Have a few ideas that might help. For ease of identification I have numb=
ered your pre-prepped characters:
1 =3D 'the character who will probably become a ranger'; 2 =3D 'a charact=
er who will either become a bard or a priest.'; 3 =3D 'a grim girl that =
will probably end up as a thief'; and 4 =3D 'a character that will probab=
ly become a mage'.
1 may meet 3 and intervene on her behalf while on a visit to the royal =
household. 1 may then continue to keep a benevolent eye on her (which =
may cause some interesting character interaction). 1 may meet 2 when 2 =
is passing through his 'neck of the woods' so to speak or camping there. =
4's master/mentor/mage boss/whatever may be involved in political affair=
s or may even oppose the current king secretly while not supporting (but =
not openly opposing) him. These actions could lead to master;s imprisonm=
ent (perhaps symaster wishes to rescue him for, although spymaster may =
serve current king he is sworn to 'true'/rightful ruler and has uncovered=
enough evidence to disprove current king's rule but not enough to work =
out true heir, although he knows one exists. 3 may draw the attention =
of the royal assassin or spymaster depending on her actions and possibly =
apprentice to him. This could lead to Morgenes/X and the mission. Hope =
these have some relevance..