012 06:05 AM
    2 Pages
    1 2
    adventures, arts, campaign, cartographer, category, cities, content, experience, general, halfblogre, hex, map, mapping, maps, mundane, point, project, provinces, random, resource, swashbuckler, tools, torien, village
    • Replies: 12
    • Views: 1,856
    Last Post: 06-14-2013 05:58 AM
    by lucky  Go to last post
  5. Stjordvik

    Started by Sorontar, 07-14-2009 12:18 PM
    actions, allowed, blood, bloodline, chamberlain, children, crown, diplomacy, farming, future, grown, guild, hex, human, lament, land, level, lonely, map, native, professional, province, rare, realm, regency, reputation, seek, shadow, stone, throne, village, waters, weapon, world
    • Replies: 0
    • Views: 8,023
    Last Post: 07-14-2009 12:18 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  6. Stjordvik_hex_map.jpg

    Started by Sorontar, 12-07-2008 10:12 AM
    • Replies: 0
    • Views: 731
    Last Post: 12-07-2008 10:12 AM
    by Sorontar  Go to last post

    Wiki:
    Image

  7. Talinie & Thurazor maps

    Started by Sorontar, 06-19-2011 06:24 AM
    3 Pages
    1 2 3
    battle, battles, box, building, cards, copy, edition, effect, five peaks, games, giant, graphics, halfblogre, hex, king, map, maps, peaks, player, png, province, provinces, realm, realms, rules, secrets, Talinie, terrain, Thurazor, time, vault, workshop
    • Replies: 21
    • Views: 13,768
    Last Post: 08-22-2011 08:48 PM
    by Green Knight  Go to last post
  8. Birthright for Other Game systems

    Started by Memnochk, 02-11-2011 12:21 AM
    3 Pages
    1 2 3
    2nd, 2nd edition, battle, battles, blood, campaign, cards, characters, coast, community, conversion, convert, dnd, edition, fan, fantasy, farming, game, grid, guys, hex, king, magic, magic items, map, maptools, market, mash, micromanagement, miniatures, organizations, origins, paizo, potential, power, professions, realms, rules, running, savage, siege, tabletop, time, trade, units, version, warhammer, wizards, world, worlds, wotc
    • Replies: 27
    • Views: 9,911
    Last Post: 11-11-2011 01:28 PM
    by arioch  Go to last post
  9. Project: Economics and demography from the ground up

    Started by Beruin, 05-21-2007 02:50 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 115
    • Views: 14,942
    Last Post: 08-03-2007 10:26 PM
    by kgauck  Go to last post
  10. Low level syndrome in BR

    Started by epicsoul, 09-13-2006 05:12 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 110
    • Views: 7,681
    Last Post: 10-03-2006 01:53 PM
    by Sigmund  Go to last post
  11. Alternate War Systems

    Started by Joel Parrish, 10-30-1997 04:47 PM
    alter, armies, battle, fan, heir, hex, infantry, movement, pick, place, run, secret, size, system, time, type, unit, war, wars
    • Replies: 0
    • Views: 394
    Last Post: 10-30-1997 04:47 PM
    by Joel Parrish  Go to last post
  12. Population of the Imperial City

    Started by James Ruhland, 01-17-1998 05:16 PM
    answer, city, community, continent, effect, elves, folk, formation, gnolls, goblins, halflings, hex, house, human, imperial, imperial city, james, level, outfitters, picture, place, population, production, rulebook, running, ship, time, town, traders
    • Replies: 7
    • Views: 653
    Last Post: 01-21-1998 04:27 PM
    by Neil Barnes  Go to last post
  13. Warcards rant, as extended.

    Started by James Ruhland, 05-25-1998 10:55 PM
    ancients, army, battles, card, cards, character, coin, completely, couple, day, days, design, generation, god, guard, head, hex, house, James, mobile, plan, point, rant, realm, recent, retreat, rpg, spellcasters, strength, test, travel, war
    • Replies: 8
    • Views: 671
    Last Post: 05-27-1998 01:12 PM
    by DKEvermore  Go to last post
  14. Warcards rant, updated.

    Started by Andreas Kjeldsen, 05-26-1998 06:11 PM
    area, asked, attack, attacking, background, battle, battlefield, cards, char, combat, computer, defensive, enemy, family, hex, lost, mounted, move, point, rant, resolution, roleplay, rules, terrain, turn, units
    • Replies: 1
    • Views: 460
    Last Post: 05-27-1998 01:26 PM
    by DKEvermore  Go to last post
  15. M:tG and Realm Spells

    Started by The Olesen`s, 06-12-1998 11:25 PM
    campaign, card, cards, casting, city, collection, conversion, deep, domain, game, hail, hex, land, levels, magic, path, player, power, powerful, realm, source, spell, spells, stone, version, wizards
    • Replies: 4
    • Views: 519
    Last Post: 06-14-1998 01:48 AM
    by MANTA  Go to last post
  16. User can't register

