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Thread: RULES: Non-Cerilia BR
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07-16-1999, 12:27 AM #10
RULES: Non-Cerilia BR
Manta wrote:
> > 1) Has anyone thought of a non-blooded variant of the rules system?
>
> Has anyone thought about giving a number of RP´s equivalent to the domain
> power. No complications at all - the bigger the domain, the more RP´s you
> win (holding RP´s collections restrictions still apply, of course).
> As for investiture, anyone can be regent as long as the people in the
> province acknowlege the character as their new ruler (either by their own
> will of by force).
This kind of kills the need for vassals, though, doesn't it? Why bother
setting up hierarchal system if one guy can rule the who shebang?
It's interesting to see so many different takes on using the domain rules in
non-BR campaigns. If anything is going to remain active of the BR campaign in
AD&D, I suspect it will be the domain rules. I have high hopes that those
rules can be marketed to the "mainstream" AD&D community in such a way as to
revitalize the campaign setting, but we'll just have to wait and see.
Anyway, my take on the domain rules in my Cataclysm campaign setting is this:
Regents can collect MP (Majesty Points, basically the same as RP) equal to
their level of experience, plus their Majesty. Majesty replaces Bloodline in
that campaign. All players begin with 0 Majesty. Majesty can be increased by
spending MP in exactly the same way that RP are spend to increase bloodline.
A new ruler, say an 8th level fighter, gains control of a few law holdings and
a province. He can earn up to 8MP a domain turn. (Exp Level+Majesty.) He can
use those MP on domain actions, or he can spend a single MP to gain a Majesty
of 1. He can spend two more and get an MP of 2, etc. If he spends the 3
points, next domain turn he can earn up to 10MP. (8th level+2Majesty.)
Offspring get their parents average Majesty divided by 2 and rounded down. So
the first born of King Balthac (Majesty 29) and Queen Fizla (Majesty 12) would
have 29+12=41 41/2=20.5 20.5/2=10.25 or 10 Majesty.
There are no "Majesty Powers" in my campaign, but I'm thinking of adding some.
Things like Divine Wrath at 20 pts or something. We'll see.
Laters,
Gary
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