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Tag: guild (for guilds)

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  1. Thaele

    Started by AndrewTall, 01-21-2013 11:17 AM
    Aebrynis, ancient, atlas, canon, cities, climate, cold, damaged, death, deep, dragon, eastern, guild, land, route, sea, seas, seeker, skill, south, tales, terrain, trade, tribes, turn, waters, wiki
    • Replies: 0
    • Views: 11,789
    Last Post: 01-21-2013 11:17 AM
    by AndrewTall  Go to last post

    Wiki:
    Main

  2. Fhiele Dhoesone plots and rumours

    Started by AndrewTall, 01-19-2013 07:10 PM
    ability, action, blood, building, days, deal, deep, domain, empire, future, game, generally, guild, human, income, king, land, loyalty, native, nature, plague, point, realm, shield, source, status, tribes, visit
    • Replies: 0
    • Views: 8,165
    Last Post: 01-19-2013 07:10 PM
    by AndrewTall  Go to last post

    Wiki:
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  3. Bannier Andiens Dhoesone plots

    Started by AndrewTall, 01-19-2013 06:10 PM
    ability, action, bard, baroness, bor, deep, domain, festival, guild, holding, import, magic, master, money, music, nobility, plan, rare, realm, recent, reputation, ruins, skill, trade, turn, wiki
    • Replies: 0
    • Views: 6,982
    Last Post: 01-19-2013 06:10 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  4. Upper Anuire Traders Dhoesone plots

    Started by AndrewTall, 01-19-2013 05:47 PM
    category, content, copper, death, dependent, domain, druid, dukes, expansion, favor, gross, guild, guilder, hunters, influence, legendary, lost, loyal, plot, potential, power, royal, slay, time, tony, wiki
    • Replies: 0
    • Views: 6,248
    Last Post: 01-19-2013 05:47 PM
    by AndrewTall  Go to last post

    Wiki:
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  5. Som stats from Cerillia

    Started by Dyark, 10-14-2012 01:24 PM
    2 Pages
    1 2
    building, Cerilia, clerics, council, debate, domain, domains, edition, est, guess, guild, holding, kings, law, law holding, level, luck, mages, magic, power, provinces, regent, ruled, som, source, stats, temple, true
    • Replies: 12
    • Views: 16,850
    Last Post: 10-18-2012 10:53 PM
    by Dyark  Go to last post
  6. Birthright Campaign Setting 3 5

    Started by Arjan, 08-28-2012 08:51 AM
    brcs, campaign, character, city, class, d20, dangerous, deep, dungeons, edition, evil, guild, king, magic, pirate, power, priestcraft, professional, regency, rulebook, setting, shadow, strength, tribes, version, war, world, wotc
    • Replies: 0
    • Views: 20,507
    Last Post: 08-28-2012 08:51 AM
    by Arjan  Go to last post
  7. A question of game mechanics.

    Started by Deathknyte, 08-15-2012 01:58 AM
    2 Pages
    1 2
    2nd, 2nd edition, 3rd, action, allowed, bloodline, brcs, changed, cost, current, domain, edition, game, game mechanics, giant, gold, gold bar, guild, holder, holding, house, house rule, king, kings, level, luck, master, points, prints, province, rare, regency, regent, reward, rule, ruled, rules, ruling, scenario, state, strength, sun, time, wiki
    • Replies: 13
    • Views: 30,718
    Last Post: 08-18-2012 04:19 PM
    by Deathknyte  Go to last post
  8. Karlyn the Grim

    Started by AndrewTall, 05-19-2012 11:39 AM
    action, anuirean, area, biography, commoners, copper, count, days, domain, feats, form, grim, guard, guild, karlyn, law, masterwork, minor, plan, powers, scalemail, skills, source, speed, strength, town, trade, training, village, wiki
    • Replies: 0
    • Views: 14,301
    Last Post: 05-19-2012 11:39 AM
    by AndrewTall  Go to last post

    Wiki:
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  9. Help with my first domain turn?

