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  1. Mead throughout Cerilia

    Started by Arjan, 07-06-2007 12:54 PM
    article, athe, complete, count, east, eastern, effect, est, Europe, familiar, form, grown, guess, healing, heir, history, location, locations, mead, NPC, origin, plan, school, secret, suitable, technology, tree, wiki, wondering
    • Replies: 3
    • Views: 2,545
    Last Post: 07-06-2007 02:56 PM
    by RaspK_FOG  Go to last post
  2. Project: Economics and demography from the ground up

    Started by Beruin, 05-21-2007 02:50 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 115
    • Views: 45,737
    Last Post: 08-03-2007 10:26 PM
    by kgauck  Go to last post
  3. Are wondrous structures worth it?

    Started by dekrass, 08-05-2007 08:01 PM
    2 Pages
    1 2
    ancient, building, castle, close, current, deal, dealing, domain, domain level, farming, future, heir, historical, history, holding, level, levels, mix, monument, nation, natural, nature, point, province, purpose, realm, regency, regent, rule, rules, scale, spire, storage, structure, technology, temple, times, trade, water, wonders, wondrous
    • Replies: 17
    • Views: 7,188
    Last Post: 08-08-2007 10:41 AM
    by RaspK_FOG  Go to last post
  4. Where do i buy this game ?

    Started by Bjorka, 08-13-2007 08:34 PM
    adventure, alliance, auction, box, computer, computer game, copy, current, download, downloads, experience, game, games, generally, Gorgon, gorgons, king, lost, luck, pdf, product, rpg, rpgnow, run, section, sierra, technology, time
    • Replies: 5
    • Views: 4,536
    Last Post: 10-07-2007 07:03 AM
    by insanity  Go to last post
  5. "Heretic" birthright pc game can be a good idea?

    Started by vota dc, 02-11-2007 02:55 AM
    adventure, alliance, Anuire, archer, archers, army, battle, change, fan, favourite, future, game, Gorgon, heir, heretic, history, house, human, infantry, military, money, power, powerful, race, rpg, sword, technology, time, times, war, weapon, weapons
    • Replies: 2
    • Views: 5,170
    Last Post: 03-12-2007 09:41 PM
    by Pauper  Go to last post
  6. A new birthright game should be a little "heretic"?

    Started by vota dc, 02-11-2007 02:57 AM
    2 Pages
    1 2
    alliance, Anuire, archer, army, battle, change, combat, company, discussion, fan, fantasy, favourite, future, game, games, Gorgon, guys, heir, heretic, history, house, human, lord, magic, master, medieval, military, minor, mix, mod, money, original, power, race, range, rpg, setting, show, super, sword, technology, time, total war, war, weapon, wizards
    • Replies: 13
    • Views: 8,707
    Last Post: 03-03-2007 01:57 AM
    by Gman  Go to last post
  7. Elven Weapons

    Started by gazza666, 07-16-2006 10:58 AM
    2nd, 2nd edition, Anuire, armor, armour, arms, attack, availability, average, bonus, bonuses, brcs, character, core, cost, description, elf, equipment, errata, future, historical, history, humanoid, iron, locate, martial, masterwork, race, shorthand, skill, technology, travel, weapon
    • Replies: 8
    • Views: 3,850
    Last Post: 07-19-2006 01:44 AM
    by irdeggman  Go to last post
  8. Random Questions and such

    Started by nemowolf, 09-22-2006 03:31 PM
    atlas, availability, character, cities, city, combat, completely, d20, design, equipment, exotic, generally, generic, handbook, history, land, locate, manual, point, province, race, random, request, setting, shadow, skill, suitable, technology, weapon, weapons, world
    • Replies: 6
    • Views: 2,915
    Last Post: 09-23-2006 03:44 PM
    by irdeggman  Go to last post
  9. Orogs

