D20:Bolts, Repeating Crossbow Weapon
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| Size | Cost1 | Damage | Weight1 | hpTemplate:ifexpr: 1 and 1 or 1 or 1 or 1 or 1 or 1 or 1 or 1 or 1 | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Fine | ? | ||||||||||
| Diminuative | ? | ||||||||||
| Tiny | ? | ||||||||||
| Small | 1 gp | ? | 1/2 lb. | ||||||||
| Medium | 1 gp | ? | 1 lb. | ||||||||
| Large | 2 gp | ? | 2 lb. | ||||||||
| Huge | ? | ||||||||||
| Gargantuan | ? | ||||||||||
| Collossal | ? | [/LIST] | |||||||||
[top]Description
A repeating crossbow bolt used as a melee weapon is treated as a light improvised weapon (?4 penalty on attack rolls) and deals damage as a dagger of its size (crit ×2). Repeating crossbow bolts come in a wooden case that holds 5. A bolt that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost.
Prices and weights are for five bolts.
Prices and weights are for five bolts.
[top]Enhancements
| Material | Average | Masterwork1 | Hardness | hp | Special |
|---|---|---|---|---|---|
| Steel and Wood | 1 gp | 31 gp | 5 | ? | |
| Adamantine | ? | 301 gp | 5 | Bypass hardness less than 20 | |
| Crystal, Deep | ? | 101 gp | 10 | Psionic | |
| Crystal, Mundane | ? | {{{mccost|31 gp}}} | 8 | No rusting, not metal | |
| Darkwood | ? | 41 gp | 5 | 1/2 weight | |
| Iron, Cold | 2 gp | 32 gp | 5 | Magical enchantments cost an additional Template:formatnum: -- template expr: 40 5 gp. | |
| Mithral | ? | 501 gp | 5 | 1/2 weight | |
| Silver, Alchemical | 11 gp | 41 gp | 5 | −1 damage | |
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| Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
|---|---|---|---|
| +1 | +Template:formatnum: -- template expr: 40 5 gp | +2 | +10 |
| +2 | +Template:formatnum: -- template expr: 160 5 gp | +4 | +20 |
| +3 | +Template:formatnum: -- template expr: 360 5 gp | +6 | +30 |
| +4 | +Template:formatnum: -- template expr: 640 5 gp | +8 | +40 |
| +5 | +Template:formatnum: -- template expr: 1000 5 gp | +10 | +50 |
| +6 | +Template:formatnum: -- template expr: 1440 5 gp3 | +12 | +60 |
| +7 | +Template:formatnum: -- template expr: 1960 5 gp3 | +14 | +70 |
| +8 | +Template:formatnum: -- template expr: 2560 5 gp3 | +16 | +80 |
| +9 | +Template:formatnum: -- template expr: 3240 5 gp3 | +18 | +90 |
| +10 | +Template:formatnum: -- template expr: 4000 5 gp3 | +20 | +100 |
| +11 or more | + bonus × bonus × Template:formatnum: -- template expr: 400 5 gp | + enhancement bonus × 2 | + enhancement bonus × 10 |
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[top]See Also
System Reference Document -> Equipment -> Weapon Descriptions
| This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Ammunition | Crossbow | D20 | Equipment | Improvised | Light Weapon | Melee | Piercing | SRD | Weapon
|
Created by , 05-19-2007 at 10:16 PM Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 10,284 Views |
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