Page 1 of 2 12 LastLast
Results 1 to 10 of 18
  1. #1
    Whalejudge@aol.co
    Guest

    Sea Trade Routes

    For trade routes between two provinces by sea, does a route count against the
    maximum regardless of the initiating province, or can each initiate as many as
    are desired? For example, Ilien can support three routes. Can it send one to
    Ariya, one to Rjuvik, and one to Talinie, as well as receive one from Taeghas,
    one from Zikala, and one from Dhoesone?

  2. #2
    Jim Cooper
    Guest

    Sea Trade Routes

    Whalejudge@aol.com wrote:
    > For example, Ilien can support three routes. Can it send one to
    > Ariya, one to Rjuvik, and one to Talinie, as well as receive one from Taeghas, one from Zikala, and one from Dhoesone?

  3. #3
    Gary V. Foss
    Guest

    Sea Trade Routes

    Whalejudge@aol.com wrote:

    > For trade routes between two provinces by sea, does a route count against the
    > maximum regardless of the initiating province, or can each initiate as many as
    > are desired? For example, Ilien can support three routes. Can it send one to
    > Ariya, one to Rjuvik, and one to Talinie, as well as receive one from Taeghas,
    > one from Zikala, and one from Dhoesone?

    I only allow as many trade routes (land or sea) into a province as are possible to
    go out of a province. That forces players to make some choices regarding who they
    are going to make alliances with because they don't have an unlimited amount of
    trade routes into their provinces with which to deal. Plus, if there are
    unlimited trade routes into a province, why make trade routes anywhere else? Why
    wouldn't all trade routes lead to the Imperial City?

    Gary

  4. #4
    Trizt
    Guest

    Sea Trade Routes

    Whalejudge@aol.com (Whalejudge@aol.com) wrote:

    - -> For trade routes between two provinces by sea, does a route count against
    the
    - -> maximum regardless of the initiating province, or can each initiate as
    many as
    - -> are desired? For example, Ilien can support three routes. Can it send
    one to
    - -> Ariya, one to Rjuvik, and one to Talinie, as well as receive one from
    Taeghas,
    - -> one from Zikala, and one from Dhoesone?

    I have ruled that if a province can support 3 trade routes, then it may be
    three land-trade or three see-trade or any combination there between.

    //Trizt of Ward^RITE

    --------------------
    E-Mail: trizt@iname.com URL1: http://home.bip.net/trizt/
    ICQ# : 13696780 URL2: http://www.ukko.dyn.ml.org/~trizt/
    Nick : Trizt IRC: lib.hel.fi Channel:
    #Opers
    MUD: callandor.imaginary.com 5317
    --------------------
    OS : AmigaOS 3.1 / openBSD 2.3 CPU: PPC603e/160Mhz & MC68040/25Mhz
    --------------------

  5. #5
    Jim Cooper
    Guest

    Sea Trade Routes

    Gary V. Foss wrote:
    > Plus, if there are unlimited trade routes into a province, why make trade routes anywhere else? Why wouldn't all trade routes lead to the Imperial City?

  6. #6
    Gary V. Foss
    Guest

    Sea Trade Routes

    Jim Cooper wrote:

    > Well, because they have to go through Avan or Diemed to do it. That has
    > tariffs written all over it. I'm sure everybody wants to trade in the
    > big old city, but the tariffs are just too darn much!
    >
    > Otherwise, the sea has to be used, and few domains have seaport
    > provinces.

    Tariffs are an issue. The rulers of Avanil and Diemed, however, would not have to worry so much about that.... If there is not limit to the amount of trade
    routes possible going into a province, then wouldn't Avan have all his available provinces trading with the IC? Wouldn't Diem do the same? If there is not
    limit then trade would only occur to the highest possible provinces, and would earn considerably more GBs too.

    The only trade routes set up if there is no limit to the number that can go into a province would be ones to highly populated provinces. I admit, those trade
    routes would be the first to be set up, but I don't think there should be no limit on the number that can go into a single province.

    I think guilds are at a rather unfair advantage already when it comes to trade routes. They can potentially double, treble or quadruple their earning potential
    using them, plus thieves gain regency from trade routes based upon their GB earning potential. The number of guilders who actually have high enough bloodlines
    to earn the kind of RPs possible from even the smallest guild is pretty rare, but the point is that they can bring up their potential with ridiculous ease.

