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Thread: Noble Warrior

  1. #31
    Birthright Developer irdeggman's Avatar
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    I actually like some of the noble-warrior's class abilities. I also don't think (like Gary) they don't translate well into feats.

    I still think that a great general type of class would work real well. Although I'm not real found of making an alternate fighter class, which would in essence really be adding another class since there is no way the fighter class would be replaced or abandoned.

    I still think that a great general prestige class makes the most sense here. The d10 hit die could work real well along with 4 skill points (vice the 2 for fighters).

    An important feature of prestige classes is that they are more powerful than standard classes so trying to balance a prestige class with a standard class is not an issue - they should only be balanced with other prestige classes.

    What this would do is to open up things to adding some more powerful class type abilities or upping the power of the present ones. Something to think about.

    In addition since the use of prestige classes are purely optional those who don't like the concept don't need to worry about incorporating it. And since they are optional it is much easier for a DM to make changes to them without incurring the wrath of his players by changing core rules (or in the case BRCS core rules).
    Duane Eggert

  2. #32
    Senior Member RaspK_FOG's Avatar
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    Ditto!

  3. #33
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    With a few changes, I like Ospreys class and will vote for it should a poll appear. I'm just putting forth a simple, but imperfect, solution to the lack of a general class.
    Build a man a fire and he will be warm for a night. Set a man on fire and he will be warm for the rest of his life.

  4. #34
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    Noble Warrior abilities turned into feats

    Battle Cry
    req: 7 ranks Lead and 7 ranks Warcraft
    Benefit: for a number of days equal to his charisma modifier he may shout an inspiring battle cry. Any allies who hear him gain a +1 to their Morale and Will saves for a number of rounds as equal to the characters charisma modifier. If the character is leading troops then the unit gains a +1 to Morale and attack for a single battle turn.

    Inspire Troops
    req: 10 ranks lead and 10 ranks warcraft
    The Character must stand visibly before the army and deliver a rousing speech, taking at least one minute to do so and using one of his Battle Cry slots for the day. The character may attempt to affect as many 1 company per (Lead score-3): success requires a Lead check at DC 10 + 2 per company targeted. If the Lead check succeed, the targeted units gain a +1 bonus to attack and morale for the a number of battle turns equal to the characters charisma modifier. Individuals affected (including allied PC’s) gain a +1 morale bonus to attack, damage, and saving throws for the duration of the effect. This bonus increases by +1 for each additional 4 ranks in Lead (+2 14 ranks, +3 18 ranks, +4 22 ranks).

    I think their are already enough feats which give a straight bonus to Lead and warcraft, no need to try to mimic commander. This is of course a straignt translation of the noble warriors abilities to a feat, which may not be best since I don't know of any feats which gain in strength depending on the number of ranks a character has in a skill.
    Build a man a fire and he will be warm for a night. Set a man on fire and he will be warm for the rest of his life.

  5. #35
    Birthright Developer irdeggman's Avatar
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    This is of course a straignt translation of the noble warriors abilities to a feat, which may not be best since I don't know of any feats which gain in strength depending on the number of ranks a character has in a skill.
    Neither do I, although there are the normal/greater feat trees (Spell Focus, weapon specialization, etc.)

    Also the proposed feats listed are awful similar to the bard's abilities. Which was one of the intents when they were made class abilities, but they don't translate into feats well at all, IMO.
    Duane Eggert

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