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  1. My Rules

    Started by Tripp Elliott, 08-11-1997 09:49 PM
    2nd, 3rd, ability, bonus, bonuses, campaign, character, combat, fighting, game, hammer, maximum, player, point, powerful, proficiencies, request, rule, skill, spellcasters, time, training, type, war, weapon, weapons, world
    • Replies: 0
    • Views: 1,982
    Last Post: 08-11-1997 09:49 PM
    by Tripp Elliott  Go to last post
  2. Playing the game

    Started by Sorontar, 02-15-2011 12:53 AM
    actions, availability, basil, bloodline, born, campaign, champion, character, class, commoners, d20, days, diplomacy, domain, feat, grounds, guild, handling, housecarl, human, level, lonely, magic, maximum, mix, paladin, power, professional, province, purpose, realm, regent, reputation, rule, throne, title
    • Replies: 0
    • Views: 10,642
    Last Post: 02-15-2011 12:53 AM
    by Sorontar  Go to last post

    Wiki:
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  3. Dragon, True (Creature)

    Started by BRadmin, 02-15-2011 05:27 AM
    actions, adult, artist, bonus, class, copper, cover, d20, dangerous, device, diplomacy, domain, feat, generally, gold, human, intelligence, land, level, magic, maximum, point, power, purpose, search, status, strength, supernatural, weapon
    • Replies: 0
    • Views: 5,403
    Last Post: 02-15-2011 05:27 AM
    by BRadmin  Go to last post
  4. AndrewTall/The Succubus

    Started by Jaleela, 03-10-2011 05:57 PM
    attack, azrai, biography, blessed, bloodline, born, casting, completely, continual, d20, death, effect, feats, features, generally, girl, goals, major, maximum, minor, nature, offspring, original, plan, power, powerful, regency, retinue, skills, spell, strength, weapon
    • Replies: 0
    • Views: 7,430
    Last Post: 03-10-2011 05:57 PM
    by Jaleela  Go to last post

    Wiki:
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  5. Handle Animal (Skill)

    Started by Jaleela, 09-01-2011 04:53 PM
    aberration, ability, action, animals, area, asks, bonus, challenge, character, class, completely, creature, d20, dead, effect, epic, fighting, handling, intelligence, maximum, performance, place, point, purpose, random, ranger, rule, score, skill, training, type
    • Replies: 0
    • Views: 9,293
    Last Post: 09-01-2011 04:53 PM
    by Jaleela  Go to last post
  6. Rogr Aglondier

    Started by BRadmin, 02-04-2011 09:35 PM
    aglondiers, ambitious, andu, artist, bloodline, children, city, class, commoners, death, device, diplomacy, domain, feats, features, land, loyalty, magician, major, maximum, member, nature, plan, powerful, province, realm, regency, regent, skills
    • Replies: 0
    • Views: 8,418
    Last Post: 02-04-2011 09:35 PM
    by BRadmin  Go to last post

    Wiki:
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  7. Training action

    Started by Sorontar, 01-19-2011 12:02 AM
    action, actions, bonus, brcs, challenge, chapter, character, class, combat, current, effect, enhancement, feat, feats, game, generally, henchman, level, maximum, minor, mix, player, point, regent, skill, skills, training
    • Replies: 0
    • Views: 3,496
    Last Post: 01-19-2011 12:02 AM
    by Sorontar  Go to last post

    Wiki:
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  8. Province resources

    Started by AndrewTall, 03-07-2010 07:00 PM
    action, actions, andy, artillery, bonus, bonuses, building, casting, contest, decree, diplomacy, domain, faith, game, gold, holding, income, level, maximum, plague, production, province, random, realm, skills, stone, substitute, trade, wastes
    • Replies: 0
    • Views: 4,255
    Last Post: 03-07-2010 07:00 PM
    by AndrewTall  Go to last post

    Wiki:
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  9. Spell:Enhance Trait

