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  1. #31
    Birthright Developer irdeggman's Avatar
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    Originally posted by Birthright-L@May 27 2005, 12:20 PM
    Once, instead of unit experience, while running a game I gave an ad

    hoc award that turned out to become a regular feature for that game.

    All non-irregular non-militia units that succeeded in battle were

    given veteran counters which were kept tracked of on the domain record

    sheet. During a battle, once per turn per unit, each unit could spend

    1 veteran point to gain a +1 to defense, range, melee, and charge. Of

    course, what inevitably happened was there was one regent who had two

    or three units that just accumulated a large amount of veteran points,

    and they were a major part of every battle.



    Maybe a concept like that would work a little bit better? It would

    need to be expanded on, I think. But maybe having different maneuvers

    available by spending veteran points might work... I leave it to the

    group to think about.












    Sort of like Action Points.

    I've always liked AP (and Force Points in Star Wars d20) as a concept. Reminds me of Last Resort Points from Alternity.

    Would at least make a good addition to some supplement with variant rules (like an Unearthed Arcana for BR) {Which I still think is a good idea in the long run since there are so many possibilities and house-rules out there that deserve some compilation}.
    Duane Eggert

  2. #32
    Senior Member RaspK_FOG's Avatar
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    I always thought that that variant rules expansion supplement was a given!

  3. #33
    Actually, after talking with Osprey about the Q&D system, we thought about getting rid of the multipliers and replacing them with flat bonuses. Unfortunately, I haven't had enough free time to write it out.
    "Who was the first that forged the deadly blade? Of rugged steel his savage soul was made." --Tibullus

    "Qui desiderat pacem praeparet bellum." --Vegetius

    "Men grow tired of sleep, love, singing and dancing sooner than war." --Homer

  4. #34
    Birthright Developer irdeggman's Avatar
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    Originally posted by tcharazazel@May 28 2005, 09:09 PM
    Actually, after talking with Osprey about the Q&D system, we thought about getting rid of the multipliers and replacing them with flat bonuses. Unfortunately, I haven't had enough free time to write it out.
    Whenever you get done, e-mail it to me so I have a word copy to use later on.
    Duane Eggert

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