D20:Cure Light Wounds, Mass Spell
You channel positive energy to cure 1d8 points of damage +1 point per caster level (maximum +25) in each selected creature.
Cure Light Wounds, Mass
Brd 5, Clr 5, Drd 6, Healing 5
1 standard action
Close (25 ft. + 5 ft./2 levels)
One creature/level, no two of which can be more than 30 ft. apart
Will half (harmless) or Will half; see text
Yes (harmless) or Yes; see text
Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 03-30-2007 at 07:55 PM|
Last edited by , 10-23-2011 at 11:55 AM
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By Arjan in forum D20 system reference documentComments: 0Last Post: 03-30-2007, 07:55 PM