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		Thread: a few things (experience for do
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	01-15-1999, 05:35 AM #1Kenneth GauckGuesta few things (experience for doThis is a multi-part message in MIME format. 
 
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 On Thursday, January 14, 1999, Terence Burnard =
 posted a set of experience points for domain actions. I offer 100 xp =
 for any domain action, and no more. I see no problem with low level =
 characters getting a substantial boost from domain actions, but 10,000 =
 xp for negotiating vassalage is grossly excessive. I don't want to see =
 anyone go from 4th to 5th level because of negotions. If 100 xp (or =
 some such amount) is not enough, give them the appopriot non-weapon =
 proficency (diplomacy in this case) or another level in it.
 
 Advancing in level should be about adventuring and facing danger (even =
 if its overcome by negotiations). Getting more hp's and a better THAC0 =
 is not the appropriot responce to domain actions.
 
 I am currently working on my much expanded list of non-weapon =
 proficencies. At last count I had 169 (mostly taken from existing AD&D =
 sources). I have plans to add many more which focus on the minutia of =
 realm administration.
 
 Kenneth Gauck
 c558382@earthlink.net
 
 
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 On Thursday, January 14, 1999, Terence =
 Burnard=20
 <tburnard@dryden.net> =
 posted a=20
 set of experience points for domain actions.  I offer 100 xp for =
 any domain=20
 action, and no more.  I see no problem with low level characters =
 getting a=20
 substantial boost from domain actions, but 10,000 xp for negotiating =
 vassalage=20
 is grossly excessive.  I don't want to see anyone go from 4th to =
 5th level=20
 because of negotions.  If 100 xp (or some such amount) is not =
 enough, give=20
 them the appopriot non-weapon proficency (diplomacy in this case) or =
 another=20
 level in it.
  
 Advancing in level should be about =
 adventuring and=20
 facing danger (even if its overcome by negotiations).  Getting more =
 hp's=20
 and a better THAC0 is not the appropriot responce to domain=20
 actions.
  
 I am currently working on my much =
 expanded list of=20
 non-weapon proficencies.  At last count I had 169 (mostly taken =
 from=20
 existing AD&D sources).  I have plans to add many more which =
 focus on=20
 the minutia of realm administration.
  
 Kenneth Gauck
 c558382@earthlink.net
 
 
 - ------=_NextPart_000_001D_01BE4016.9E1B4CC0--
 
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	01-15-1999, 10:27 AM #2Pieter SleijpenGuesta few things (experience for doKenneth Gauck wrote: 
 > On Thursday, January 14, 1999, Terence Burnard
 > posted a set of experience points for domain actions. I offer 100 xp
 > for any domain action, and no more. I see no problem with low level
 > characters getting a substantial boost from domain actions, but 10,000
 > xp for negotiating vassalage is grossly excessive. I don't want to
 > see anyone go from 4th to 5th level because of negotions. If 100 xp
 > (or some such amount) is not enough, give them the appopriot
 > non-weapon proficency (diplomacy in this case) or another level in it.
 >
 > Advancing in level should be about adventuring and facing danger (even
 > if its overcome by negotiations). Getting more hp's and a better
 > THAC0 is not the appropriot responce to domain actions.
 >
 > I am currently working on my much expanded list of non-weapon
 > proficencies. At last count I had 169 (mostly taken from existing
 > AD&D sources). I have plans to add many more which focus on the
 > minutia of realm administration.
 >
 > Kenneth Gauck
 > c558382@earthlink.net
 
 Exactly my thoughts! If you use those tables it will make you wonder why
 there are even low level regents in the world?! Not to mention that you
 do not learn how to be a better mage or warrior with forging alliences
 or getting involved in negotiations.
 
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	01-15-1999, 02:28 PM #3DKEvermore@aol.coGuesta few things (experience for doIn a message dated 1/14/99 11:42:51 PM Central Standard Time, 
 c558382@earthlink.net writes:
 
 > I am currently working on my much expanded list of non-weapon proficencies.
 > At last count I had 169 (mostly taken from existing AD&D sources). I have
 > plans to add many more which focus on the minutia of realm administration.
 >
 Hm... What system will you use (I know AD&D, I mean system of learning
 skills). Do you allow PCs double the starting proficiencies? Allow more
 slots to appear as they gain levels? Just curious.
 
 - -DKEvermore
 
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