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Tag: arms

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  1. Rjanik of Dvasviik

    Started by nickgreyden, 01-02-2016 03:40 PM
    abilities, alignment, arms, biography, bloodline, category, character, class, critical, damage, description, domain, druid, feats, grove, human, languages, lineage, melee, multi, skills, social, speed, weapon, wiki
    • Replies: 0
    • Views: 1,138
    Last Post: 01-02-2016 03:40 PM
    by nickgreyden  Go to last post

    Wiki:
    Main

  2. Table 1-1:Warrior arms armor and feats

    Started by Sorontar, 02-23-2012 10:30 AM
    armor, arms, brcs, feat, feats, warrior
    • Replies: 0
    • Views: 1
    Last Post: 02-23-2012 10:30 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  3. peasent uprising [was --I recan

    Started by Kenneth Gauck, 01-17-1999 02:00 AM
    action, arms, close, community, government, heir, land, leader, lord, major, medieval, minor, modern, multi, peasants, power, random, regent, rule, ruler, size, story, time, transfer, type, william
    • Replies: 4
    • Views: 440
    Last Post: 01-17-1999 10:37 PM
    by Pieter Sleijpen  Go to last post
  4. English Counts

    Started by Kai Beste, 01-25-1999 09:30 AM
    arms, baron, changed, conquered, count, crown, describe, domain, graf, history, king, land, leader, loyal, marquis, member, military, native, noble, power, rank, regent, social, status, title, translate, translation
    • Replies: 3
    • Views: 324
    Last Post: 01-26-1999 03:41 PM
    by Jeff Dunnett  Go to last post
  5. Nationalism, peasant uprisings and

    Started by Kai Beste, 01-22-1999 02:58 PM
    administration, armies, armor, arms, castle, domain, family, follow, investiture, king, land, leader, lost, nobility, noble, peasant, place, point, power, powerful, rise, rulers, siege, social, state, time, war
    • Replies: 0
    • Views: 383
    Last Post: 01-22-1999 02:58 PM
    by Kai Beste  Go to last post
  6. Phooey on the rules

    Started by Jim Cooper, 11-04-1998 04:19 AM
    action, arms, baker, bebris, cooper, divine, domain, earth, fan, fantasy, game, guild, holding, influence, kings, McComb, medieval, nights, province, regency, regent, roleplay, route, rule, rulebook, time, world
    • Replies: 1
    • Views: 351
    Last Post: 11-04-1998 05:31 AM
    by DKEvermore@aol.co  Go to last post
  7. Question Regarding Mercenaries

    Started by Craig Greeson, 11-06-1998 01:56 PM
    archers, arms, availability, blood, campaign, character, fan, fast, general, gold, guard, heir, infantry, iron, king, limited, mercenaries, mercenary, military, pikemen, rare, rulebook, rules, throw, units
    • Replies: 1
    • Views: 344
    Last Post: 11-06-1998 01:59 PM
    by darkstar  Go to last post
  8. Muster Armies Action (was Merce

    Started by Craig Greeson, 11-07-1998 07:53 PM
    action, armies, arms, army, availability, building, change, conflicts, costs, domain, fan, follow, game, historical, mercenaries, military, morg, muster, province, regent, ship, strategy, time, training, unit, units
    • Replies: 7
    • Views: 442
    Last Post: 11-08-1998 01:33 PM
    by Pieter Sleijpen  Go to last post
  9. Muster Armies Action/Timing of

    Started by Craig Greeson, 11-08-1998 01:49 PM
    action, actions, arms, bonus, cooper, domain, effect, Europe, farming, feudalism, generally, gold, grand, lab, land, level, medieval, money, occupation, powerful, province, realm, rule, ruling, showing, speed, time, winter
    • Replies: 1
    • Views: 414
    Last Post: 11-08-1998 08:30 PM
    by Jim Cooper  Go to last post
  10. Units

    Started by Gary V. Foss, 12-13-1998 04:03 PM
    annual, arms, battlefield, card, characters, count, creatures, damage, dead, formula, guys, horses, king, knights, level, melee, performance, power, process, shield, standard, unit, units, values, war, war card, world
    • Replies: 4
    • Views: 470
    Last Post: 12-15-1998 12:52 AM
    by Tim Nutting  Go to last post
  11. BIRTHRIGHT NETBOOK UPDATED (Fin

    Started by BenandAmy, 01-02-1999 05:17 AM
    America, arms, australia, box, cold, collected, completely, content, cooper, cultural, david, day, europe, formation, language, news, original, page, record, sea, system, time, type, version, war, world
    • Replies: 8
    • Views: 614
    Last Post: 01-04-1999 12:50 AM
    by Kenneth Gauck  Go to last post
  12. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 387
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  13. RE: A God Named Gorgon

    Started by Silveras, 10-28-1998 12:00 AM
    andu, application, arms, attack, azrai, blood, blooded, cold, complete, day, divine, dungeon, essence, evil, god, human, level, original, powers, realm, ruler, save, shadow, true, type, world
    • Replies: 0
    • Views: 256
    Last Post: 10-28-1998 12:00 AM
    by Silveras  Go to last post
  14. RE: Of Ships and the Sea

