Results 1 to 1 of 1
Thread: [BIRTHRIGHT] Gaseous Rules
-
07-15-2003, 01:36 AM #1
ge -----
From: "Gary" <geeman@SOFTHOME.NET>
Sent: Monday, July 14, 2003 5:48 PM
> [...] or the generalized comments regarding the utility of the rules or
> rules in general somehow acting as the antithesis of imagination (a
> highly suspect conclusion, BTW.)
If you can`t see how an over-strict interpretation of the rules can stifle
imagination, try this: every time you come up with something not explicitly
covered in the rules, like the No Magic Zone realm spell (6/12/2000), using
RP in place of xp (7/2/01), or creating new derivations of bloodlines via
land`s choice (3/18/03), or any of the other dozens of ideas you propose on
the list regularly, just repeat this to yourseld, "not in the rules, can`t
do it, don`t want to break the game".
Yesterday, you wrote:
` "D&D does it, therefore BR should mirror that" seems to be thinking
espoused by many folks who mistake "cant" for "can`t" when it comes to
changing things for a specific setting.`
It seems very much to me that we are complaining about similar colors on the
same pallet. Just because something makes it into print, whether its the
Dragon Disciple or a definition of being gaseous, doesn`t mean I can`t
change it, adopt it, or ditch it.
You said so yourself: "Like many folks out there in the BR wonderland, I
personally look at all this kind of thing as source material and will take
and leave whatever I want"
This hardly sounds like someone who doesn`t "*want* to resolve situations
outside of the rules", but rather someone who is willing to make the rules
serve another purpose, the rules as a means, not an end. After all, if you
feel free to chose what rules you will adopt, aren`t you just giving into
some game-busting desire? And god forbid your source material turn out to
be folklore, literature, or the movie that you just saw. Because that
wouldn`t be on topic.
Tell me, how is a willingness, because that`s all I offered in my original
post, in which I suggested that a gaseous being could not attack an
incorporeal undead, how is a willingness to consider alternate versions of
teh gaseous state any different from your own favorite hobby horse - the
paladin must be a lawful good knightly figure? I mean the rules detail his
code. And no game busting characters like a paladin who can be chaotic
good. No way, no how, can`t be done, not in the rules, check pages 41 and
43, very clear on this point.
Kenneth Gauck
kgauck@mchsi.com
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks