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Thread: Battle System simple or compex?
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05-28-2005, 01:01 PM #31
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Originally posted by Birthright-L@May 27 2005, 12:20 PM
Once, instead of unit experience, while running a game I gave an ad
hoc award that turned out to become a regular feature for that game.
All non-irregular non-militia units that succeeded in battle were
given veteran counters which were kept tracked of on the domain record
sheet. During a battle, once per turn per unit, each unit could spend
1 veteran point to gain a +1 to defense, range, melee, and charge. Of
course, what inevitably happened was there was one regent who had two
or three units that just accumulated a large amount of veteran points,
and they were a major part of every battle.
Maybe a concept like that would work a little bit better? It would
need to be expanded on, I think. But maybe having different maneuvers
available by spending veteran points might work... I leave it to the
group to think about.
I've always liked AP (and Force Points in Star Wars d20) as a concept. Reminds me of Last Resort Points from Alternity.
Would at least make a good addition to some supplement with variant rules (like an Unearthed Arcana for BR) {Which I still think is a good idea in the long run since there are so many possibilities and house-rules out there that deserve some compilation}.Duane Eggert
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05-28-2005, 11:57 PM #32
I always thought that that variant rules expansion supplement was a given!
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05-29-2005, 02:09 AM #33
Actually, after talking with Osprey about the Q&D system, we thought about getting rid of the multipliers and replacing them with flat bonuses. Unfortunately, I haven't had enough free time to write it out.
"Who was the first that forged the deadly blade? Of rugged steel his savage soul was made." --Tibullus
"Qui desiderat pacem praeparet bellum." --Vegetius
"Men grow tired of sleep, love, singing and dancing sooner than war." --Homer
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05-30-2005, 09:10 PM #34
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Originally posted by tcharazazel@May 28 2005, 09:09 PM
Actually, after talking with Osprey about the Q&D system, we thought about getting rid of the multipliers and replacing them with flat bonuses. Unfortunately, I haven't had enough free time to write it out.Duane Eggert
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