    Started by Doyle, 04-20-2005 09:38 AM
    2nd, 2nd edition, average, challenge, change, complete, complex, creature, creatures, description, difference, empire, fan, fantasy, game, hair, head, horse, human, miniature, mix, model, moment, ogre, orc, orog, orogs, player, players, race, ruleset, scale, scenario, social, statistics, structure, technology, treasure, version
    • Replies: 5
    • Views: 5,554
    Last Post: 04-23-2005 11:31 AM
    by Doyle  Go to last post
    • Replies: 2
    • Views: 2,269
    Last Post: 04-27-2004 05:52 AM
    by fiftyone  Go to last post
  10. Hypothetical scenario and ethical implications

    Started by anacreon, 05-31-2004 09:11 AM
    6 Pages
    1 2 3 ... 6
    acquire, action, actions, agenda, alignment, America, banner, borders, Cerilia, change, character, cities, city, community, contest, couple, day, death, ethics, evil, generally, group, historic, house, hypothetical, implication, inline, integrate, invasion, king, leader, level, migration, mix, paladin, pipryet, pirate, place, point, public, purpose, realm, return, satan, scenario, settlement, sin, slave, som, technology, true, variation, village, world
    • Replies: 58
    • Views: 13,029
    Last Post: 06-04-2004 12:40 AM
    by geeman  Go to last post
  11. BIRTHRIGHT ONLINE

    Started by Arius Vistoon, 09-10-2004 08:05 PM
    benefit, campaign, campaigns, change, chapter, class, d20, domain, draft, empire, free, function, game, graphic, holding, jeu, minor, navigate, navigation, order, point, pour, project, rule, rules, salut, skin, structure, system, technology, time, translate, translation, unique
    • Replies: 9
    • Views: 4,789
    Last Post: 09-26-2004 12:29 PM
    by diablo  Go to last post
  12. War Academy

    Started by Osprey, 02-18-2004 04:45 PM
    academy, acquire, action, actions, artillery, attack, bonus, bonuses, campaign, cast, casting, character, cost, costs, d20, deal, decree, future, glass, handling, missile, native, province, realm, regent, section, shot, siege, skirmishers, technology, trade, train, training, version, war, weapon, weapons
    • Replies: 2
    • Views: 2,235
    Last Post: 02-19-2004 06:56 PM
    by Osprey  Go to last post
  13. IPAT

    Started by the Falcon, 02-03-2004 09:38 PM
    borders, dead, economy, effect, effects, efficiency, equipment, game, guild, influence, introduction, level, linear, magic, original, population, proceed, province, shadow, size, spreadsheet, state, technology, trade, turn, undead, unit, wondering, world
    • Replies: 3
    • Views: 2,538
    Last Post: 02-06-2004 04:30 PM
    by Birthright-L  Go to last post
  14. [BIRTHRIGHT] Medieval History Resources List

    Started by Beruin, 07-11-2003 12:26 AM
    Anuire, avanil, campaign, century, deal, dealing, demographics, demography, elf, elves, formation, guess, history, iron, manual, medieval, member, members, nation, nations, public, publication, published, resource, resources, rpg, seek, slightly, social, technology, time, unit, units
    • Replies: 0
    • Views: 2,517
    Last Post: 07-11-2003 12:26 AM
    by Beruin  Go to last post
  15. Examples of realm action "Progress"

    Started by quicksilver, 03-25-2003 03:40 PM
    action, advance, campaign, character, characters, computer, computer game, game, king, medieval, point, realm, renaissance, technology
    • Replies: 0
    • Views: 3,158
    Last Post: 03-25-2003 03:40 PM
    by quicksilver  Go to last post
  16. "Weapons of the Waves", Dragon 232

    Started by Arsulon, 01-08-2003 11:45 PM
    article, artillery, baker, battle, battles, card, cards, combat, dragon, dragon magazine, effect, empire, fencing, formation, game, gunpowder, imperial, magazine, money, noble, original, picking, random, recent, resolution, resolve, ship, shot, size, speed, stone, technology, war, weapon, weapons, weapons of the waves
    • Replies: 7
    • Views: 3,849
    Last Post: 01-14-2003 10:03 PM
    by Arsulon  Go to last post
  17. Renaissance-esque influences on BR.

