D20:Bat Creature
[top]BAT
Diminutive (Animal) CR 1/10 | ||
|---|---|---|
HP 1, hd1/4 d8 Initiative +2AC 16 (+4 size, +2 Dex), touch 16, flat-fooded 14 Fort +2, Ref +4, Will +2 Speed 5 ft (1 square), fly 40 ft. (good) Spot , Listen | ||
Standard attacks BAB +0, Grapple ?17 | ||
| Attacks | ||
| Full attack: ? | ||
Special Attacks/Qualities | ||
| ? | ||
| Blindsense 20 ft., low-light vision | ||
| Skills Hide +14, Listen +8*, Move Silently +6, Spot +8* | ||
| Feats Alertness | ||
Str 1 Con 10 Dex 15 Int 2 Wis 14 Cha 4 | ||
| Alignment Always neutral, Environment Temperate deserts, Organisation Colony (10?40) or crowd (10?50) | ||
Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.
[top]COMBAT
Blindsense (Ex): A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.
Skills: *A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.
SEE WIKIPEDIA ENTRY: Bat
System Reference Document -> List of Creatures
Skills: *A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.
SEE WIKIPEDIA ENTRY: Bat
System Reference Document -> List of Creatures
| This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Animal Type | CR1/10 | Creature | D20 | Desert Terrain | Diminutive Size | LA- | Neutral Alignment | SRD | Temperate Climate
|
Created by , 05-19-2007 at 10:09 PM Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 17,914 Views |
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