    Started by NoOnesShowMonkey, 02-29-2012 09:17 AM
    actions, adventures, barony, bastard, building, campaign, contest, deal, domain, est, game, grove, guild, heir, holder, holdings, landed, law, leader, oaken, players, proceed, province, public, realm, retinue, return, rule, ruleset, state, time, turn, village, wiki, wondering
    • Replies: 9
    • Views: 12,481
    Last Post: 03-02-2012 09:13 PM
    by NoOnesShowMonkey  Go to last post
  10. The Sphinxs Domain

    Started by Sorontar, 02-18-2012 05:52 AM
    azrai, bint, city, contest, days, deal, domain, evil, goals, guild, human, income, leader, magic, monster, power, purpose, rare, realm, regent, sphinx, status, strength, trade, tribes, tribute, unit, world, worship
    • Replies: 0
    • Views: 18,773
    Last Post: 02-18-2012 05:52 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  11. Domain type for Criminal Organizations

    Started by otomodave, 01-06-2012 07:16 PM
    2 Pages
    1 2
    bonuses, contest, criminal, damaged, domain, domains, empire, espionage, guild, guilds, holder, holdings, intelligence, king, law, magic, occupy, organization, organizations, pillage, pillaging, pirate, player, purpose, regent, run, shackled, shadow, size, spreadsheet, suitable, trade, type, types
    • Replies: 18
    • Views: 17,122
    Last Post: 03-30-2012 06:35 PM
    by Magian  Go to last post
  12. Thaele- What we know and what we might guess

    Started by Satchkep45, 12-16-2011 04:54 PM
    2 Pages
    1 2
    2nd, America, arc, area, building, campaign, dangerous, dead, deep, domain, edition, farming, guild, hale, historic, hoekstraad, human, king, klessberg, leader, major, map, migrating, millen, pirate, place, player, province, realm, ruins, ruling, seek, shadow, super, technology, Thaele, tjarvaald, tribes, trip, vision, waters, world
    • Replies: 16
    • Views: 23,772
    Last Post: 01-07-2012 09:44 PM
    by AndrewTall  Go to last post
  13. Regents and trade routes

    Started by Vicente, 12-14-2011 04:16 PM
    2 Pages
    1 2
    advantage, borders, brcs, domain, Europe, guild, holder, holding, holdings, landed, major, maps, provinces, public, range, regent, road, roads, route, routes, ruler, secret, strange, time, tool, trade, trade route, war
    • Replies: 11
    • Views: 12,582
    Last Post: 12-18-2011 10:45 AM
    by Vicente  Go to last post
  14. Guild Products (was: - Alignment fl

    Started by Morg, 02-24-1999 06:34 PM
    ability, alignment, campaign, chaos, cost, deal, friends, game, grab, guild, income, loyal, loyalty, merchandise, original, pbem, policy, public, random, river, scenario, section, sequence, society, stone, time
    • Replies: 0
    • Views: 9,887
    Last Post: 02-24-1999 06:34 PM
    by Morg  Go to last post
  15. Guild Products (was: - Alignmen

    Started by Mark A Vandermeulen, 02-24-1999 08:51 PM
    bonus, bor, born, campaign, city, color, cost, domain, domain action, game, guild, income, iron, medieval, merchandise, morg, pbem, province, regent, resource, seasonal, solmyr, stone, time, varsk, wondering
    • Replies: 0
    • Views: 7,192
    Last Post: 02-24-1999 08:51 PM
    by Mark A Vandermeulen  Go to last post
  16. "Power" in BR (was Azrai`s Serv

    Started by Craig Greeson, 03-04-1999 01:58 PM
    3rd, ability, actions, azrai, banner, change, cooper, critical, effect, game, generic, goals, guild, intelligence, land, level, loyalty, major, monster, plan, power, powerful, powers, prince, raven, scene, setting, skills, skirmishers, spellcasters, unit
    • Replies: 0
    • Views: 9,108
    Last Post: 03-04-1999 01:58 PM
    by Craig Greeson  Go to last post
  17. Azrai, the Shadow World, and Me

