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  1. #1
    Senior Member Lawgiver's Avatar
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    I've been trying to think of a descent method for tracking loyalty. I've never liked the simple four grades as written in the original rules. I've been batting around an idea based on a percentage, but can't quite figure out the semantics.

    Does anyone else have a descent idea or know a website with a good idea?
    Servant of the Most High,
    Lawgiver

    Isaiah 1:17
    Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.

  2. #2
    Administrator Arius Vistoon's Avatar
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    Assign a score value ( as an attribute ) for loyalty
    if the score decrease, roll D20 with modification of attribute loyalty vs DC of 15 + 2 by level of province ( i.e DC=27 for a province 6 )
    if the roll failed the province go to rebellion ( the RP and GB costs for all actions are increase by the difference between roll and DC ) else nothing.
    the four grade of loyalty doesn't exist more. The consequence of the roll is good for the next turn , no more

    the decrease of the attribute is egal the double of the malus in the rule and the increase stay as it. ( it's more difficult to progress than decrease in loyauty ! )

    having law doesn't ignore stade but give a bonus for the roll
    ( + 5 for all available law
    +2 for most available law )

    Nb : is an idea for developpement, not a rule in use by me...

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