Page 3 of 3 FirstFirst 123
Results 21 to 23 of 23
  1. #21
    Administrator Green Knight's Avatar
    Join Date
    Nov 2001
    Location
    Norway
    Posts
    1,018
    Downloads
    20
    Uploads
    0
    I have said so before, and I will do it again:

    I don`t think you need to choose between point buy and dice rolling. You
    can have both, and let each player or group choose which system they
    like the best. Sure, those rolling might end up with better stats if
    they`re lucky, but that is a chance both the players and DM can live
    with.

    That only leaves the problem of how many points equals say 4d6 drop
    lowest, which isn`t purely mathematical, since point buy also gives
    flexibility (which is worth something), but will rarely see truly good
    scores (which degrades it slightly).

    For those heroic campaigns, it is also possible to give out mor
    points/roll better dice, but incur a Level Adjustment. I`ve been using
    35 points + 1 bonus starting feat in some campaigns in return for a +1
    modifier.

    B

    ************************************************** **************************
    The Birthright Homepage: http://www.birthright.net
    Birthright-l Archives: http://oracle.wizards.com/archives/birthright-l.html
    To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM
    with UNSUB BIRTHRIGHT-L in the body of the message.
    Cheers
    Bjørn
    DM of Ruins of Empire II PbeM

  2. #22
    Site Moderator Ariadne's Avatar
    Join Date
    Feb 2002
    Location
    near Frankfurt/ Germany
    Posts
    801
    Downloads
    0
    Uploads
    0
    Originally posted by Tempest

    Yes, I know. I have already heard whining about "equally poor stats", but in future I will be using "4d6 and drop lowest" -system. No rerolls, no freebies. If players are satisfied with this, it's fine with me too.
    Yes, I use this system too. 4d6, drop lowest and 3 chances. You can take the best of those 3 chances. If you don't get something usefull during this, that's really bad luck...
    May Khirdai always bless your sword and his lightning struck your enemies!

  3. #23
    Site Moderator geeman's Avatar
    Join Date
    Nov 2001
    Location
    California, USA
    Posts
    2,165
    Downloads
    4
    Uploads
    0
    When it comes to issues like how to "balance" bloodline there appears to be
    two schools of thought. The first is that bloodline isn`t _meant_ to be
    balanced. Scions are definitely and demonstrably more powerful than
    commoners. It was supposed to be that way. They are, after all, people
    with the blood of the gods. The second school of thought is that the
    relative power of scions over commoners needs to be assigned an ECL value.
    One thing that I think the first group misunderstands about this position is
    that the term "balance" is a bit desceptive. Whether or not scions are
    balanced against commoners is less important than having a means of
    accounting for that power. Sometimes people do this in order to "balance"
    characters against other non-blooded character, but whether that`s the point
    or not, one still should have a rating system for scions.

    3e/D20 has a whole bunch of rules for how to account for powers granted from
    things like race using templates and uses that kind of information as part
    of the ECL, EL and CR systems. If blooded characters gain abilities that
    aren`t accurately accounted for then one winds up with characters that gain
    inordinate amounts of XP from CR awards which they are not really entitled
    to. The are, effectively, their character level + some ECL for their extra
    abilities, but are gaining XP based on their experience level alone. In
    essense, a conversion of the BR setting to 3e/D20 that ignores ECL isn`t
    really 3e/D20 at all. Aside from any issues regarding how well the ability
    score mechanic reflects bloodline, using the point buy method to balance
    something like bloodline--which has much more far-reaching influence than
    ability scores isn`t really an effective means to "balance" or "account" for
    the effects of bloodline on characters.

    Now, the thing about both these stances is this: They aren`t mutually
    exclusive. Blooded characters can be (and usually are) more powerful than
    their commoner counterparts, just like the people who endorse that argument
    want. At the same time one can come up with a system of measuring the value
    of blood abilities that accurately accounts for their utility during play.

    Gary

    ************************************************** **************************
    The Birthright Homepage: http://www.birthright.net
    Birthright-l Archives: http://oracle.wizards.com/archives/birthright-l.html
    To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM
    with UNSUB BIRTHRIGHT-L in the body of the message.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.