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Thread: Chapter One

  1. #1
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    Sorry if this has already been addressed, but a quick search of "Chapter" did not show this up.

    The feat on page 25 of the BRCS-Playtest gives the ability to cast spells in tactical combat. If they are going to spend a feat it represents great dedication to learn something.

    For most casters that take this feat Warcraft is a cross-class skill.

    Making a character pay double and giving a lower max rank seems wrong. Especially when the amount of success can influence the results. The DC 10 is easily made, but the degree of success is harder to achieve.

    There should be an addition to this feat allowing Warcraft to become a class skill.
    Or change the skill check to Spellcraft.

  2. #2
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    i think warcraft doesnt have anything to do with casting spells anyway... even in battle both concentration and spellcraft seem better suited for the job!:)

  3. #3
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    conductingsum schrieb:

    >This post was generated by the Birthright.net message forum.
    > You can view the entire thread at: http://www.birthright.net/read.php?TID=1709
    >
    > conductingsum wrote:
    > i think warcraft doesnt have anything to do with casting spells anyway... even in battle both concentration and spellcraft seem better suited for the job!:)
    >
    >
    I fully agree with that. I, too, did not understand why a wizard has to
    have "Warcraft" to be able to correctly target his spells.

    Why would he be able to throw a fireball, knowing exactly how large the
    explosion is and if partymembers are in the range or not, but not how to
    hit a company of 100 men, lined up before the company which he accompanys?

    My personal view on this would be that instead of a Warcraft for casting
    battle spells on the battlefield would be:
    a "Concentration" check e.g. like DC 15 + spelllevel as for casting
    defensively, and requiring the caster to have the "Combat Casting" feat
    as requirement to be able to cast battle spells.
    bye
    Michael Romes

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  4. #4
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    On Thu, Jun 12, 2003 at 12:06:31AM +0200, destowe wrote:

    > The feat on page 25 of the BRCS-Playtest gives the ability to cast
    > spells in tactical combat. If they are going to spend a feat it
    > represents great dedication to learn something.
    > For most casters that take this feat Warcraft is a cross-class
    > skill.
    > Making a character pay double and giving a lower max rank seems
    > wrong. Especially when the amount of success can influence the
    > results. The DC 10 is easily made, but the degree of success is harder
    > to achieve.
    > There should be an addition to this feat allowing Warcraft to become
    > a class skill. Or change the skill check to Spellcraft.

    The general intent here was to provide a clear demarcation from a
    wizard "just casting a fireball on the battlefield" and a wizard
    casting a fireball in such a way as to make a dramatic and devastating
    impact on the battle. In other words, wizards that _aren`t_
    particularly skilled in Warcraft bring to the table their ability
    to cast spells on the adventuring level. They add to a HERO card and
    make a big difference in combat, but no more/less than any other hero.

    A wizard trained in coordinating a magical assault along with a
    military maneuver (say, a cloudkill to pin down a flank of the enemy
    during a frontal assault) can potentially make a _bigger_ difference.
    This is where the Warcraft skill comes in.

    Warcraft can provide the magic with training/experience that help
    him/her carry out her military goals with greater effectiveness. It is
    taken as given that the spellcaster already has sufficient skill at
    learning/making spells (Spellcraft) and ability to cast in battle
    (Concentration). Just one rank of Warcraft (and some INT) provides the
    caster with a good chance (DC 10) that they will be able to read the
    needs/timing of the battlefield properly and target the spell
    appropriately. The effectiveness of the spell is primarily governed by
    spell level.

    High success in the roll can modify the result, but not by much. I`d
    expect that only spellcasters with a significant and devoted interest
    to military magic would take enough Warcraft (probably via a
    fighter multiclass) to regularly get a result bonus.

    - Doom

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  5. #5
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    Well, thats you told.

    Also, if you want to make a war-wizard, make a prestige class for it or even just take the Cosmopolitan (Warcraft) feat.

    CM.

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    That's for the rationale. It does make sense that way.

    I could see making Combat Casting a prereq. That will keep anyone that is not a pure human from taking the feat until 3rd level. Which is a small measure of experience to keep people from using lots of low level.

    The only problem with the Cosmopolitian feat, is that it is not the PHB or the BRCS. I have never played FR, and did not even know that feat existed until 2 months ago.

  7. #7
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    You can't really take the battlecaster feat first at early levels anyway, because you need to be spellcaster lvl 5th.
    I like the warcraft/battle caster thing actually. I've been playing with it in our local games and PBeM games, for a few months now and it seems to work pretty well.
    O hark, O hear! How thin and clear,
    And thinner, clearer, farther going!
    O sweet and far from cliff and scar
    The Horns of Sielwode faintly blowing!

  8. #8
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    Originally posted by destowe





    That's for the rationale. It does make sense that way.

    I could see making Combat Casting a prereq. That will keep anyone that is not a pure human from taking the feat until 3rd level. Which is a small measure of experience to keep people from using lots of low level.

    The only problem with the Cosmopolitian feat, is that it is not the PHB or the BRCS. I have never played FR, and did not even know that feat existed until 2 months ago.
    OOPS! Boy are my checks red.

    I will have to look at things better before I post. ([_]

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