    Started by Green Knight, 11-23-2011 06:45 PM
    access, active, couple, halfblogre, hex, maps, page, policy, register, times
    • Replies: 2
    • Views: 3,015
    Last Post: 11-23-2011 08:32 PM
    by BRadmin  Go to last post
  17. New (hex) map of Ilien

    Started by Green Knight, 11-23-2011 07:03 PM
    compliments, congrats, guys, halfblogre, hex, knight, luck, map, maps, time
    • Replies: 6
    • Views: 1,144
    Last Post: 12-03-2011 12:27 AM
    by Vicente  Go to last post
  18. Map of Mairada [hex]

    Started by lucky, 12-03-2011 03:20 AM
    area, download, est, halfblogre, hex, house, location, map, maps, place, sultanate, tuor, winter, wondering
    • Replies: 7
    • Views: 1,165
    Last Post: 12-06-2011 09:29 PM
    by Lee  Go to last post
  19. Chap 5,6 & etc- alternative Cost/Maintanance denominations

    Started by Cuchulainshound, 09-11-2006 07:59 PM
    3 Pages
    1 2 3
    2nd, 2nd edition, action, actions, art, artwork, asset, assets, brcs, Cerilia, character, coin, cost or maintanance, currency, current, cute, denomination, domain, domain level, free, guess, hex, irdeggman, James, level, levels, mechanic, mile, miles, original, purpose, rule, rules, soem, super, troop, troops, type, types, usage, values, vanish
    • Replies: 28
    • Views: 2,492
    Last Post: 09-29-2006 06:47 PM
    by ploesch  Go to last post
  20. Poll: How do you best describe the rules you use?

    Started by irdeggman, 08-09-2006 01:05 PM
    5 Pages
    1 2 3 ... 5
    accessory, allegiance, area, boy, building, Cerilia, control, couple, dependent, description, difference, domain, effect, farming, guild, hex, land, law, level, mechanic, parity, population, potential, proceed, province, regent, rule, rulership, source, source potential, step, supernatural, temple, trade, turn, worship
    • Replies: 40
    • Views: 4,278
    Last Post: 09-04-2006 04:11 AM
    by gazza666  Go to last post
  21. Realm Spell Saving Throws

    Started by gazza666, 07-23-2006 02:31 AM
    12 Pages
    1 2 3 ... 12
    adult, America, application, artillery, beauty, blessed, born, building, campaign, champion, chemical, cute, dnd, domain, farming, flaw, game, gold, head, hex, human, import, imports, leader, level, mobile, nature, offspring, original, parity, place, point, production, professional, province, public, purpose, realm, request, rule, save, seek, shield, source, spell, staff, stone, suitable, supernatural, sword, technology, throw, times, train, training, tree, TSR, tuaranreigh, version, visit, Wizards of the Coast, wotc
    • Replies: 115
    • Views: 9,362
    Last Post: 08-07-2006 09:19 AM
    by gazza666  Go to last post
  22. Clergy Alignment vs. God Alignment

    Started by Azrai, 06-27-2002 10:47 AM
    5 Pages
    1 2 3 ... 5
    active, alignment, alignments, ambitious, Anuire, campaign, care, category, change, cleanse, clergy, complete, criminal, deity, edition, eloele, evil, game, generally, god, gods, heir, hex, law, leader, locate, master, mortal, mortals, power, professions, purpose, rule, rules, save, setting, spell, spells
    • Replies: 40
    • Views: 3,877
    Last Post: 07-02-2002 10:10 AM
    by A_dark  Go to last post
  23. Undead, Energy Drain and Bloodlines

    Started by Magian, 07-29-2002 06:55 PM
    5 Pages
    1 2 3 ... 5
    allowed, attack, attacks, awnshegh, awnsheglien, azrai, background, blood, bloodline, bloodline strength, bloodlines, born, character, creature, dead, energy, farming, hex, king, monster, monsters, offspring, page, pages, point, points, power, purpose, rumour, scion, sphinx, strength, suitable, tighmaevril, true, undead, vampire, wizards
    • Replies: 48
    • Views: 5,794
    Last Post: 09-17-2002 08:46 AM
    by Birthright-L  Go to last post
  24. Presitige Classes for Regents

    Started by Crumbiness, 10-07-2002 06:38 PM
    7 Pages
    1 2 3 ... 7
    ability, acquire, assemble, beauty, bloodline, boy, campaign, Cerilia, class, core, cover, dnd, domain, edition, faith, fencing, generation, guilder, halfling, hex, holding, king, leader, level, performance, player, population, prestige class, production, public, purpose, regent, reputation, roleplay, rule, rulebook, ruling, score, seek, setting, shadow, source, strength, super, time, type, world
    • Replies: 65
    • Views: 5,360
    Last Post: 12-21-2002 04:11 PM
    by irdeggman  Go to last post
  25. New Battle Scheme

    Started by Snowman 67, 10-15-2002 01:58 AM
    advantages, card, cards, castle, hex, map, maps, move, movement, rpg, small, speed, statistics, stats, strategy, unit, units, warrior
    • Replies: 0
    • Views: 758
    Last Post: 10-15-2002 01:58 AM
    by Snowman 67  Go to last post
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