    Gary

  7. #7
    Memnoch
    Guest

    Sea Trade Routes

    Actually, a strict reading of the trade route rules from the Rulebook do not
    make a distinction between "incoming" or "outgoing" trade routes from a
    province. A Level 7 province can support only 3 trade routes period.
    Incoming or outgoing trade routes do not factor in. Ilien could have 2
    incoming land routes, with one outgoing land route and 1 incoming sea route
    with 2 outgoing sea routes. The distinction between incoming and outgoing
    trade routes are house rules made up by various DMs to make a distinction.
    If one follows the strict reading of the rules, one doesn't have to worry
    about runaway trade route income.

    Just my 2 cents.

    Memnoch
    - -----Original Message-----
    From: Gary V. Foss
    To: birthright@MPGN.COM
    Date: Thursday, October 22, 1998 11:40 AM
    Subject: Re: [BIRTHRIGHT] - Sea Trade Routes


    >Jim Cooper wrote:
    >
    >> Well, because they have to go through Avan or Diemed to do it. That has
    >> tariffs written all over it. I'm sure everybody wants to trade in the
    >> big old city, but the tariffs are just too darn much!
    >>
    >> Otherwise, the sea has to be used, and few domains have seaport
    >> provinces.
    >
    >Tariffs are an issue. The rulers of Avanil and Diemed, however, would not
    have to worry so much about that.... If there is not limit to the amount of
    trade
    >routes possible going into a province, then wouldn't Avan have all his
    available provinces trading with the IC? Wouldn't Diem do the same? If
    there is not
    >limit then trade would only occur to the highest possible provinces, and
    would earn considerably more GBs too.
    >
    >The only trade routes set up if there is no limit to the number that can go
    into a province would be ones to highly populated provinces. I admit, those
    trade
    >routes would be the first to be set up, but I don't think there should be
    no limit on the number that can go into a single province.
    >
    >I think guilds are at a rather unfair advantage already when it comes to
    trade routes. They can potentially double, treble or quadruple their
    earning potential
    >using them, plus thieves gain regency from trade routes based upon their GB
    earning potential. The number of guilders who actually have high enough
    bloodlines
    >to earn the kind of RPs possible from even the smallest guild is pretty
    rare, but the point is that they can bring up their potential with
    ridiculous ease.
    >
    >Gary
    >
    >************************************************* **************************
    >>'unsubscribe birthright' as the body of the message.
    >

  8. #8
    Jim Cooper
    Guest

    Sea Trade Routes

    Gary V. Foss wrote:
    >> If there is not limit to the amount of trade routes possible going into a province, then wouldn't Avan have all his available provinces trading with the IC? Wouldn't Diem do the same? If there is not
    limit then trade would only occur to the highest possible provinces, and
    would earn considerably more GBs too.

  9. #9
    Jim Cooper
    Guest

    Sea Trade Routes

    Memnoch wrote:
    > Actually, a strict reading of the trade route rules from the Rulebook do not make a distinction between "incoming" or "outgoing" trade routes from a province.

  10. #10
    Gary V. Foss
    Guest

    Sea Trade Routes

    Memnoch wrote:

    > Actually, a strict reading of the trade route rules from the Rulebook do not
    > make a distinction between "incoming" or "outgoing" trade routes from a
    > province. A Level 7 province can support only 3 trade routes period.
    > Incoming or outgoing trade routes do not factor in. Ilien could have 2
    > incoming land routes, with one outgoing land route and 1 incoming sea route
    > with 2 outgoing sea routes. The distinction between incoming and outgoing
    > trade routes are house rules made up by various DMs to make a distinction.
    > If one follows the strict reading of the rules, one doesn't have to worry
    > about runaway trade route income.

    This is also true. The Rulebook does not differentiate between incoming and
    outgoing trade routes. It just seems to me that even a province which can only
    support a single trade route would be able to have one going in and one going
    out, so I kind of like that as a house rule until I get some word from the
    TSR/Wizards guys. Since it looks like that ain't gonna happen any time soon,
    I'll just go with things like they are....

    Gary

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Trade routes
    By teloft in forum The Royal Library
    Replies: 6
    Last Post: 02-01-2004, 09:18 PM
  2. Trade Routes (Well I'll be....)
    By morgramen in forum The Royal Library
    Replies: 35
    Last Post: 05-06-2002, 08:49 PM
  3. Trade Routes
    By abeard@zebra.net (Adam B in forum MPGN Mailinglist archive 1996-1999
    Replies: 9
    Last Post: 06-02-1998, 02:09 PM
  4. Trade Routes & Law
    By Hibbs, Philip in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 10-21-1997, 07:33 AM
  5. Trade Routes
    By Sepsis in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 09-23-1997, 05:44 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.