    Started by Kariu, 10-08-1998 01:40 PM
    actions, arms, artillery, battles, building, cities, class, complete, cover, damage, deep, effects, equipment, events, group, mage, modification, naval, original, player, product, race, ramming, random, river, sea, sun
    • Replies: 0
    • Views: 417
    Last Post: 10-08-1998 01:40 PM
    by Kariu  Go to last post
  15. Of Ships and the Sea

    Started by The Olesens, 10-08-1998 12:37 AM
    adventures, anytime, arms, blood, blood enemies, campaign, cannon, cities, combat, complete, current, dragons, encounter, equipment, god, group, highlands, naval, player, recent, sea, source, sun, weapon, weather
    • Replies: 3
    • Views: 394
    Last Post: 10-09-1998 11:20 PM
    by Lee  Go to last post
  16. RE: Guns (long)

    Started by Harding Nick MMUk, 09-01-1998 09:40 AM
    advanced, archers, arms, battle, cost, encyclopedia, field, fighting, fire, form, gold, guns, knights, league, medieval, point, rarity, ship, show, size, standard, true, type, version, weak
    • Replies: 0
    • Views: 312
    Last Post: 09-01-1998 09:40 AM
    by Harding Nick MMUk  Go to last post
  17. RE: Guns (long)

    Started by Harding Nick MMUk, 08-26-1998 11:11 AM
    advantage, adventurers, arms, creatures, damage, est, firearm, fun, guns, james, magical, powers, shadow, shadow world, sign, silver, weapons, world
    • Replies: 0
    • Views: 307
    Last Post: 08-26-1998 11:11 AM
    by Harding Nick MMUk  Go to last post
  18. Contesting/Rule RPS

    Started by Robert Harper, 07-12-1998 05:33 PM
    3rd, actions, allowed, arms, cash, contest, contest action, cost, effect, est, god, holdings, house, levels, limits, minor, nations, province, races, rps, rule, ruled, social, strategy, translate
    • Replies: 1
    • Views: 353
    Last Post: 07-13-1998 04:09 AM
    by Morgramen the Magician  Go to last post
  19. RE: Strange GM customs

    Started by enq@completesystems.com., 06-17-1998 12:34 AM
    application, arms, article, australia, cast, casting, character, characters, court, credit, custom, game, guard, heir, holy, master, npcs, players, range, side, som, strange, tool, transfer, type, wondering
    • Replies: 0
    • Views: 349
    Last Post: 06-17-1998 12:34 AM
    by enq@completesystems.com.  Go to last post
  20. Elves & Charm Related Battle &

    Started by Ryan B. Caveney, 05-05-1998 10:27 PM
    allowed, area, arms, attack, average, battle, card, control, dming, effect, elf, land, level, move, realm, rule, running, save, subversion, throws, unit, vote, war, war card, wondering
    • Replies: 0
    • Views: 369
    Last Post: 05-05-1998 10:27 PM
    by Ryan B. Caveney  Go to last post
  21. [BIRTHRIGHT] Fortified Hold

    Started by Memnoch, 05-09-1998 03:22 AM
    action, arms, arts, attacking, attempting, bebris, boards, carrie bebris, castles, city, fortified, game, guns, heir, influence, law, level, original, physical, point, regent, rule, rules, simple, stone
    • Replies: 2
    • Views: 393
    Last Post: 05-11-1998 07:32 PM
    by Ryan B. Caveney  Go to last post
  22. Bloodtrait Ability ? Has anyone emp

    Started by Brett Lang, 04-01-1998 03:03 AM
    3rd, ability, arms, blood, campaign, character, derivation, form, hero, humanoid, level, magic, major, minor, power, powers, ranger, running, silver, skin, slightly, strength, tome, tome of magic, unique
    • Replies: 0
    • Views: 284
    Last Post: 04-01-1998 03:03 AM
    by Brett Lang  Go to last post
  23. Domain books

    Started by Daniel McSorley, 03-12-1998 04:39 PM
    arms, complete, cover, domain, guide, haven, holdings, law, locations, major, map, npcs, order, player, regent, ruler, secrets
    • Replies: 0
    • Views: 561
    Last Post: 03-12-1998 04:39 PM
    by Daniel McSorley  Go to last post
  24. RE: Birthright promo poster

    Started by jonathan.w.ingram@exgate, 02-10-1998 01:09 AM
    aerenwe, area, arms, background, campaign, conclusion, cover, day, demihuman, epic, fighting, gen, human, introduction, investiture, kings, lore, map, original, province, Roele, rulebook, ship, time, trade, tree
    • Replies: 0
    • Views: 304
    Last Post: 02-10-1998 01:09 AM
    by jonathan.w.ingram@exgate  Go to last post
  25. The Art Of War

    Started by Dan Medeiros, 11-30-1997 12:00 AM
    2 Pages
    1 2
    arms, army, battles, campaign, care, chaos, damaged, enemy, fortifications, history, king, land, leader, liberation, mighty, minor, morale, occupy, realm, reputation, ruins, source, strike, terrain, terror, time, turn, war, weather
    • Replies: 16
    • Views: 851
    Last Post: 01-29-1998 03:57 AM
    by Samuel Weiss  Go to last post
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