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Thread: CC2 Birthright Maps
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04-12-2005, 08:43 PM #1
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Greetings,
Does anyone know where I could find Campaign Cartographer 2 files for Birthright? We're looking to start a local game and I think this would be a great help. I know that it was once on the forum, but the link is dead.
thanks in advance.
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04-13-2005, 10:38 PM #2
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If your looking just for maps here is a link http://people.ku.edu/~wschwarz/birthright.html
just click on the map link there, If your looking for a program that you can use to edit the birthright maps let me know if you find it because I could sure use some thing like that. Because im not realy sure what this Campaign Cartographer is, hope this helps you if not explain what CC is and I'll see if one of my buds can help you.
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04-14-2005, 02:20 PM #3
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In a message dated 4/13/05 6:51:31 PM Eastern Daylight Time,
brnetboard@BIRTHRIGHT.NET writes:
<< If your looking for a program that you can use to edit the birthright maps
let me know if you find it because I could sure use some thing like that.
Because im not realy sure what this Campaign Cartographer is, hope this helps you
if not explain what CC is and I`ll see if one of my buds can help you. >>
Campaign cartographer is a CAD program, tweaked for use in fantasy and other
gaming. It allows one to make and edit one`s own maps, but I`ve not seen it
able to import files of otehr maps for editing. My wife liked the first
edition, but since kids have come along, we really have not been able to use the CC2
versions.
Lee.
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04-14-2005, 02:27 PM #4
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The big advantage of CC2 is that we could modify maps, adding roads or kingdom boundry lines. If anyone else knows a good way to do that please let me know.
Here is the link to the posts referencing the files that were around.
http://www.birthright.net/forums/index.php...p++cartographer
Hopefully someone has them tucked away still.
thanks
Loki
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04-14-2005, 09:20 PM #5
Hi,
I use PSP to make maps. You can simply import scans of existing BR maps
from various products, and then use them as a basis for a multilayered
map.
That way you can mix and match what you want you maps to show with a
minimum of fuzz. You could have one map showing borders and realm names,
another which focuses on towns, river names etc., and another with
province names and levels.
It is also useful in that you can later expand or alter you maps with
relative ease.
B
-----Original Message-----
From: Birthright Roleplaying Game Discussion
[mailto:BIRTHRIGHT-L@ORACLE.WIZARDS.COM] On Behalf Of silverloki
Sent: 14. april 2005 16:27
To: BIRTHRIGHT-L@ORACLE.WIZARDS.COM
Subject: Re: CC2 Birthright Maps [2#3065]
This post was generated by the Birthright.net message forum.
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silverloki wrote:
The big advantage of CC2 is that we could modify maps, adding roads or
kingdom boundry lines. If anyone else knows a good way to do that
please let me know.
Here is the link to the posts referencing the files that were around.
http://www.birthright.net/forums/ind...hl=map++cartog
rapher
Hopefully someone has them tucked away still.
thanks
Loki
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