    Started by geeman, 12-31-2002 03:43 AM
    access, application, bang, banner, beast, blooded, campaign, castle, commoner, commoners, cost, day, dungeons, edition, effect, effects, enjoyable, Europe, feature, features, game, gunpowder, influence, magic, medieval, nature, noting, power, race, renaissance, renaissanceesque, renesance, result, results, setting, stone, technology, western, world
    • Replies: 8
    • Views: 3,773
    Last Post: 01-03-2003 03:56 AM
    by geeman  Go to last post
    • Replies: 0
    • Views: 1,377
    Last Post: 08-18-2002 10:44 PM
    by kgauck  Go to last post
  18. The list of the twelve duchies

    Started by Trithemius, 09-19-2002 01:02 PM
    avanil, coast, country, culture, cultures, day, duchy, Heartlands, medieval, modern, river, technology, wizards
    • Replies: 1
    • Views: 1,954
    Last Post: 09-19-2002 01:02 PM
    by Trithemius  Go to last post
  19. Challenge Ratings

    Started by Lord Rahvin, 11-13-2002 12:46 AM
    action, attack, award, bonus, building, campaign, challenge, character, city, combat, commoners, d20, d20modern, damage, dead, design, dungeons, edition, effect, equipment, experience, forge, fun, function, game, gargoyle, generally, level, maximum, melee, modern, module, noting, NPC, point, powers, purpose, running, save, setting, skill, statistics, technology, time, true, type, undead, world
    • Replies: 2
    • Views: 2,337
    Last Post: 11-13-2002 01:58 AM
    by Mark_Aurel  Go to last post
  20. News from NWN > copied from website infogrames

    Started by Arjan, 02-05-2002 03:43 PM
    campaign, change, classic, community, completely, computer, deep, dungeons, epic, experience, faith, feature, features, friend, friends, game, gaming, graphic, graphics, group, interactive, interplay, major, master, Neverwinter Nights, news, night, nights, player, present, product, rpg, storyline, technology, title, tool, toolset
    • Replies: 1
    • Views: 3,398
    Last Post: 02-06-2002 02:12 AM
    by Arius Vistoon  Go to last post
  21. NWN and Birthright

    Started by Arjan, 11-10-2001 09:58 AM
    advanced, adventure, art, character, characters, combat, computer, dragon, dragons, dungeons, est, experience, game, graphic, magic, module, multiplayer, neverwinter, Neverwinter Nights, neverwinternights, news, night, nights, nwn, plan, plot, power, powerful, series, technology, time, tool, toolset, world, worlds
    • Replies: 9
    • Views: 6,883
    Last Post: 10-19-2002 04:56 PM
    by Daelin Rekar  Go to last post
  22. Airships

    Started by Lawgiver, 12-30-2001 08:41 PM
    12 Pages
    1 2 3 ... 12
    advanced, ancients, apartment, boy, building, Cerilia, cliff, cooper, copy, craft, device, discussion, dnd, earth, energy, fan, fantasy, flight, game, gen, handling, history, human, influence, lord, magic, magical, nature, performance, pesky, picture, plan, player, seek, setting, simple, technology, test, time, wizards, world
    • Replies: 117
    • Views: 32,957
    Last Post: 08-29-2002 12:50 AM
    by Lord Eldred  Go to last post
  23. Birthright steam technology

    Started by Sorontar, 11-23-2009 02:10 AM
    art, campaign, campaigns, century, developed, fan, fantasy, fire, game, games, generally, golem, golems, heir, magic, move, movement, state, steam, technology, type, types, weapon, weapons
    • Replies: 0
    • Views: 1,728
    Last Post: 11-23-2009 02:10 AM
    by Sorontar  Go to last post
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