    Started by CBebris@aol.co, 04-15-1999 04:25 PM
    azrai, bebris, blood, canon, cataclysm, cold, convention, day, design, formation, game, guild, place, plane, product, project, rule, running, shadow, ship, status, strange, trilogy, wondering, world, wotc
    • Replies: 2
    • Views: 7,539
    Last Post: 04-17-1999 01:11 AM
    by Jim Cooper  Go to last post
  18. (Was T&T6SD)Experience

    Started by Gary V. Foss, 04-18-1999 07:40 AM
    ability, attributes, average, campaign, character, complete, description, dexterity, effects, experience, general, guild, intelligence, luck, mage, magic, manual, ogre, physical, player, quality, ruling, score, strength, weak, wisdom
    • Replies: 0
    • Views: 7,001
    Last Post: 04-18-1999 07:40 AM
    by Gary V. Foss  Go to last post
  19. Martial Law

    Started by Olesens, 01-14-1999 12:24 AM
    action, agitate, andrew, count, decree, domain, effect, free, guild, law, martial, military, night, order, original, point, power, provinces, rules, spell, standard, throne, time, troops, war
    • Replies: 4
    • Views: 8,154
    Last Post: 01-16-1999 03:05 AM
    by Tim Nutting  Go to last post
  20. I recant (sort of)

    Started by Tim Nutting, 01-14-1999 08:20 AM
    actions, adjustment, building, city, cover, debate, el-hadid, fortified, guild, holding, imperial, level, loyal, loyalty, martial, occupation, pbem, prince, realm, rebellion, reputation, running, sin, source, spell, time, tony, unit, weak
    • Replies: 4
    • Views: 9,383
    Last Post: 01-16-1999 04:15 AM
    by Memnoch  Go to last post
  21. a few things

    Started by Terence Burnard, 01-15-1999 04:30 AM
    actions, adventures, army, awards, class, court, domain, experience, games, group, guild, heir, holding, land, law, monsters, multi, players, regent, roleplay, small, standard, time, transfer, type
    • Replies: 7
    • Views: 5,844
    Last Post: 01-22-1999 08:10 PM
    by Jeff Dunnett  Go to last post
  22. Guilds too powerful -- a simple

    Started by DKEvermore@aol.co, 01-29-1999 03:39 PM
    action, baroness, claim, couple, decree, follow, formula, guild, land, level, military, power, powerful, purpose, regency, regent, route, royal, running, simple, standard, time, trade, trade route, war, winter
    • Replies: 2
    • Views: 6,076
    Last Post: 02-05-1999 12:15 AM
    by Kenneth Gauck  Go to last post
  23. RE: Shield of Halaia

    Started by Peter Wiyda, 02-15-1999 12:08 AM
    cleric, day, domain, faith, fighter, guild, heir, holding, holdings, leader, master, original, point, ruler, shield, state, temple, thieves, tip, vassalage
    • Replies: 0
    • Views: 6,587
    Last Post: 02-15-1999 12:08 AM
    by Peter Wiyda  Go to last post
  24. Rule Action

    Started by Olesens, 02-15-1999 03:11 PM
    action, borders, castle, court, culture, farming, gods, guild, guilds, human, law, level, military, obscure, provinces, realism, route, rule, rule action, source, standard, temple, trade, trade route, type, units, village, wizard
    • Replies: 2
    • Views: 6,382
    Last Post: 02-16-1999 06:05 AM
    by JulesMrshn@aol.co  Go to last post
  25. Debt, Regency & Maintenance

    Started by Morg, 02-17-1999 06:46 PM
    army, arts, balanced, campaign, deal, device, domain, flavour, game, gold, guild, level, magic, maintenance, money, pbem, regency, ruins, running, setting, source, story, tax, town, trade, trip, turn
    • Replies: 0
    • Views: 4,766
    Last Post: 02-17-1999 06:46 PM
    by Morg  Go to last post
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