    Started by Sorontar, 04-12-2010 03:48 AM
    ability, alignment, animals, application, azrai, blessed, bloodline, born, casting, change, children, combat, derivation, empire, enhanced, evil, features, form, human, level, magic, magician, maximum, offspring, parents, score, spell, type, version
    • Replies: 0
    • Views: 2,750
    Last Post: 04-12-2010 03:48 AM
    by Sorontar  Go to last post

    Wiki:
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  10. Tael Brosuine

    Started by Sorontar, 05-30-2010 11:49 AM
    anuirean, armor, attack, biography, bonus, class, combat, criminal, diplomacy, domain, expansion, feats, features, formation, humanoid, iron, maximum, melee, nobility, noble, shield, skills, speed, unblooded, weapon, wiki
    • Replies: 0
    • Views: 3,705
    Last Post: 05-30-2010 11:49 AM
    by Sorontar  Go to last post

    Wiki:
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  11. Mirviriam/BirthRight Rules

    Started by Mirviriam, 06-07-2010 12:10 AM
    3rd, allowed, bonus, campaign, casting, completely, death, decree, diplomacy, domain, edition, gold, holding, magic, maximum, point, purpose, realm, rebellion, regency, regent, reputation, rule, seperate, setting, shadow, unit, war
    • Replies: 0
    • Views: 1,541
    Last Post: 06-07-2010 12:10 AM
    by Mirviriam  Go to last post

    Wiki:
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  12. Regency point usage

    Started by Sorontar, 11-24-2009 07:55 PM
    actions, asks, bloodline, bonus, campaign, character, commoners, completely, contest, diplomacy, domain, generally, holding, land, leader, level, loyalty, maximum, plan, point, power, province, realm, regency, regent, request, strength, supernatural, tribes, tribute
    • Replies: 0
    • Views: 4,332
    Last Post: 11-24-2009 07:55 PM
    by Sorontar  Go to last post

    Wiki:
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  13. Create Ley Line action

    Started by Sorontar, 12-21-2009 07:18 AM
    action, active, ancient, answer, brcs, campaign, change, game, generally, holding, land, level, magic, maximum, place, powerful, powers, province, rivers, shadow, source, spell, time, wiki, world
    • Replies: 0
    • Views: 3,499
    Last Post: 12-21-2009 07:18 AM
    by Sorontar  Go to last post

    Wiki:
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  14. AndrewTall/Alternate domain court rules

    Started by AndrewTall, 12-30-2009 09:36 PM
    action, actions, agitate, bonus, contest, core, deal, decree, diplomacy, domain, enforce, game, guild, holding, human, level, maximum, province, random, regent, retinue, rule, source, throne, trade, training
    • Replies: 0
    • Views: 2,733
    Last Post: 12-30-2009 09:36 PM
    by AndrewTall  Go to last post

    Wiki:
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  15. Create Trade Route action

    Started by Sorontar, 01-04-2010 09:10 AM
    bonus, brcs, campaign, city, cover, guild, holder, holding, human, import, income, iron, level, map, maximum, point, power, product, rare, regency, regent, retreat, return, rule, search, source, storage, tax, trade
    • Replies: 0
    • Views: 5,611
    Last Post: 01-04-2010 09:10 AM
    by Sorontar  Go to last post

    Wiki:
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  16. Source level

    Started by AndrewTall, 01-08-2010 09:58 PM
    allowed, ancient, cities, damage, dragon, fire, game, holding, land, level, lost, major, maximum, potential, power, province, rivers, ruins, shadow, source, supernatural, terrain, town, type, wiki, world
    • Replies: 0
    • Views: 6,149
    Last Post: 01-08-2010 09:58 PM
    by AndrewTall  Go to last post

    Wiki:
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  17. AndrewTall/House Rules AndrewTall

    Started by AndrewTall, 01-20-2010 05:55 PM
    actions, advancing, artillery, building, commoners, conversion, dangerous, deep, domain, feats, fun, generally, greed, guild, human, income, intelligence, iron, land, loyalty, maximum, millen, plan, power, production, province, public, regent, shield, slave, source, trade, unit, weapons
    • Replies: 0
    • Views: 5,598
    Last Post: 01-20-2010 05:55 PM
    by AndrewTall  Go to last post

    Wiki:
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  18. Cry Havoc in Birthright

    Started by Sorontar, 08-07-2009 02:57 AM
    2nd, availability, battles, brcs, class, commoners, conversion, custom, damaged, draft, generally, guild, holding, level, magician, maximum, paladin, power, province, realm, rebellion, regent, source, status, training, unit, version
    • Replies: 0
    • Views: 11,972
    Last Post: 08-07-2009 02:57 AM
    by Sorontar  Go to last post

    Wiki:
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  19. AndrewTall/Random events mechanics

    Started by Sorontar, 08-19-2009 02:48 AM
    actions, bloodline, building, class, contest, crown, damaged, domain, future, generally, guild, holder, holding, loyalty, maximum, paladin, plan, player, province, race, random, realm, rebellion, regency, regent, source, supernatural, sword, trade, war, world
    • Replies: 0
    • Views: 4,000
    Last Post: 08-19-2009 02:48 AM
    by Sorontar  Go to last post

    Wiki:
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  20. Managing military assets

    Started by Sorontar, 08-20-2009 01:01 PM
    actions, borders, building, character, class, decree, diplomacy, domain, guild, holding, human, iron, loyalty, maximum, mobile, native, point, power, prelude, province, public, purpose, raising, realm, regency, regent, request, siege, suitable, sword, tax, trade, tribes, tribute, vassalage
    • Replies: 0
    • Views: 20,059
    Last Post: 08-20-2009 01:01 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  21. Strategic warfare

    Started by Sorontar, 08-20-2009 01:16 PM
    actions, advancing, battles, building, campaign, cards, character, class, dangerous, deep, diplomacy, domain, guild, human, income, intelligence, land, level, magic, map, maximum, player, point, province, realm, regent, retreat, siege, trade, unit
    • Replies: 0
    • Views: 8,474
    Last Post: 08-20-2009 01:16 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  22. Tactical warfare

    Started by Sorontar, 08-20-2009 02:25 PM
    3rd, actions, allowed, battles, board, cards, character, class, cliff, dangerous, deep, diplomacy, domain, feats, generally, holding, leader, level, magic, map, maximum, mobile, player, province, realm, return, siege, suitable, sword, tribute, village, weapons
    • Replies: 0
    • Views: 21,659
    Last Post: 08-20-2009 02:25 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  23. Chapter six/Armies and warfare/Military units

    Started by Sorontar, 09-01-2009 01:50 AM
    actions, advancing, allowed, artillery, brcs, class, commoners, d20, dangerous, domain, human, intelligence, king, level, loyalty, major, map, maximum, mobile, native, professional, purpose, race, regency, regent, retreat, shield, shot, siege, skirmishers, spear, strength, sword, trade, unit, wastes, weapons
    • Replies: 1
    • Views: 87,480
    Last Post: 10-20-2010 12:05 AM
    by Sorontar  Go to last post
  24. Fire on the Five Peaks

    Started by Sorontar, 09-03-2009 03:29 AM
    acquire, allowed, azrai, banner, blessed, campaign, cataclysm, class, curse, days, deep, domain, edition, grown, holding, human, lament, land, leader, level, magic, maximum, millen, point, purpose, rare, realm, regent, return, shadow, songs, source, tribes, weapon, world
    • Replies: 0
    • Views: 9,169
    Last Post: 09-03-2009 03:29 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  25. Dragon of Vstaive Peak

    Started by Sorontar, 09-12-2009 11:34 AM
    allowed, azrai, battles, blessed, borders, born, campaign, class, completely, custom, damaged, dangerous, deep, heartless, holding, intelligence, land, magic, maximum, millen, point, power, raven, realm, regent, retreat, return, rule, spear, stone, tribes, tribute, visit, wastes, weapon, world
    • Replies: 0
    • Views: 16,102
    Last Post: 09-12-2009 11:34 AM
    by Sorontar  Go to last post

    Wiki:
    Main

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